Author Topic: Synthevolver [base] (Magipunk)  (Read 42308 times)

Offline Garryl

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Re: Synthevolver [base] (Magipunk)
« Reply #120 on: March 09, 2013, 12:18:51 AM »
How about something like: "At levels X, Y, and Z, you gain an additional attack with your Evolution 0 natural weapon. Whenever you make a full attack using your Evolution 0 weapon, you can make these additional attacks using the same natural weapon. Regardless of how you normally use your Evolution 0 natural weapon, these extra attacks are always treated as if made by a secondary natural weapon."

Offline VennDygrem

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Re: Synthevolver [base] (Magipunk)
« Reply #121 on: March 09, 2013, 12:25:57 AM »
At the same time, I imagine it would become common practice to at least take the Multiattack feat, if not also its improved counterpart.  Then again, that's the player's choice at that point.

Offline Garryl

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Re: Synthevolver [base] (Magipunk)
« Reply #122 on: April 16, 2013, 02:24:45 AM »
I'm currently working on a set of vampire-themed evolves (because why not, and because of a triple-progression Cleric/Necrocarnate/Shadowcaster PrC I'm working on that's split into 3 5-level PrCs... long story). I'll let you know how it goes.

Offline Amechra

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Re: Synthevolver [base] (Magipunk)
« Reply #123 on: April 17, 2013, 12:52:39 PM »
I think there needs to be a cap on the ability score bonuses from the Biosynth stuff.

If you dump all of your evolves into raising one ability score, you can get a +82 to that ability score.

A theoretical human who has Str 18 and Con 18 to start with, with 8s in all other ability scores would end up with a Strength of 100, Con 28, and 18 in all other ability scores.

I know no one is going to take the same thing over and over; I just think it needs to be toned down.

EDIT: And I just saw Resonant Evolution. Now you can get a +100 to any ability score except Wisdom.
« Last Edit: April 17, 2013, 12:59:04 PM by Amechra »
"There is happiness for those who accept their fate, there is glory for those that defy it."

"Now that everyone's so happy, this is probably a good time to tell you I ate your parents."

Offline Garryl

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Re: Synthevolver [base] (Magipunk)
« Reply #124 on: April 17, 2013, 01:15:28 PM »
But what are you going to do with your +50 to attack and damage rolls that you spent the entirety of your 20 character levels getting? You won't have any of the other abilities necessary at high levels to leverage it into anything more useful that your standard, run of the mill ubercharger who just spent all his feats and has 20 levels to spend on Commoner for kicks.

Offline Amechra

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Re: Synthevolver [base] (Magipunk)
« Reply #125 on: April 17, 2013, 02:07:02 PM »
Well, there is always Gestalt.

I daresay a spellcaster would be interested in a +100 to their casting stat...
"There is happiness for those who accept their fate, there is glory for those that defy it."

"Now that everyone's so happy, this is probably a good time to tell you I ate your parents."

Offline Garryl

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Re: Synthevolver [base] (Magipunk)
« Reply #126 on: April 18, 2013, 03:49:59 PM »
As you can probably tell, I'm still working on more evolves. I've only really started on the stage 1 evolves, haven't really touched stage 2+. Ideas? I need some.

Necrosynth variant Synthevolver

   Loses: None
   Gains: None
   Modified: Artificial Selection, Evolution, Evolution 0, Next Stage, Skills

Skills: A Necrosynth Synthevolver adds Religion to her class skill list.

Artificial Selection: A necrosynth replaces parts of his body with unliving organs, sustained through negative energy. A necrosynth gains the Augmented subtype, as well as a +2 bonus to Fortitude saves. Necrosynths that are normally harmed or unaffected by negative energy are instead healed by negative energy and harmed by positive energy. Necrosynths that were formerly healed by negative energy do not alter how they interact with positive energy. This replaces the standard Artificial Selection ability and the option to become a biosynth or a mechanosynth.

Evolution 0 (Ex): A necrosynth can choose between a bite attack that deals 1d8 damage and a slam attack that deals 1d6 damage. A necrosynth's Evolution 0 natural attack otherwise functions and improves as normal.

Evolution: Necrosynths select necrotic evolves from the list below.

