I'm interested. I'll probably be using a version of one of these three builds:
Badger WarlordMechagishzillaStony Prestige PalladinAnd that's more or less in the order of interest. Spellcasters are a pain in the ass, and I especially don't feel like playing another prepared one. I just don't have the time to manage all that. So I'm leaning more towards the first build, which is nice and simple, but still has a few options and interesting things. It's basically a "tank". I also liked the background story I made up for the
original version of that character, and will probably use most of it as-is. An easy way to get him into this story would be to say that the enemy his father pissed off, and who sent the assassin to kill him, was this Duke we're going after, which Galron finally found out somehow after many years of living in self-inflicted exile.
Also, I am tempted to add the extra LA of werebadger to make him a "natural" lycanthrope (for the extra damage reduction), but I hate the fluff that goes with the standard WotC lycanthrope template. They should all be contagious, damn it! So I'd like to change it to say that in fact all lycanthropy is "afflicted", it's just that it takes time for the strain to become infectious in some individuals, with some never becoming able to spread the disease. So instead of "natural" vs. "afflicted" lycanthropes, it would instead just be a function of how "advanced" the disease is. Sound OK?
Oh yeah, and any problem with me adding another animal hit die for the size increase dire badgers get at 4 HD?
Edit:
Work in progress.and another question: LA buyoff? How will that be handled as far as starting level? What about using it with a savage progression to buy it off more easily?