Author Topic: Unbodied gestalt character build help. 3.5  (Read 7053 times)

Offline Dr.Manhattan

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Unbodied gestalt character build help. 3.5
« on: June 22, 2015, 09:55:04 AM »
Yo! I have a character in a 3.5 game, level 6 and gestalt once.
The main class is so far: 1 psion (telepath) 5(Unbodied monster class) the gm allowed me to stack the class/monster class levels for the purpose of determening powerpoints, powers knows and higest level powers.
Now i need a gestalt class for the character, i wanted to use Psionic artificer, but i am not too familiar on the whole crafting so i skipped that.
I am using "Father" from Fullmetal alchemist brotherhood as a template.
I have the option of sacrificing humans or other living things in this campign, so any examples on what that could be used for is good aswell
The concept it abit of power is power, just amass a huge sum of it and use it for some strange wierd ass shit and become a god, via creating philosphers stones

Edit: I cannot mix spellcasters and psionic users
« Last Edit: June 22, 2015, 10:14:44 AM by Dr.Manhattan »

Offline JohnnyMayHymn

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Re: Unbodied gestalt character build help. 3.5
« Reply #1 on: June 22, 2015, 10:10:48 AM »
As far as obtaining things to sacrifice, it's hard to beat Thrallherd.  It even fits well on your psion side.  As for 'Father's abilities, it sounds like artificer could be a good fit, and since it doesn't need the full 20 levels to be effective, you could alternate levels of Factotum for all-around badassery.

If you don't want to deal with item creation rules you could just go Wizard or Archivist  on the other side.
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Offline Dr.Manhattan

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Re: Unbodied gestalt character build help. 3.5
« Reply #2 on: June 22, 2015, 10:16:03 AM »
As far as obtaining things to sacrifice, it's hard to beat Thrallherd.  It even fits well on your psion side.  As for 'Father's abilities, it sounds like artificer could be a good fit, and since it doesn't need the full 20 levels to be effective, you could alternate levels of Factotum for all-around badassery.

If you don't want to deal with item creation rules you could just go Wizard or Archivist  on the other side.

Sorry, fixed the edit, and obtaining things to sacrifice is not the problem, the problem is to get something that would help me gain from sacrificing them. I cannot craft magical items with psionic artificer, but i can go psionic artificer according to them gm

Offline awaken_D_M_golem

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Re: Unbodied gestalt character build help. 3.5
« Reply #3 on: June 22, 2015, 07:04:05 PM »
Unbodied
http://www.d20srd.org/srd/psionic/monsters/unbodied.htm

... is 4 RHD + 4 LA.  So that's ECL 8.
You could houserule a Racial Progression for it.

Gestalt will have the same problem up to level 8.
But so long as you and your DM are on the same page,
putting 1 level of Psion Telepath at each LA+1 level
would still give you 4 levels of other stuff to mess around.

Unb RHD // Trapfinder class 1, let's say Feat Rogue
Unb LA+1 // Psion 1
Unb RHD // Feat Rogue 2 ... Craft Universal feat
Unb LA+2 // Psion 2
Unb RHD // Monk Something 1
Unb LA+3 // Psion 3 ... Tashalatora Feat (or Carmindine, I forget which carnivore mathed out)
Unb RHD // Monk 2
Unb LA+4 // Psion 4
... at this point you're a level 8 -fester, with the Unbodied goodies and 2 obvious fits with psion.
Slayer 1 // Psion 5
Slayer 2 to 10 // go nuts on whatevs ToB or Thrallherd
X 2 // Y 2
... Slayer and Thrallherd is silly good fun.
« Last Edit: June 22, 2015, 07:08:22 PM by awaken_D_M_golem »
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Offline Nifft

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Re: Unbodied gestalt character build help. 3.5
« Reply #4 on: June 23, 2015, 03:29:33 AM »
Can Unbodied use gear?

Is the Psion Uncarnate actually better? (They can take up to 10 pieces of gear when they go full incorporeal after 10 levels.)

