Author Topic: [3.P] The Tsunami Army  (Read 7877 times)

Offline Fadier

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[3.P] The Tsunami Army
« on: March 18, 2012, 03:23:04 AM »
Everyone know Leadership is the most powerful feat as it gives you another character. But you can equally abuse the followers you gain aswell. So I present

The Tsunami Army

Build: Take Leadership at level 7, have a high charisma.

When you reach a leadership score of 25 or higher you have 163 followers, say they are all Clerics, Oracles, Druids, Inquisitors or even Adepts. They all take Allied Spellcaster, the cantrip Create Water, Gifted Adept trait for Create Water and for the level 3+ Spell Focus (Conjuration) and Bloatmage Initiate.

Go to some stragetic point in space (on the side of a mountain, in the middle of the air, on the other side of a Gate or the like) and get them to all cast Create Water. With a minimum caster level of 3 on your 1st level casters and a maximum of 9 on your 6th level casters you will be creating 1122 gallons/round of water. For added devastation make a basin out of a wall of X or fabricate one and dump the water all at once.

Wipe out cities, drown those pesky drow or even water the crops in a time of drought all with a cantrip. In context this is some real world numbers:

It would take 58 minutes and 9 rounds to fill an olympic swimming pool.
If they worked 8 hours a day they would provide water for 15,386 average American Households:


This is also using a conservative reading of Allied Spellcaster, if you can get the +1 caster level more than once for being adjacent to more than one ally this number gets stupidly big.

This is just using Pathfinder sources (including 3.5 this number can be dwarfed easily) but I am quite sure this number can be higher. Are there any caster level shenanigans in Pathfinder that I have missed?


Edit: Thanks to Halinn for directing me to the Gifted Adept trait and Maat Mons for the real world numbers.
« Last Edit: March 18, 2012, 01:25:04 PM by Fadier »
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Offline Maat Mons

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Re: [3.P] The Tsunami Army
« Reply #1 on: March 18, 2012, 04:42:35 AM »
796 gallons/round

I'm trying to find context for this number.  It would take them 1 hour and 23 minutes to fill an Olympic swimming pool.  If they worked 8 hours a day, they could keep up with the water use of 10,916 American households.  In 1 hour, they could produce enough water to cover 1 acre of land to a depth of 1 foot, 5 and 7/12 inches. 

Offline Halinn

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Re: [3.P] The Tsunami Army
« Reply #2 on: March 18, 2012, 10:46:22 AM »
Gifted Adept trait on everything for an extra caster level.

135 level 1 followers @ CL 3
13 level 2 @ CL 4
7 level 3 @ CL 6
4 level 4 @ CL 7
2 level 5 @ CL 8
2 level 6 @ CL 9
Total water = 1122 gallons/round, plus whatever you and your cohort can do personally (Control Water?)

Offline Fadier

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Re: [3.P] The Tsunami Army
« Reply #3 on: March 18, 2012, 01:18:42 PM »
Gifted Adept trait on everything for an extra caster level.

135 level 1 followers @ CL 3
13 level 2 @ CL 4
7 level 3 @ CL 6
4 level 4 @ CL 7
2 level 5 @ CL 8
2 level 6 @ CL 9
Total water = 1122 gallons/round, plus whatever you and your cohort can do personally (Control Water?)

Gah, how could I forget that trait?

796 gallons/round

I'm trying to find context for this number.  It would take them 1 hour and 23 minutes to fill an Olympic swimming pool.  If they worked 8 hours a day, they could keep up with the water use of 10,916 American households.  In 1 hour, they could produce enough water to cover 1 acre of land to a depth of 1 foot, 5 and 7/12 inches. 

With 1122 gallons/round in mind this updates to:
Olympic Swimming Pool: 58 minutes and 9 rounds
Average American Households: 15,386
(Not sure on your calculations for the acre, could you update the number for me?)



Control Water would increase the volume of water but it would depend on where you are casting it. I wish it worked more like water bending in Avatar though rather than just changing the depth of water, its more Change Water Height than Control Water.
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Offline Maat Mons

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Re: [3.P] The Tsunami Army
« Reply #4 on: March 18, 2012, 03:05:48 PM »
It takes approximately 27,154.2857 US gallons to cover an area of 1 acre to a depth of 1 inch.  So, at the new rate, they produce enough in an hour to cover an acre to a depth of about 24.7916667 inches. 

Would it be better to look at it a different way?  Maybe time taken to cover an area of 1 acre to a depth of 1 foot (just over 29 minutes). 

