Hey Guys,
I am in need of assistance in building a solid combat character who can do more than just hit stuff.
My current character is a Level 11 Dwarven Rogue 8/Ranger 3. He has become the walking joke of the party since his attacks aren't strong enough to damage any of the creatures we face (most have high DR and AC making it almost impossible for him to do much in the way of damage. He himself only has an AC of 23 he isn't very effective in doing any backstab damage since he can't ever get in close enough to provide flanking and use the BS Damage. Even if he were to succeed in getting in range to do BS damage he is lacking in the right equipment to be able to do anything worth while. Unfortunately he is just dead weight because we aren't in a dungeon or in a place where his skills can be put to use. When the character came on board I had built him as a former rogue who was trying to convert to a Ranger and change his ways. However the adventure really needed a rogue at the time so I continued down that path. I basically painted him into a stereotyped corner and I have no way to get him out of it.
He has feats of Point Blank Shot, Rapid Shot, Precise Shot, Iron Will, Endurance and Weapon Focus (Cross Bow)
Base Stats of 14 Str, 19 Dex, 17 Con, 16 Int, 12 Wis and 15 Cha.
We are at a point in the campaign where I have the option of retiring this character and bringing in a replacement.
We are currently playing in a Forgotten Realms setting. I am burdened by a Paladin in the group, a cleric who would rather battle than heal and a party who doesn't know anything less than "If it moves kill it" Since we are in a campaign designed for 4 players and we a 7-8 player group with a couple of party NPC's the DM Automatically doubles all HP's and Increases the AC of almost everything to very challenging levels. Our Party is made up of a Paladin, A cleric (who doesn't heal very often and serves as a second tank) A Druid (who heals most of the time) Bard who also serves as patch healer, A Sorcerer (Working toward Blood Mage) a Warrior and myself (Ranger/Rogue)
What D&D books you can use? PHB, PHB II. DMG, DMG II, Complete Adventurer, Complete Arcane, Complete Champion, Complete Divine, Complete Mage, Complete Scoundrel, Complete Warrior, Complete Psionic (Non Psionic Feats only), Magic Item Compendium, Miniatures Handbook, Races of Destiny, Races of Stone, Races of the Dragon, Races of the Wild, Spell Compendium, Player's Guide to Faerûn
What type of character you want it to be? I am partial to Rogues and Rangers (or any variant of)
What levels will this character be played at? My character would be level 11 with intent to go to epic levels.
Any house rules or particular details about your DM or the other characters in the game? There are a few house rules Psionics are not allowed, Repeatable trip attacks are not allowed. Flaws are not allowed.
What specifically you are looking for help with? I would like to create a character that is Optimized for combat but still able to do skill checks. I enjoy being the skill monkey but I dislike being worthless in combat. I don't want to create a broken character, I do however want to make a character who is "Solid"
Spellward Sniper, Unseen Seer, Swift Hunter..... These are the builds I am most interested in.
As I am "retiring" my Rogue/Ranger I don't want to leave the party without any means of dealing with traps and locks and what not. So I am willing to sacrifice "some" things to make sure that I am a good utility character but I do not want to get to a point to where I am useless in combat.
My DM is not the Monty Hall type who just gives us free reign on magic items. Most have to be either acquired via structured shop inventory or "ordered" and delivered at a later date.
Since I will be building this character straight to Level 11 to start I will have 66k gold to spend and he utilized the rule that no starting character can spend more than 25% of their starting gold on a single item (which equals 16500 gp iirc)
I have already rolled out the stats and did extremely well
Level 1 attributes came out to be, 17 15 14 17 16 18. I will have two ability points to add to this as I level up the character as well.
I wanted to build a different character that would be more balanced and solid in both the areas of combat and skills so I am open to suggestions.
Thanks in advance for all your help.