Blackscale LizardfolkHD: d10
Skills: 2 + Int. Class Skills: Balance, Jump, Intimidate, Listen, Spot, Survival, Swim.
Proficiencies: Simple weapons only
Level BAB Fort Ref Will Special
1 +0 +2 +0 +0 Lizard Body, Fixate, Scales, Reptilian Mind, +1 Str, +1 Con
2 +1 +3 +0 +0 Brute, Powerful Build, +1 Con
3 +2 +3 +1 +1 Growth, Robust, Reactive Scales
Skills: Lizardfolk have a +4 racial bonus to Balance, Jump and Swim
Lizard Body: At first level a Blackscale Lizardfolk loses all other racial traits and becomes a medium sized Humanoid with Reptilian subtype. It has a base land speed of 30', natural weapons: 2 claws (1d4) and 1 bite (1d4), and darkvision 60'
Fixate: A Blackscale becomes very focused on a single enemy in combat. When he attacks, he gains a +1 to attack bonus and saving throws vs a single creature that he attacks this round, but takes a -2 penalty to armour class and saves vs attacks and spells/effects from all other sources. At 6HD and 12 HD the bonus and penalty increase to +2/-4 and +3/-6 respectively.
Scales (Ex): A Blackscale Lizardfolk is covered in exceptionally strong protective scales which provide a natural armour bonus equal to its 2+Con modifier.
Reptilian Mind (Ex): Though intelligent, a Lizardfolk's mind is at times more instinct than civilized thought. It is susceptible to any spell or effect that influences animals. However, it also gains a bonus on saving throws vs any mind or behaviour effects equal to 1 + 1/3HD.
Ability Bonus: A Blackscale gains a permanent +1 Str and +1 Con at first level, and +1 Con at 2nd level.
Brute: Hit harder, not smarter. A Blackscale ignores an opponent's damage reduction amount up to his HD. A Blackscale's extra damage from critical hits is also purely damage rather than precision damage.
Powerful Build: The physical stature of Blackscales lets them function in many ways as if they were one size category larger. Whenever a Blackscale subject to a size modifier or special size modifier for an opposed check (such as during grapple checks, bull rush attempts, and trip attempts), the Blackscale is treated as one size larger if doing so is advantageous to him. A Blackscale is also considered to be one size larger when determining whether a creature’s special attacks based on size (such as improved grab or swallow whole) can affect him. A Blackscale can use weapons designed for a creature one size larger without penalty. However, his space and reach remain those of a creature of his actual size. The benefits of this racial trait stack with the effects of powers, abilities, and spells that change the subject’s size category.
Growth: A Blackscale grows one size category. It stacks with Powerful build.
Robust: At 3rd level and every two HD gained afterwards, a Blackscale may choose to gain either +1 Str or +1 Con.
Reactive Scales: A Blackscale's hide can tighten and harden moments before impact. Once per encounter as an immediate action, it gains a bonus to natural armour equal to its Str modifier against the next melee attack made against it. At 8HD it may use Reactive Scales twice per encounter, and three times at 16 HD.
Blurb:
Growth comes early, but it doesn't grow any further. Instead it simply gets stronger
Compared to regular Lizardfolk at 1hd, only one stat bump, no armour proficiency, better scales, no hold breath, fixate