Edit: A comparison that might be more applicable in-game is that a cube 5 feet on each side holds about 935.064935 US gallons. 
« Last Edit: March 18, 2012, 03:12:28 PM by Maat Mons »

Offline sirpercival

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Re: [3.P] The Tsunami Army
« Reply #5 on: March 18, 2012, 03:13:54 PM »
Faster to have them all be crafting self-resetting CW traps.  That way the amount they produce grows.
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Offline Fadier

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Re: [3.P] The Tsunami Army
« Reply #6 on: March 19, 2012, 04:28:39 AM »
Faster to have them all be crafting self-resetting CW traps.  That way the amount they produce grows.

Yeh, it would be even faster and quicker to create your own demiplane filled with water and open up a gate aswell. The point is not the masses of water but about using a cantrip for mass destruction in Pathfinder, and with only one feat spent on your character.
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Offline SorO_Lost

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Re: [3.P] The Tsunami Army
« Reply #7 on: March 19, 2012, 05:22:13 AM »
Faster to have them all be crafting self-resetting CW traps.  That way the amount they produce grows.

Yeh, it would be even faster and quicker to create your own demiplane filled with water and open up a gate aswell. The point is not the masses of water but about using a cantrip for mass destruction in Pathfinder, and with only one feat spent on your character.
Maybe in a couple million years those casters can make waterworld.

Srsly through, little oddly specific there for a rebuttal. I mean hell, a caster via Leadership can blow the world up with Locate City bombs, or a 5th level character can buy an Endless Decanter and do this trick a million times more efficiently (it never 'runs out of spell slots'). I think the real point is what stupidly funny trick can you think of today and do not take things seriously.

So on that token: Leadership -> 135 1st level CL3 Clerics via Leadership cast Conjure Ice Beast I (badger) -> 189cuft/round||567cuft/1st-lvl-slot water turned to ice = Waterworld adverted, ice age begins.
« Last Edit: March 19, 2012, 05:26:10 AM by SorO_Lost »

Offline Halinn

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Re: [3.P] The Tsunami Army
« Reply #8 on: March 19, 2012, 01:08:58 PM »
One ought to also remember the fact that the water created with Create Water dissapears after a day of not being consumed. 24 hours of Create Water from the leadership bunch gets you a bit over 16 million gallons, or 24 and a half olympic-size swimming pools (an olympic-size swimming pool is roughly half as big as an american football field, and has a depth of two meters). It's not all that much water.

Offline dman11235

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Re: [3.P] The Tsunami Army
« Reply #9 on: March 19, 2012, 03:33:55 PM »
So you have them take turns: 1/8th at a time creating water, the rest drinking it, then throwing up all that water.  It's been consumed, so it won't go away.  Then you have a huge store of vomit to throw on enemies.
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Offline sirpercival

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Re: [3.P] The Tsunami Army
« Reply #10 on: March 19, 2012, 03:38:59 PM »
Don't throw it up -- that's tough on the body.  Instead, just drink it and urinate.
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Offline dman11235

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Re: [3.P] The Tsunami Army
« Reply #11 on: March 19, 2012, 03:49:46 PM »
Faster to vomit though.  Good luck keeping a full gallon of water down at once.  They'd have to each drink more than 3 gallons of water a day to keep up with production.  That's actually 3 gallons per casting, so there's actually more than that times the number of casting per day of the level 1 charaters gallons per day.  Hmm.....if you could get some sort of iron gutted person as a cohort, someone who could drink more than a pool a day and keep it down, then you could maybe do it.  I got it!  A dragon cohort!  Flood your enemies with dragon pee!

This is getting kinda...gross....
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Offline Nunkuruji

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Re: [3.P] The Tsunami Army
« Reply #12 on: March 19, 2012, 04:45:05 PM »
Reminds me of Final Fantasy Legend 3 on gameboy (SaGa series)

Offline Fadier

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Re: [3.P] The Tsunami Army
« Reply #13 on: March 20, 2012, 04:01:03 AM »
I should probably note that I dont use the Imperial measurement system, so when I first posted this I was under the impression that it was more water than I initially thought. 1122 gallons per round equates out to ~4347 Liters/round which is still alot of water, just not enough to make floods with :(


Faster to have them all be crafting self-resetting CW traps.  That way the amount they produce grows.

