Author Topic: Campaign Thread VIII: In Which we learn MMIII has shitty balance issues...  (Read 173917 times)

Offline bhu

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Re: Campaign Thread VIII: In Which we learn MMIII has shitty balance issues...
« Reply #560 on: February 08, 2017, 04:24:57 PM »
"We got Clerics on staff who'll patch you for free."

Offline RobbyPants

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Re: Campaign Thread VIII: In Which we learn MMIII has shitty balance issues...
« Reply #561 on: February 08, 2017, 09:13:42 PM »
"We got Clerics on staff who'll patch you for free."
"Can they get me my spell slots back? I need eight hours."
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Offline bhu

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Re: Campaign Thread VIII: In Which we learn MMIII has shitty balance issues...
« Reply #562 on: February 08, 2017, 11:38:24 PM »
"Ah.  No we unnastand dat.  See you again in 12?"

Offline RobbyPants

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Re: Campaign Thread VIII: In Which we learn MMIII has shitty balance issues...
« Reply #563 on: February 09, 2017, 03:45:29 PM »
"Sure."

Mustave informs the others and gets some rest.
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Offline Risada

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Re: Campaign Thread VIII: In Which we learn MMIII has shitty balance issues...
« Reply #564 on: February 09, 2017, 05:52:13 PM »
"Finders keepers? Now we are talking!" Kulgan roars in delight but quickly whispers to Mustave. "But you sure about this job? I have a feeling shit will hit the fan like our last job..."

Offline bhu

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Re: Campaign Thread VIII: In Which we learn MMIII has shitty balance issues...
« Reply #565 on: February 09, 2017, 07:48:08 PM »
Anyone indulging in shenanigans or just doing the smart thing and resting?

Offline Risada

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Re: Campaign Thread VIII: In Which we learn MMIII has shitty balance issues...
« Reply #566 on: February 10, 2017, 07:56:34 AM »
Anyone indulging in shenanigans or just doing the smart thing and resting?

(click to show/hide)

Offline RobbyPants

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Re: Campaign Thread VIII: In Which we learn MMIII has shitty balance issues...
« Reply #567 on: February 10, 2017, 02:59:35 PM »
"Finders keepers? Now we are talking!" Kulgan roars in delight but quickly whispers to Mustave. "But you sure about this job? I have a feeling shit will hit the fan like our last job..."

"That always happens."
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Offline bhu

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Re: Campaign Thread VIII: In Which we learn MMIII has shitty balance issues...
« Reply #568 on: February 10, 2017, 09:59:24 PM »
Okay if no one gets up yo anything the Kobold returns with a mage (also a Kobold).  "Skeevy Joe here will teleport you down to the site, you'll be landing in the forest close-by.  Hopefully you'll be out of sight.  When it's safe to teleport back out or you need help. say 'kvetching' and this bracelet will signal us to teleport you back."  He hands Mustave the bracelet

Offline RobbyPants

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Re: Campaign Thread VIII: In Which we learn MMIII has shitty balance issues...
« Reply #569 on: February 11, 2017, 08:38:25 AM »
"Oh boy. Are you going to brief us on the specifics of who we're looking for, and at least roughly what they were doing? I know you guys have secrets you might need to protect, but the more we know, the faster we can operate."
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Offline bhu

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Re: Campaign Thread VIII: In Which we learn MMIII has shitty balance issues...
« Reply #570 on: February 11, 2017, 04:23:07 PM »
"Anyone who's Kobold is us.  Fuck everyone else.  Get our people out of whatever jam they're in.  Iron is a summoner, so we assume his dumb ass called up something he couldn't handle.  If our people aren't alive do your best to collect them for resurrection."

Offline RobbyPants

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Re: Campaign Thread VIII: In Which we learn MMIII has shitty balance issues...
« Reply #571 on: February 11, 2017, 08:02:00 PM »
"That works."

Mustave prepares to be teleported.
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Offline bhu

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Re: Campaign Thread VIII: In Which we learn MMIII has shitty balance issues...
« Reply #572 on: February 11, 2017, 08:06:06 PM »
The Kobold shakes a dead chicken and screams "THE POWER OF MINDY COMPELS YOU!"

The world fades and you're suddenly in a forest bordering a marsh.  You can hear vague noise in the distance to your left.  That's probably the fixer upper ruins they mentioned.

Offline RobbyPants

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Re: Campaign Thread VIII: In Which we learn MMIII has shitty balance issues...
« Reply #573 on: February 13, 2017, 08:57:28 AM »
Mustave tries to focus on the sounds.

Listen
Rolled 1d20+1 : 4 + 1, total 5
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Offline bhu

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Re: Campaign Thread VIII: In Which we learn MMIII has shitty balance issues...
« Reply #574 on: February 13, 2017, 08:59:48 PM »
It's either normal forest sounds or an Orc trying to poop a live chicken...

Offline Vladeshi

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Re: Campaign Thread VIII: In Which we learn MMIII has shitty balance issues...
« Reply #575 on: February 14, 2017, 02:30:38 AM »
"Want me to fly up and look over the trees to see what I can see?"
The following explanation has been removed due to time constraints, character limits on posts, and the DC 30 Spellcraft checks to understand large portions of it.

Offline RobbyPants

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Re: Campaign Thread VIII: In Which we learn MMIII has shitty balance issues...
« Reply #576 on: February 14, 2017, 08:17:33 AM »
"That'd be wonderful. Can you do it without being seen?"
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Offline Vladeshi

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Re: Campaign Thread VIII: In Which we learn MMIII has shitty balance issues...
« Reply #577 on: February 15, 2017, 06:41:58 PM »
"I was planning on barely sticking my head over the trees."
The following explanation has been removed due to time constraints, character limits on posts, and the DC 30 Spellcraft checks to understand large portions of it.

Offline bhu

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Re: Campaign Thread VIII: In Which we learn MMIII has shitty balance issues...
« Reply #578 on: February 16, 2017, 02:47:28 AM »
spot and stelth rolls plz

Offline oslecamo

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Re: Campaign Thread VIII: In Which we learn MMIII has shitty balance issues...
« Reply #579 on: February 19, 2017, 08:38:32 AM »
Morte keeps seeing without being seen.

Spot 23, Hide 37, Move Silently 14.