Next Stage: At 2nd level, a necrosynth gains immunity to disease. At 8th level, a necrosynth's type changes to undead, with the lifetorn subtype (gaining the appropriate immunities). At 14th level, a necrosynth becomes immune to mind-affecting effects.



Necrosynth Evolves

Stage 1
(click to show/hide)

Stage 2
(click to show/hide)

Stage 3
(click to show/hide)

Final Evolves
(click to show/hide)


Offline Garryl

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Re: Synthevolver [base] (Magipunk)
« Reply #127 on: May 09, 2013, 02:07:43 PM »
Here's an alternate version of the Synthevolver table that, I believe, is less cluttered and better expresses the abilities being granted at each level.

Table: The SynthevolverHD: d8


Level
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Base
Attack
Bonus
+0
+1
+2
+3
+3
+4
+5
+6/+1
+6/+1
+7/+2
+8/+3
+9/+4
+9/+3
+10/+5
+11/+6/+1
+12/+7/+2
+12/+7/+2
+13/+8/+3
+14/+9/+4
+15/+10/+5

Fort
Save
+2
+3
+3
+4
+4
+5
+5
+6
+6
+7
+7
+8
+8
+9
+9
+10
+10
+11
+11
+12

Ref
Save
+2
+3
+3
+4
+4
+5
+5
+6
+6
+7
+7
+8
+8
+9
+9
+10
+10
+11
+11
+12

Will
Save
+0
+0
+1
+1
+1
+2
+2
+2
+3
+3
+3
+4
+4
+4
+5
+5
+5
+6
+6
+6


Special
Artificial selection, evolution 0, mutagenic strike (fatigue)
Next stage, resilience (1/hour)
Mutagenic strike (sicken)
Evolution 0 (+1 size)
Resilience (1/30 minutes)
Mutagenic strike (weaken)
Evolution 0 (+2 size, +1 attack)
Next stage, resilience (1/10 minutes)
Mutagenic strike (exhaust)
Evolution 0 (+3 size), improved mutagen
Resilience (1/minute)
Mutagenic strike (nauseate)
Evolution 0 (+4 size, +2 attacks)
Next stage, resilience (1/5 rounds)
Mutagenic strike (paralyze)
Evolution 0 (+5 size)
Resilience (1/round)
Mutagenic strike (debilitate)
Evolution 0 (+6 size, +3 attacks)
Final ascension, unstable mutagen
Evolution
Evolves
Acquired
Evolution
Stage
----
11
21
31
41
51
61
72
82
92
102
112
122
133
143
153
163
173
183
183


