So, we all know the Necrocarnate is a pile of rubbish. If you don't, it's as to an incanate, as a blighter is to a druid: You abandon your casting progression for a handfull of tricks. Much worse, however, is that you Are then intended to rely on the corpses of your foes for the few powers you have.. That's like being only able to prepare spells after someone dies, making you utterly useless in the first few encounters of the day, beyond simple zombie puppetiering.
Now, my idea for a quick fix would be to simply add full meldshaping into the class, and allow the "X/Times per day" abilities to function at-will. (As far as I know, the only one is "Add number of soulmelds to your saving throws") As well, the extra chakra binds the class grants would stack with the ones typically avalible. This fix would, obviously also mean that the infinite essentia abuse strategies would no longer work.
So, if you have some familiarity with Incarnum, would this work, and would it be too powerful, or not powerful enough?