Author Topic: Fun finds thread V3.0  (Read 342881 times)

Offline sirpercival

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Re: Fun finds thread V3.0
« Reply #200 on: September 13, 2012, 02:07:20 PM »
Continuously missing the ground also works.
It's "throwing yourself at the ground and missing".

A monk can use any part of his body for an unarmed strike.  Including the whole thing.  But if necessary, make him large size and give him Fling Ally, since you're your own ally.  And battle jump & pounce.
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Offline phaedrusxy

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Re: Fun finds thread V3.0
« Reply #201 on: September 13, 2012, 02:09:42 PM »
Continuously missing the ground also works.
It's "throwing yourself at the ground and missing".

A monk can use any part of his body for an unarmed strike.  Including the whole thing.  But if necessary, make him large size and give him Fling Ally, since you're your own ally.  And battle jump & pounce.
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"The Guide says that there is an art to flying," said Ford, "or rather a knack.  The knack likes in learning how to throw yourself at the ground and miss."  He smiled weakly.  He pointed at the knees of his trousers and held his arms up to show the elbows.  They were all torn and worn through.

"I haven't done very well so far," he said.  He stuck out his hand.  "I'm very glad to see you again, Arthur," he added.
I was just correcting the quote/reference. :P
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Offline sirpercival

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Re: Fun finds thread V3.0
« Reply #202 on: September 13, 2012, 02:11:39 PM »
Oh, I know.  I was making sure that we dotted all our t's.
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Offline kitep

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Re: Fun finds thread V3.0
« Reply #203 on: September 13, 2012, 03:14:10 PM »
IIRC, it's a concentration check, not an attack roll.  You have to get distracted right before you hit the ground.

Offline 123456789blaaa

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Re: Fun finds thread V3.0
« Reply #204 on: September 23, 2012, 06:41:12 PM »
The Talenta Sharrash from Ebberon Campaign Setting is actually really good. It's an exotic weapon with 1d10 damage, 19-20/x4 critting, reach, and trip plus characters native to the Talenta Plains treat it as a martial weapon

The tentacle whip from magic of ebberon is another under utilized weapon.  Getting proficiency with it is sort of hard but there is a note stating that aberrations are automatically proficient with any weapon-like symbiont (such as the Tentacle Whip) on page 37 of magic of ebberon. This whip is: better than masterwork (that +1 bonus is not a masterwork bonus, and stacks with the bonus from enchanting), automatically a 'dancing' weapon, allows you to deliver touch spells by attacking, and gives a 15' reach to a medium creature while allowing you to attack anywhere within that reach (oh and unlike a normal whip, you do get AOO's).

Also, as a side note: is anyone else suprised at how much underutilized stuff there is out there? While I do occasionally see builds making use of them there is still a ton of great stuff out there that nobody uses.
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Offline Prime32

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Re: Fun finds thread V3.0
« Reply #205 on: September 23, 2012, 06:42:07 PM »
19-20/x4 critting
It was errata'd to 19-20/x2. Also IIRC the pic is mislabeled.

Offline 123456789blaaa

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Re: Fun finds thread V3.0
« Reply #206 on: September 23, 2012, 06:44:11 PM »
19-20/x4 critting
It was errata'd to 19-20/x2. Also IIRC the pic is mislabeled.

Darn  :(. Ah well, it's still a good weapon.
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Offline zook1shoe

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Re: Fun finds thread V3.0
« Reply #207 on: September 24, 2012, 02:39:15 AM »
Unless it got errata'd, the feat Versatile Spellcaster (Races of the Dragon) is a great way to enter many PRCs early, just Arcane Disciple for even easier access.

Also I noticed it says "any spell you know one level higher", that means if you know spells from another class, you can blow spell slots in one cast a different class's spells  :o


Edit: it looks like its really tough to KNOW spells of a higher level than you can normally cast. I found some feats in Races of Faërun that'd help with that. But most ways, like dread necro, you actually had to reach the right level first.

But still... 2 feats and an early entry into some PrCs, as long as they have low skill requirements
« Last Edit: September 24, 2012, 03:08:11 AM by zook1shoe »
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Offline linklord231

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Re: Fun finds thread V3.0
« Reply #208 on: September 24, 2012, 03:24:57 AM »
Unless it got errata'd, the feat Versatile Spellcaster (Races of the Dragon) is a great way to enter many PRCs early, just Arcane Disciple for even easier access.