Code: [Select]
[table2=collapse][row]
[cellspan=4][b][glow=maroon,2,300]Table: The Synthevolver[/glow][/b][/cellspan][cellspan=2][b]HD[/b]: d8[/cellspan]
[/row][row]
[cell][table2=orange]
[row=#CCCCFF][cell][/cell][/row]
[row=#CCCCFF][cell][/cell][/row]
[row=#CCCCFF][cell][b][br][br]Level[/b][/cell][/row]
[row2][cell]1[/cell][/row2]
[row][cell]2[/cell][/row]
[row2][cell]3[/cell][/row2]
[row][cell]4[/cell][/row]
[row2][cell]5[/cell][/row2]
[row][cell]6[/cell][/row]
[row2][cell]7[/cell][/row2]
[row][cell]8[/cell][/row]
[row2][cell]9[/cell][/row2]
[row][cell]10[/cell][/row]
[row2][cell]11[/cell][/row2]
[row][cell]12[/cell][/row]
[row2][cell]13[/cell][/row2]
[row][cell]14[/cell][/row]
[row2][cell]15[/cell][/row2]
[row][cell]16[/cell][/row]
[row2][cell]17[/cell][/row2]
[row][cell]18[/cell][/row]
[row2][cell]19[/cell][/row2]
[row][cell]20[/cell][/row]
[/table2][/cell]
[cell][table2=orange]
[row=#CCCCFF][cellspan=3][/cellspan][/row]
[row=#CCCCFF][cellspan=3][/cellspan][/row]
[row=#CCCCFF][cellspan=3][b]Base[br]Attack[br]Bonus[/b][/cellspan][/row]
[row2][cellspan=3]+0[/cellspan][/row2]
[row][cellspan=3]+1[/cellspan][/row]
[row2][cellspan=3]+2[/cellspan][/row2]
[row][cellspan=3]+3[/cellspan][/row]
[row2][cellspan=3]+3[/cellspan][/row2]
[row][cellspan=3]+4[/cellspan][/row]
[row2][cellspan=3]+5[/cellspan][/row2]
[row][cell]+6[/cell][cellspan=2]/+1[/cellspan][/row]
[row2][cell]+6[/cell][cellspan=2]/+1[/cellspan][/row2]
[row][cell]+7[/cell][cellspan=2]/+2[/cellspan][/row]
[row2][cell]+8[/cell][cellspan=2]/+3[/cellspan][/row2]
[row][cell]+9[/cell][cellspan=2]/+4[/cellspan][/row]
[row2][cell]+9[/cell][cellspan=2]/+3[/cellspan][/row2]
[row][cell]+10[/cell][cellspan=2]/+5[/cellspan][/row]
[row2][cell]+11[/cell][cell]/+6[/cell][cell]/+1[/cell][/row2]
[row][cell]+12[/cell][cell]/+7[/cell][cell]/+2[/cell][/row]
[row2][cell]+12[/cell][cell]/+7[/cell][cell]/+2[/cell][/row2]
[row][cell]+13[/cell][cell]/+8[/cell][cell]/+3[/cell][/row]
[row2][cell]+14[/cell][cell]/+9[/cell][cell]/+4[/cell][/row2]
[row][cell]+15[/cell][cell]/+10[/cell][cell]/+5[/cell][/row]
[/table2][/cell]
[cell][table2=orange]
[row=#CCCCFF][cell][/cell][/row]
[row=#CCCCFF][cell][/cell][/row]
[row=#CCCCFF][cell][b][br]Fort[br]Save[/b][/cell][/row]
[row2][cell]+2[/cell][/row2]
[row][cell]+3[/cell][/row]
[row2][cell]+3[/cell][/row2]
[row][cell]+4[/cell][/row]
[row2][cell]+4[/cell][/row2]
[row][cell]+5[/cell][/row]
[row2][cell]+5[/cell][/row2]
[row][cell]+6[/cell][/row]
[row2][cell]+6[/cell][/row2]
[row][cell]+7[/cell][/row]
[row2][cell]+7[/cell][/row2]
[row][cell]+8[/cell][/row]
[row2][cell]+8[/cell][/row2]
[row][cell]+9[/cell][/row]
[row2][cell]+9[/cell][/row2]
[row][cell]+10[/cell][/row]
[row2][cell]+10[/cell][/row2]
[row][cell]+11[/cell][/row]
[row2][cell]+11[/cell][/row2]
[row][cell]+12[/cell][/row]
[/table2][/cell]
[cell][table2=orange]
[row=#CCCCFF][cell][/cell][/row]
[row=#CCCCFF][cell][/cell][/row]
[row=#CCCCFF][cell][b][br]Ref[br]Save[/b][/cell][/row]
[row2][cell]+2[/cell][/row2]
[row][cell]+3[/cell][/row]
[row2][cell]+3[/cell][/row2]
[row][cell]+4[/cell][/row]
[row2][cell]+4[/cell][/row2]
[row][cell]+5[/cell][/row]
[row2][cell]+5[/cell][/row2]
[row][cell]+6[/cell][/row]
[row2][cell]+6[/cell][/row2]
[row][cell]+7[/cell][/row]
[row2][cell]+7[/cell][/row2]
[row][cell]+8[/cell][/row]
[row2][cell]+8[/cell][/row2]
