Author Topic: Actions? Please  (Read 3246 times)

Offline AyeGill

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Actions? Please
« on: February 25, 2012, 06:35:06 AM »
We all know and love Arcane Spellsurge. Allowing you to cast potentially twice the amount of spells per round, this spell is a stable of any sorcerer build. It's not quite as powerful in Wizard builds, because it's a bit more difficult for wizards to make standard action spells into a full-round action, but it's still useful for freeing up the standard action for something else. Casting as a swift action is still useful.

If only there were some way for us to get more than one swift action per turn.

We all know and love Ruby Knight Vindicator. Allowing you to get an almost unlimited amount of actions per turn, this class is a staple of any crusader/cleric build, heck, many clerics dip crusader just for this class. It's not as good for primary casters, because their spells are usually standard actions, but it's still useful for spamming swift action spells.

If only there were some way for us to cast standard action spells as a swift action.

Now, you obviously see where I'm going with this. But! Arcane spellsurge speeds up arcane spells, and RKV pretty explicitly advances divine casting. WAT DO?

Enter the Sha'Ir. This class from Dragon Compendium is awesome for all sorts of reasons, but most importantly it can cast both arcane and divine spells.

You can either dip crusader, if you don't mind one more lost spellcasting level, or pick up Martial Study/Stance. You can get functional turn undead by taking the Planar Touchstone: Catalogues of Enlightenment feat, choosing a domain like Air or Scalykind.

So there you have it. Arcane Spellsurge + Divine Impetus via Sha'ir = Number of spells per round limited only by number of spell slots and nightsticks.

Offline TenaciousJ

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Re: Actions? Please
« Reply #1 on: February 25, 2012, 01:51:40 PM »
Those domain powers aren't turn/rebuke undead.  You need a Sacred Exorcist or Cleric dip.
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Offline AyeGill

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Re: Actions? Please
« Reply #2 on: February 25, 2012, 01:55:29 PM »
Those domain powers aren't turn/rebuke undead.  You need a Sacred Exorcist or Cleric dip.

Fair point. So, add a level of Sacred Exocist.

Offline ClayQ

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Re: Actions? Please
« Reply #3 on: February 26, 2012, 11:11:45 AM »

Now, you obviously see where I'm going with this. But! Arcane spellsurge speeds up arcane spells, and RKV pretty explicitly advances divine casting. WAT DO?


Geomancer spell versatility also, but I think you lose to many CL this way (2 for RKV, 1 for Crusader, 1 for arcane caster.)

Although; It might be possible to get around it with magical talent/precocious apprentice or similar. You'd need to find a way to get arcane spell surge on your cleric list however.

You could also try Rainbow Savant to make your arcane caster your divine caster through the capstone, I'd need to actually read this one to give you an answer on if it would work.
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Offline AyeGill

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Re: Actions? Please
« Reply #4 on: February 26, 2012, 11:43:31 AM »

Now, you obviously see where I'm going with this. But! Arcane spellsurge speeds up arcane spells, and RKV pretty explicitly advances divine casting. WAT DO?


Geomancer spell versatility also, but I think you lose to many CL this way (2 for RKV, 1 for Crusader, 1 for arcane caster.)

Although; It might be possible to get around it with magical talent/precocious apprentice or similar. You'd need to find a way to get arcane spell surge on your cleric list however.

You could also try Rainbow Savant to make your arcane caster your divine caster through the capstone, I'd need to actually read this one to give you an answer on if it would work.

I was considering Geomancer as well, although you can use feats to replace the Crusader part. In the end, though, Sha'ir is a much simpler solution. Though, if your DM doesn't allow that, geomancer is a good option. Something like Human Sorcerer 1/Cleric 2/Geomancer 10/RKV 7. Versatile spellcaster and precocious apprentice at level 1. You do lose 3 caster levels, but if you pick up a knowstone of Arcane Spellsurge, you can burn two 6th level cleric slots to cast it.

Offline ClayQ

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Re: Actions? Please
« Reply #5 on: February 26, 2012, 12:16:41 PM »
If you're going to use a spontaneous caster, instead of precocious apprentice Versatile/Heighten is a better option really.
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Offline AyeGill

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Re: Actions? Please
« Reply #6 on: February 26, 2012, 12:41:46 PM »
If you're going to use a spontaneous caster, instead of precocious apprentice Versatile/Heighten is a better option really.

Can't argue with that.