Yeh, it would be even faster and quicker to create your own demiplane filled with water and open up a gate aswell. The point is not the masses of water but about using a cantrip for mass destruction in Pathfinder, and with only one feat spent on your character.
Maybe in a couple million years those casters can make waterworld.

Srsly through, little oddly specific there for a rebuttal. I mean hell, a caster via Leadership can blow the world up with Locate City bombs, or a 5th level character can buy an Endless Decanter and do this trick a million times more efficiently (it never 'runs out of spell slots'). I think the real point is what stupidly funny trick can you think of today and do not take things seriously.

So on that token: Leadership -> 135 1st level CL3 Clerics via Leadership cast Conjure Ice Beast I (badger) -> 189cuft/round||567cuft/1st-lvl-slot water turned to ice = Waterworld adverted, ice age begins.

I think you got it near the end there :)

It is supposed to be stupidly funny, though most of the iconic builds are. Why is pun pun a kobold? Cause its funny.

A better use is Water to Acid, with lots of metamagic on it.

Don't throw it up -- that's tough on the body.  Instead, just drink it and urinate.

Is there any creatures that urinate anything nasty? If there is just stick it on its back, aim in the direction you want a force feed it.

Faster to vomit though.  Good luck keeping a full gallon of water down at once.  They'd have to each drink more than 3 gallons of water a day to keep up with production.  That's actually 3 gallons per casting, so there's actually more than that times the number of casting per day of the level 1 charaters gallons per day.  Hmm.....if you could get some sort of iron gutted person as a cohort, someone who could drink more than a pool a day and keep it down, then you could maybe do it.  I got it!  A dragon cohort!  Flood your enemies with dragon pee!

This is getting kinda...gross....

Where do i remember Dragon pee being explosive?
« Last Edit: March 20, 2012, 04:03:03 AM by Fadier »
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Offline Halinn

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Re: [3.P] The Tsunami Army
« Reply #14 on: March 20, 2012, 12:14:47 PM »
Why is pun pun a kobold?
Tradition. Original pun-pun was a kobold to cut down on the steps needed to become all-powerful.

Offline ariasderros

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Re: [3.P] The Tsunami Army
« Reply #15 on: March 20, 2012, 12:36:06 PM »
Why is pun pun a kobold?
Tradition. Original pun-pun was a kobold to cut down on the steps needed to become all-powerful.

Close, the original pun-pun was a kobold because there was a thread claiming that kobolds were one of, if not the, weakest racial choices in the game. So another thread popped up about how to optimize a kobold. Someone noticed the progencers, and thus was the legend born.

But yes, pun-pun has stayed a kobold for tradition's sake.

(Man, this takes me back to when I was just lurking around the various forums.)
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Offline SorO_Lost

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Re: [3.P] The Tsunami Army
« Reply #16 on: March 20, 2012, 03:25:02 PM »
I think you got it near the end there :)
But did you!? Badger, badger, badger, badger...

I was bored.

And hoping someone would continue things. Like shape ice or w/e it's called and tries to cook the world like ants or something. *shrugs*

Offline Bozwevial

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Re: [3.P] The Tsunami Army
« Reply #17 on: March 20, 2012, 03:46:58 PM »
Note that you do have to conjure your water on a surface that can support it, not midair.
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Offline Fadier

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Re: [3.P] The Tsunami Army
« Reply #18 on: March 21, 2012, 01:04:30 AM »
I think you got it near the end there :)
But did you!? Badger, badger, badger, badger...

*Takes off moron hat*

Yesss... I did get it...

It did not go over my head at all...


Note that you do have to conjure your water on a surface that can support it, not midair.

I cannot find this is in Pathfinder and Create Water says:

Quote from: Create Water
Water can be created in an area as small as will actually contain the liquid, or in an area three times as large -- possibly creating a downpour or filling many small receptacles

That says to me that you can create it in the air, how else are you going to create a downpour?
« Last Edit: March 21, 2012, 01:09:18 AM by Fadier »
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Offline Maat Mons

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Re: [3.P] The Tsunami Army
« Reply #19 on: March 21, 2012, 01:24:56 AM »
Note that you do have to conjure your water on a surface that can support it, not midair.
I cannot find this is in Pathfinder …

It's a general rule for conjuration spells. 

Quote
A creature or object brought into being or transported to your location by a conjuration spell cannot appear inside another creature or object, nor can it appear floating in an empty space. It must arrive in an open location on a surface capable of supporting it.

… how else are you going to create a downpour?

The makers of the game probably forgot their own rules again.