This idea is full of awesome, so I'm going to just do it now. And never have I enjoyed coming up with class feature names more.
REPO DOGPicture Credit: Google Image Search "Shit, I ain't shot enough things today. Hold still, I've got a quota to meet."-Sven Ruckus, repo dog
Originally a specialized type of domeskipper, the ranks of the repo dog attract hard-bitten, tough-luck folks from all walks of life. The kind of people who don't take shit from no one, but that doesn't stop life from giving it to them anyway. Not gonna let that stop them, or anything else for that matter.
Repo dogs are the advance troops of the Global Expansion Team (GET), who scout out new areas for expanding the domes and clear them out. They have to be able to withstand and overcome anything that disagrees with this plan, such as whatever monsters originally occupied the areas they are repossessing.
BECOMING A REPO DOG The fastest path into Repo Dog is via any martial class, though Morphlings rarely become Repo Dogs.
ENTRY REQUIREMENTS Base Attack Bonus: +6.
Special: Exotic Armor Proficiency (any one) or Force Armor class feature or Adamantine Plating or Spellcrystal class feature.
Special: Exotic Weapon Proficiency (any one) or Force blade 3d6 or Armbolt evolve or Crystalline Weapon class feature.
Class Skills The Repo Dog's class skills (and the key ability for each skill) are Athletics (Str), Engineering (Int), Heal (Wis), Natural Lore (Wis), Perception (Wis), Profession (Wis), and Stealth (Dex).
Skills Points at Each Level : 2 + int
Table: The Repo Dog | HD: d12 |
| | | Base Attack Bonus | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 |
| | | Fort Save | +2 | +3 | +3 | +4 | +4 | +5 | +5 | +6 | +6 | +7 |
| | | Ref Save | +0 | +0 | +1 | +1 | +1 | +2 | +2 | +2 | +3 | +3 |
| | | Will Save | +0 | +0 | +1 | +1 | +1 | +2 | +2 | +2 | +3 | +3 |
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Special | Pick your poison, tank it +1, hard knocks | Tank it +2, tough as nails | Hit 'em where it hurts | Tank it +3, shrug it off | I ain't got time to bleed | Tank it +4 | Ignore it | Tank it +5 | That'll leave a mark | Tank it +6, you asked for it |
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Class Features | -- | +1 level of existing class feature | +1 level of existing class feature | -- | +1 level of existing class feature | +1 level of existing class feature | -- | +1 level of existing class feature | +1 level of existing class feature | -- |
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Weapon and Armor Proficiencies: A repo dog gains no new weapon or armor proficiencies, not like they need it.
Class features: At each level except 1st, 4th, 7th, and 10th, a repo dog gains class features and an increase in effective level as if he had also gained a level in a class to which he belonged before adding the repo dog level. The specific class features he gains include spells per day (and spells known, if applicable), maneuvers and stances known and readied, evolution 0 damage and attacks, etc. The repo dog does not, however, gain the benefit of his previous class’s Hit Dice, attack progression, skill points, or saving throws. If he had more than one class before becoming a repo dog, he must decide to which class to add each level for the purpose of determining class abilities.
Pick your poison: A repo dog picks particular armor and a particular weapon as his equipment of choice. For his armor, he may choose either an exotic armor with which he is proficient, his force armor, his Adamantine plating, or the armor he gains from his Spellcrystal; for his weapon, he may choose either an exotic weapon with which he is proficient, his force blade, his Armbolt evolve, or his Crystalline Weapon.
Once the choice has been made, it may not be changed. If a repo dog's chosen weapon or armor are destroyed, he may replace them by spending 24 hours practicing with identical equipment. Then he goes about his business.
Hard knocks (Ex): A repo dog can sleep in his chosen armor without penalty, and usually does.
Tank it (Ex) At 1st level, and every even level afterwards, a repo dog learns how to better utilize his chosen armor. He gains a +1 bonus which he can use to do one of the following:
- Increase the armor bonus of his chosen armor
- Increase the max Dex bonus of his chosen armor
- Decrease the armor check penalty (to a minimum of 0), which also reduces the Arcane Spell Failure chance by 5% (to a minimum of 0%)
The repo dog can select the same or a different effect each time. Because he's just awesome like that.