[row][cell]+9[/cell][/row]
[row2][cell]+9[/cell][/row2]
[row][cell]+10[/cell][/row]
[row2][cell]+10[/cell][/row2]
[row][cell]+11[/cell][/row]
[row2][cell]+11[/cell][/row2]
[row][cell]+12[/cell][/row]
[/table2][/cell]
[cell][table2=orange]
[row=#CCCCFF][cell][/cell][/row]
[row=#CCCCFF][cell][/cell][/row]
[row=#CCCCFF][cell][b][br]Will[br]Save[/b][/cell][/row]
[row2][cell]+0[/cell][/row2]
[row][cell]+0[/cell][/row]
[row2][cell]+1[/cell][/row2]
[row][cell]+1[/cell][/row]
[row2][cell]+1[/cell][/row2]
[row][cell]+2[/cell][/row]
[row2][cell]+2[/cell][/row2]
[row][cell]+2[/cell][/row]
[row2][cell]+3[/cell][/row2]
[row][cell]+3[/cell][/row]
[row2][cell]+3[/cell][/row2]
[row][cell]+4[/cell][/row]
[row2][cell]+4[/cell][/row2]
[row][cell]+4[/cell][/row]
[row2][cell]+5[/cell][/row2]
[row][cell]+5[/cell][/row]
[row2][cell]+5[/cell][/row2]
[row][cell]+6[/cell][/row]
[row2][cell]+6[/cell][/row2]
[row][cell]+6[/cell][/row]
[/table2][/cell]
[cell][table2=orange]
[row=#CCCCFF][cell][/cell][/row]
[row=#CCCCFF][cell][/cell][/row]
[row=#CCCCFF][cell][b][br][br]Special[/b][/cell][/row]
[row2][cell]Artificial selection, evolution 0, mutagenic strike (fatigue)[/cell][/row2]
[row][cell]Next stage, resilience (1/hour)[/cell][/row]
[row2][cell]Mutagenic strike (sicken)[/cell][/row2]
[row][cell]Evolution 0 (+1 size)[/cell][/row]
[row2][cell]Resilience (1/30 minutes)[/cell][/row2]
[row][cell]Mutagenic strike (weaken)[/cell][/row]
[row2][cell]Evolution 0 (+2 size, +1 attack)[/cell][/row2]
[row][cell]Next stage, resilience (1/10 minutes)[/cell][/row]
[row2][cell]Mutagenic strike (exhaust)[/cell][/row2]
[row][cell]Evolution 0 (+3 size), improved mutagen[/cell][/row]
[row2][cell]Resilience (1/minute)[/cell][/row2]
[row][cell]Mutagenic strike (nauseate)[/cell][/row]
[row2][cell]Evolution 0 (+4 size, +2 attacks)[/cell][/row2]
[row][cell]Next stage, resilience (1/5 rounds)[/cell][/row]
[row2][cell]Mutagenic strike (paralyze)[/cell][/row2]
[row][cell]Evolution 0 (+5 size)[/cell][/row]
[row2][cell]Resilience (1/round)[/cell][/row2]
[row][cell]Mutagenic strike (debilitate)[/cell][/row]
[row2][cell]Evolution 0 (+6 size, +3 attacks)[/cell][/row2]
[row][cell]Final ascension, unstable mutagen[/cell][/row]
[/table2][/cell]
[cell][table2=orange]
[row=#CCCCFF][cellspan=2][b]Evolution[/b][/cellspan][/row]
[row=#CCCCFF][cellspan=2][/cellspan][/row]
[row=#CCCCFF][cell][b]Evolves[br]Acquired[/b][/cell][cell][b]Evolution[br]Stage[/b][/cell][/row]
[row2][cell]--[/cell][cell]--[/cell][/row2]
[row][cell]1[/cell][cell]1[/cell][/row]
[row2][cell]2[/cell][cell]1[/cell][/row2]
[row][cell]3[/cell][cell]1[/cell][/row]
[row2][cell]4[/cell][cell]1[/cell][/row2]
[row][cell]5[/cell][cell]1[/cell][/row]
[row2][cell]6[/cell][cell]1[/cell][/row2]
[row][cell]7[/cell][cell]2[/cell][/row]
[row2][cell]8[/cell][cell]2[/cell][/row2]
[row][cell]9[/cell][cell]2[/cell][/row]
[row2][cell]10[/cell][cell]2[/cell][/row2]
[row][cell]11[/cell][cell]2[/cell][/row]
[row2][cell]12[/cell][cell]2[/cell][/row2]
[row][cell]13[/cell][cell]3[/cell][/row]
[row2][cell]14[/cell][cell]3[/cell][/row2]
[row][cell]15[/cell][cell]3[/cell][/row]
[row2][cell]16[/cell][cell]3[/cell][/row2]
[row][cell]17[/cell][cell]3[/cell][/row]
[row2][cell]18[/cell][cell]3[/cell][/row2]
[row][cell]18[/cell][cell]3[/cell][/row]
[/table2][/cell]
[/row][/table2]