Offline Dr.Manhattan

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Re: Unbodied gestalt character build help. 3.5
« Reply #5 on: June 23, 2015, 08:55:05 AM »
The problem with gear is that i have 0 str, I can put one point into that, or a amulett or whatever.
I also made a deal so that i will take a monster class for 8 levels, although i put 1 level into  psion(telepath) first so the result is:
Level 1: Psion (telepath)
Level 2-9: Monster class unbodied. I have full manifester levels since every single time I put a level into the monster class (unbodied) it stacks with the Psion (telepath) to determine manifester level, pp and so on.
If absoultly needed i have a plan of ghost touch of all my magic items

Offline Nifft

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Re: Unbodied gestalt character build help. 3.5
« Reply #6 on: June 23, 2015, 07:02:16 PM »
The problem with gear is that i have 0 str, I can put one point into that, or a amulett or whatever.
I also made a deal so that i will take a monster class for 8 levels, although i put 1 level into  psion(telepath) first so the result is:
Level 1: Psion (telepath)
Level 2-9: Monster class unbodied. I have full manifester levels since every single time I put a level into the monster class (unbodied) it stacks with the Psion (telepath) to determine manifester level, pp and so on.
If your DM is ignoring the rules to the point that he counts the +4 level adjustment as free manifester levels, you are playing far enough away from the rules of the game that any advice we give you is kinda dubious.

If absoultly needed i have a plan of ghost touch of all my magic items
What's the point of that? Ghost Touch gear is still corporeal. If you wear Ghost Touch stuff, then you can't take advantage of being incorporeal, because your gear can't walk through walls.

Offline nijineko

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Re: Unbodied gestalt character build help. 3.5
« Reply #7 on: June 24, 2015, 11:44:30 AM »
ghostwalk has some stuff that would work for your situation, if your dm allows it.

Offline Dr.Manhattan

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Re: Unbodied gestalt character build help. 3.5
« Reply #8 on: June 24, 2015, 02:56:18 PM »
The problem with gear is that i have 0 str, I can put one point into that, or a amulett or whatever.
I also made a deal so that i will take a monster class for 8 levels, although i put 1 level into  psion(telepath) first so the result is:
Level 1: Psion (telepath)
Level 2-9: Monster class unbodied. I have full manifester levels since every single time I put a level into the monster class (unbodied) it stacks with the Psion (telepath) to determine manifester level, pp and so on.
If your DM is ignoring the rules to the point that he counts the +4 level adjustment as free manifester levels, you are playing far enough away from the rules of the game that any advice we give you is kinda dubious.

I am using savage species to make it into a monster class, then i am using the special ability on unbodied to have racial casting stack with manifester levels for the telepath (psion). There is no advice that i would reject, this is for the other side of the tree, need a class to supplement it on the other side
« Last Edit: June 24, 2015, 02:59:56 PM by Dr.Manhattan »

Offline awaken_D_M_golem

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Re: Unbodied gestalt character build help. 3.5
« Reply #9 on: June 24, 2015, 03:25:47 PM »
Hey it's a Nifft sighting  :)

**

Normally the 8 class levels of Unbodied
with only give you 4 full manifester levels.
However a houserule that makes Unbodied
into 8 full manifester levels, is what it is.

Just so we're on the same page.
That makes it quite a bit >> normal gestalt.
Psion 1 / Unbodied 8 = 9 fester levels instead of 5.
Sure it's do able, and very strong.

Perhaps go Factotum on the other side
to keep the casting Int based, and mix in skills.
Your codpiece is a mimic.

Offline Dr.Manhattan

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Re: Unbodied gestalt character build help. 3.5
« Reply #10 on: June 24, 2015, 05:25:07 PM »
Hey it's a Nifft sighting  :)

**

Normally the 8 class levels of Unbodied
with only give you 4 full manifester levels.
However a houserule that makes Unbodied
into 8 full manifester levels, is what it is.

Just so we're on the same page.
That makes it quite a bit >> normal gestalt.
Psion 1 / Unbodied 8 = 9 fester levels instead of 5.
Sure it's do able, and very strong.

Perhaps go Factotum on the other side
to keep the casting Int based, and mix in skills.

Is factoum not magic based? cannot mix magic and psion :/ Why it works is of the loose wording on unbodied with the stacking on psion (telepath) the special ability ^^

Offline Nifft

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Re: Unbodied gestalt character build help. 3.5
« Reply #11 on: June 25, 2015, 06:51:53 PM »
Hey a_DM_g, do I know you from elsewhere? It's been some time since I was on this plane of existence. :cool

- - -

Okay, so more thinking on the no-equipment issue:

- Vow of Poverty. Usually a bad idea, but pretty decent for your specific case.

- Soulmelds. They occupy item slots, so you can leverage the fact that you don't care about item slots. They're not spellcasting, and the extra Totemist attacks seem pretty interesting in terms of how they'd interact with your Incorporeal Touch ability. If that doesn't work out, you can still do some interesting stuff with skills via Incarnate.

- Marshal. If your Charisma is decent, you will be a free-floating buff spell. Your party will like that. Your Thralls will like that. (Your Thralls will have no choice about liking it, of course.)

