Got a little update in because I haven't done anything in forever.
Added in the Eligor's Sacrifice ability at 9th level.
Moved Elemental Affinity(2, Overcharge) to 10th level, and Elemental Affinity(3, Infuse) to 18th level, mainly because I wanted to fit Sacrifice in at Lv9 instead of 10.
Put a clause into Frightful Presence so that non Eligoran Dragons are effected by it, because Dragon hunting dragon.
I think I actually have a bit better idea what I want to do with the remaining abilities, just need to flesh them out. Might do it tonight, but homework needs attending to first.
EDIT:
Put in Eligor's Charge at 14th level. I think I made it a bit to strong, but am not to sure sense it is a 1 every 5 rounds ability. Looking for some extra input.
Put in Eligor’s Traction at 12th level, which is a quicker but more limited version of Ashardalon's Dominance
If those are fine, I'll just need that 16th ability, which I think I will make just a Quicken Vestige kind of ability useable every 5 rounds for 1 conviction. Probably.
EDIT2:
Also need to do it's skills as well and go through all the abilites for spelling and naming errors.