Author Topic: [Archived] The Rogue  (Read 2195 times)

Offline Nytemare3701

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[Archived] The Rogue
« on: November 07, 2011, 08:40:03 AM »
In the spirit of the E6 system and full acknowledgment of the quadratic power of casters, I am rewriting all the core classes to play with classic D&D flavor up to level 6, then ramp up from there to match the power of casters.

Warning: Expect the lower levels to look amazing, but not answer any of the real problems of a class. (casters vs mundanes, etc.) 1-6 form the class chassis, while the rest of the class adds new abilities depending on the benchmarks we set.

Rogue
   BAB  Fort    Ref    Will  Abilities
1   +0    +0     +2     +0    Sneak Attack +1d6, Trapfinding
2   +1    +0     +3     +0    Evasion
3   +2    +1     +3     +1    Sneak Attack +2d6, Trap Sense +1
4   +3    +1     +4     +1    Uncanny Dodge
5   +3    +1     +4     +1    Sneak Attack +3d6
6   +4    +2     +5     +2    Vital Strike, Trap Sense +2
7   +5    +#     +#     +#    Sneak Attack +4d6
8   +6    +#     +#     +#    Improved Stealth (Blindsense/Tremorsense), Improved Uncanny Dodge
9   +6    +#     +#     +#    Sneak Attack +5d6, Trap Sense +3
10  +7    +#     +#     +#    Improved Sneak Attack
11  +8    +#     +#     +#    Sneak Attack +6d6
12  +9    +#     +#     +#    Improved Stealth(Scent), Trap Sense +4
13  +9    +#     +#     +#    Sneak Attack +7d6
14  +10   +#     +#     +#    Improved Sneak Attack
15  +11   +#     +#     +#    Sneak Attack +8d6, Trap Sense +5
16  +12   +#     +#     +#    Improved Stealth (Blindsight)
17  +12   +#     +#     +#    Sneak Attack +9d6
18  +13   +#     +#     +#    Improved Sneak Attack, Trap Sense +6
19  +14   +#     +#     +#    Sneak Attack +10d6
20  +15   +#     +#     +#    Mortal Strike, Improved Stealth (Mindsight)


Alignment
Any.

Hit Die
d6.

Class Skills
The rogue’s class skills (and the key ability for each skill) are Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disable Device (Int), Disguise (Cha), Escape Artist (Dex), Forgery (Int), Gather Information (Cha), Hide (Dex), Intimidate (Cha), Jump (Str), Knowledge (local) (Int), Listen (Wis), Move Silently (Dex), Open Lock (Dex), Perform (Cha), Profession (Wis), Search (Int), Sense Motive (Wis), Sleight of Hand (Dex), Spot (Wis), Swim (Str), Tumble (Dex), Use Magic Device (Cha), and Use Rope (Dex).

Skill Points at 1st Level
(8 + Modifiers) ×4.

Skill Points at Each Additional Level
8 + Modifiers.

Class Features
All of the following are class features of the rogue.

Weapon and Armor Proficiency
Rogues are proficient with all simple weapons, plus the hand crossbow, rapier, sap, shortbow, and short sword. Rogues are proficient with light armor, but not with shields.

Sneak Attack:
(click to show/hide)
Trapfinding:
(click to show/hide)
Evasion (Ex):
(click to show/hide)
Trap Sense (Ex):
(click to show/hide)
Uncanny Dodge (Ex):
(click to show/hide)
Vital Strike (Ex):
(click to show/hide)
Improved Uncanny Dodge (Ex):
(click to show/hide)
Improved Stealth (Su):
(click to show/hide)
Improved Sneak Attack (Ex):
(click to show/hide)
Mortal Strike (Ex):
(click to show/hide)
« Last Edit: November 16, 2015, 05:29:25 PM by Nytemare3701 »