- Can you use homebrew stuff? I wrote a psionic Warlock variant ("Psilock"), which is roughly balanced around Warlock, and would fill some holes in your utility, like giving you the equivalent of a free crossbow attack at low-levels. If your GM allows Warlocks, then it's pretty reasonable.

- How about some levels of Monk with the Kung Fu Genius feat? Monk is always nice as a passive defensive augmentation to a full-caster gestalt.

- Since your DM is allowing you to take Level Adjustment on only one side of your Gestalt -- which is unusual since LA is very powerful -- you can abuse this by stacking more templates once you finish your racial class progression. Templates which are good for you might be:
* Saint (BoEM, LA +2)
* Dark Creature (ToM, LA +1)

Offline awaken_D_M_golem

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Re: Unbodied gestalt character build help. 3.5
« Reply #12 on: June 29, 2015, 04:38:35 PM »
Well iirc the last time we "tangled"
you and me and Tsuyoshikentsu,
had each found a separate 1 ppoint
boost for the 4e PHB3 Psion, via
traditional C.O. wordsmither-trickery
... and ... we all took a nap after that.
(almost everyone else did too)
 :D
Your codpiece is a mimic.

Offline Dr.Manhattan

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Re: Unbodied gestalt character build help. 3.5
« Reply #13 on: June 30, 2015, 02:46:31 PM »
Lurk from complete psionic. It gives you the ability to augment melee basic attacks, in this case useless. Although... If i take the feat Lurk Augment, Ranged from the same book it lets me use it on ranged attacks aswell, within 30 feet. If i can convince the gm that 30 feet should expand on levels or something in the similair i get to use it on all ranged attacks. "Telekinetic Thrust" wich is the main damage spell I am using will count as a ranged attack, letting me infuse it with lurk augments, as i am stopping at level 5, I will most probably take the lurk augment mental assult (Mental Assault: The lurk's next attack deals 2 points of either Intelligence or Wisdom damage in addition to its normal damage. The lurk chooses which type of ability damage to deal when activating the power. For every 2 power points spent, the ability damage increases by 1. Minimum level 5th.). After that i will go Thrallherd all the way to not loose any ML on the sides

Offline awaken_D_M_golem

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Re: Unbodied gestalt character build help. 3.5
« Reply #14 on: June 30, 2015, 04:08:54 PM »
Dictum Mortuum has a Lurk guide. It's good.

Psion(-ish) // Lurk , is do able.
Lurk's main class feature needs ppoints
dumped into them.  It doesn't ordinarily
have enough on it's own, but going with full
-festing certainly takes care of that problem.
Your codpiece is a mimic.

Offline Dr.Manhattan

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Re: Unbodied gestalt character build help. 3.5
« Reply #15 on: June 30, 2015, 05:22:28 PM »
Dictum Mortuum has a Lurk guide. It's good.

Psion(-ish) // Lurk , is do able.
Lurk's main class feature needs ppoints
dumped into them.  It doesn't ordinarily
have enough on it's own, but going with full
-festing certainly takes care of that problem.

Yeah I just needed something to fill the 5 levels before thrallherd and that was on of the better choices to bring into my build ^^
But i am not quite sure, is there any other suggestion to do on the other side. Other then the current Lurk 5 Thrallherd 10? We tend to not use Thrallherd in combat though
« Last Edit: June 30, 2015, 05:24:12 PM by Dr.Manhattan »

Offline nijineko

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Re: Unbodied gestalt character build help. 3.5
« Reply #16 on: July 01, 2015, 12:28:04 AM »
motuh is a good class, and allows psi entry as written, oddly enough.

Offline Dr.Manhattan

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Re: Unbodied gestalt character build help. 3.5
« Reply #17 on: July 01, 2015, 04:13:10 AM »
motuh is a good class, and allows psi entry as written, oddly enough.

Source?, cannot find it

Offline phaedrusxy

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Re: Unbodied gestalt character build help. 3.5
« Reply #18 on: July 02, 2015, 01:03:41 PM »
motuh is a good class, and allows psi entry as written, oddly enough.

Source?, cannot find it
Master of the Unseen Hand. IIRC it was from Complete Arcane. The best entry is as a ghost, unless it is for a gestalt build, as it loses CLs.
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Offline nijineko

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Re: Unbodied gestalt character build help. 3.5
« Reply #19 on: July 17, 2015, 10:38:15 PM »
motuh is a good class, and allows psi entry as written, oddly enough.

Source?, cannot find it
Master of the Unseen Hand. IIRC it was from Complete Arcane. The best entry is as a ghost, unless it is for a gestalt build, as it loses CLs.

unless you specialize in telekinesis, but the CL loss is only offset for that purpose. even better as a ghost. i have a fun character based off of that.