Gonna be posting some 5th Edition stuff in a minute.
Neutral is the alignment of those that prefer to steer clear of moral questions and don’t take sides, doing what seems best at the time. Lizardfolk, most druids, and many humans are neutral
Neutrals just don't give a shit. Expect everybody tired of alignment dilemmas to take this.
Feats are optional, but skills aren't.
The copypasta doesn't work well. It makes A SEPARATE LINE FOR EVERY WORD! I'm not putting up with that shit, I'm paraphrasing from now on.
No hard and fast mechanics, but it looks like we're saying goodbye to Magic Item Wal-Mart. Under
"selling magic items" in the Magic Items document, it mentions that there is no real established market. Most people trade for other magic items or services instead of gold and coins, and demand is partially based upon usefulness and rarity. Also, finding someone who can give its true value is usually an isolated and powerful person, such as a dwarven lord in a mountain stronghold or reclusive wizard in a remote tower.
Dwarves, Elves, Halflings, and Humans are the
"core" races. Half-elves, Gnomes, and Half-Orcs are separate, under
"additional races." With the exception of Humans and the half-races, each race has two sub-races with alternate traits (Rock Gnome and Forest Gnome, Lightfoot and Stout Halflings, etc).
Classes include Barbarian, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, and Wizard.
Paladins must be of any Lawful alignment, and represent champions of order as opposed to Goodliness.