Generally all the feats that are more effective the more feats of a similar type you have, like Font of Inspiration (which you can take multiple times and where the bonus gained goes up by +1 every time) or Psionic Body (granting +2HP every time you acquire another [Psionic] Feat).
The E6 handbook goes into more detail on feats of that type: https://minmaxforum.com/index.php?topic=6605.msg99843#msg99843
Looking into it, there's also Aberrant feats, Vile feats, Deformity feats among Vile feats, and Abyssal Heritor feats. Also that has basically no detail to it. To try to break it down more specifically:
Aberrant:11 total, one with 8 separate choices; max 18
Bestial Hide gives +1 AC/2 feats
Durable Form gives +2 HP/feat
Inhuman Vision gives +1 Spot and +5 ft. Darkvision/feat
Warped Mind gives +1 PP/feat and +1 Will vs. Mind-Affecting/2 feats
Abyssal Heritor:13 total, no multiple takes
Chaotic Spell Recall gives a Chaotic spell recovered per day/2 feats
Claws of the Beast gives +1 Profane bonus to Natural/Unarmed Attacks/2 feats
Cloak of the Obyrith gives DR 1/Lawful/feat
Demonic Skin gives +1 Natural Armor/feat
Demonic Sneak Attack gives one Sneak Attack die reroll/feat
Eyes of the Abyss gives +1 to Search and Spot/feat
Heart of the Nabassu gives one "absorbed" negative level/feat
Keeper of Forbidden Lore gives +1 Knowledge (the Planes), Spellcraft, and Bardic Knowledge/feat
Otherworldly Countenance gives +1 Perform OR Intimidate and one use per day of Fascinate OR Sicken/feat
Precognitive Visions gives a +1 Insight bonus/2 feats
Primordial Scion gives 1d6 damage vs. Lawful/4 feats
Vestigial Wings gives +3 to Jump/feat
Draconic:26 total, 9 mutually exclusive, no multiple takes; max 17
Draconic Heritage gives +1/feat to saves vs. Sleep, Paralysis, and Dragon-specific descriptor
Draconic Resistance gives Energy Resistance 3/feat according to the Draconic Heritage
Draconic Toughness gives +2 HP/Draconic feat
Vile/Deformity:46 feats, three sets of two mutually exclusive, one take-more-than-once that's both; no maximum
Abominable Form gives line-of-sight (literally unlimited range) Shaken for Con rounds with DC 15+2/feat Will save
Chosen of Evil give you a 1 Con damage Immediate for +1 Insight/Vile Feat to one attack, saving throw, ability check, or skill check
Unlimited retake is Deformity (Skin), giving +1 Natural Armor per take.
May be wrong on any particular point, may have missed some categories.