Tough as nails (Ex): At 2nd level, a repo dog gains his Constitution modifier as a bonus to AC. Just try hitting him now.
Hit 'em where it hurts (Ex): Beginning at 3rd level, a repo dog increases the critical threat range of his chosen weapon by two. This increase stacks with other effects that increase critical threat range (such as the Improved Critical feat or the Keen weapon enhancement), but is applied last, so that it is not multiplied. So, you should probably run away at this point.
Shrug it off (Ex): A repo dog of 4th level or higher can resist magical and unusual attacks with great willpower or fortitude. If he makes a successful Will or Fortitude save against an attack that normally would have a lesser effect on a successful save (such as any spell with a saving throw entry of Will half or Fortitude partial), he instead completely negates the effect. An unconscious or sleeping repo dog does not gain the benefit of this ability, but that's okay because he'll probably wake up first.
I ain't got time to bleed (Ex): At 5th level, a repo dog doesn't really care about whatever you just did. He can substitute a Fortitude save for a Reflex save a number of times per day equal to his Constitution modifier (shrug it off does not apply).
Ignore it (Ex): Beginning at 7th level, whenever a repo dog uses his shrug it off ability, he suffers the reduced effect even on a failed save. What? Did you just cast a spell or something?
That'll leave a mark (Ex): A repo dog of 9th level or higher increases the critical multiplier of his chosen weapon by 1. So, look out.
You asked for it (Ex): At 10th level, a repo dog gets really pissed whenever something actually manages to hurt him. A repo dog gains a bonus on a single attack roll per round equal to one-quarter of the damage he took the previous round (rounded down); if the attack is successful, he gains a bonus to damage equal to half the damage he took the previous round (rounded down). A repo dog may only use this ability while attacking with his chosen weapon.
PLAYING A REPO DOG Brief description on how to play the class you are designing.
Combat: Here's a section where you will describe common combat methods for your class. Remember to include information on how your class will use his powers in combat.
Advancement: This is a section on different options and paths that the class can go down when they advance in power.
Resources: What resources might a member of this PrC be able to draw on..
REPO DOG IN THE WORLD "A quote of somebody else talking about your class!"-name of quote originator
A brief description of how your class is persevered in the world and how he interacts with the world.
Daily Life: Some general information about the typical day in the life of your class.
Notables: Make up some cool information about notable figures in the history of your class. It's best to give a little information from one of the good alignment and evil alignment (unless it's a good or evil only class).
Organizations: Some information about organizations dedicated to the practice of your class and other organizations which members of your class will be attracted towards.
NPC Reaction This is an in detail description of how NPC's would perceive your class and the immediate generalization that people would give of your class.
REPO DOG IN THE GAME This is a good place to provide a quick note on how your class will effect game play statistically.
Adaptation: This is a place where you put in detail how people can adapt your class into their campaign setting.
Encounters: This is a place to describe what sort of encounters PC's will have with NPC versions of your class.
Sample Encounter Give an example of how one might encounter a member of this PrC.
EL x: Give the encounter level and description of a sample member of this class and a stat block for him/her.
Namealignment/Gender/Race/Levels
Init +0,
Senses: Listen +, Spot +,
Languages ------------------------------------------------
AC , touch , flat-footed ()
hp ( HD)
Fort +,
Ref +,
Will +
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Speed ft. ( squares)
Melee Base Atk +,
Grp +
Atk Options Combat GearSpells Prepared Supernatural Abilities -----------------------------------------------
Abilities Str , Dex , Con , Int , Wis , Cha
SQ Feats Skills PossessionsEPIC REPO DOG Hit Die: dx
Skills Points at Each Level : x + int
Class Ability Class Ability.
Bonus Feats: The Epic Class Name gains a Bonus Feat every x levels higher than 10th