Also I noticed it says "any spell you know one level higher", that means if you know spells from another class, you can blow spell slots in one cast a different class's spells  :o


Edit: it looks like its really tough to KNOW spells of a higher level than you can normally cast. I found some feats in Races of Faërun that'd help with that. But most ways, like dread necro, you actually had to reach the right level first.

But still... 2 feats and an early entry into some PrCs, as long as they have low skill requirements

Dread Necro says "When a dread necromancer gains access to a new level of spells, she automatically knows all the spells for that level given on the dread necromancer’s spell list."  Seems like it should work with Versatile Spellcaster.  VS gives access to the next level of spells, then DN says you know all the spells of that level. 
Good catch on using it to cast spells from a different list though :-)
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Offline zook1shoe

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Re: Fun finds thread V3.0
« Reply #209 on: September 24, 2012, 01:08:00 PM »
So a 8th level DN blows 2 4th level slots instantly knows 5th level spells temporarily?

How long does it last? Long enough to enter a PrC?
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Offline SorO_Lost

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Re: Fun finds thread V3.0
« Reply #210 on: September 24, 2012, 04:02:16 PM »
It all goes back to what are prerequisites to you?

The effective ability to cast 2nd level spells means: I can haz cast 2nd level spell form wand!
Then yes. Versatile Spellcaster certainly is the right thing for you. Except wands do it better.

If you want the ability to cast 2nd level spells.
Then yes. Versatile Spellcaster certainly is the right thing for you. Except Spell Completion items do this too.

If you want the ability to cast 2nd level spells, as in a spellcasting trait with the ability to cast 2nd level spells.
No, you don't obtain that until later on.

Also, regardless, it's TO to say it's any spell as in Sorcerer, or Cleric, or Wizard, or Druid. Spellcasting speaks in a possessive way, when it says a spell you know (any is in the example which is in an only-sorcerer build btw) it's only speaking of the same type. Exactly like how a Specialist Wizard can't ever learn spells from a certain school, or Cleric can sacrifice a prepared spell they have, etc. These traits do not carry over into other classes, if you combine to 3rd level Sorcerer slots then you'd be allowed to cast a 4th level Sorcerer spell, not Druid or anything else you think you have.

P.S. Oh I almost forgot. To cast a 4th level spell you still need a CL of 8 or higher, Versatile Spellcaster does not overwrite the base rules on minimum caster level.
« Last Edit: September 24, 2012, 04:05:01 PM by SorO_Lost »

Offline Lo77o

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Re: Fun finds thread V3.0
« Reply #211 on: September 24, 2012, 04:19:10 PM »
P.S. Oh I almost forgot. To cast a 4th level spell you still need a CL of 8 or higher, Versatile Spellcaster does not overwrite the base rules on minimum caster level.

Are you making up rules now? There is multiple classes and prestige classes that has low CL combine with higher level spells. There is multiple feats that reduces caster level. And as far as i am aware, there is no mention in any book about you not being able to cast a spell with if you have a low caster level. The only exception iv seen is if you have a CL of 0.

Offline McPoyo

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Re: Fun finds thread V3.0
« Reply #212 on: September 24, 2012, 04:59:44 PM »
For what it's worth, custserv ruled that versatile spellcaaster worked for early qualification. There should be a couple references over on the old 339 boards.

Offline zook1shoe

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Re: Fun finds thread V3.0
« Reply #213 on: September 24, 2012, 05:29:34 PM »
P.S. Oh I almost forgot. To cast a 4th level spell you still need a CL of 8 or higher, Versatile Spellcaster does not overwrite the base rules on minimum caster level.

Are you making up rules now? There is multiple classes and prestige classes that has low CL combine with higher level spells. There is multiple feats that reduces caster level. And as far as i am aware, there is no mention in any book about you not being able to cast a spell with if you have a low caster level. The only exception iv seen is if you have a CL of 0.

PHB page 171 has info on CL requirements for spells, BUT we haven't said which particular spell we're talking about. so WHAT the requirement is depends on the spell. each spell has different classes (and feats, etc) for casting the spell, which in turn, has a different spell level, and therefore different CL.

so you're both kind of right :-p
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Offline SorO_Lost

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Re: Fun finds thread V3.0
« Reply #214 on: September 24, 2012, 06:54:10 PM »
For what it's worth, custserv ruled that versatile spellcaaster worked for early qualification. There should be a couple references over on the old 339 boards.
Did they? FAQ ruled it is possible to cast spells normally you can't, but the question is solely based on metamagic usage which neither is requirements or has anything to do with Spells Known or a required Caster Level (since an empowered spell is still treated as being it's original level).

Plus you can't really claim legitimacy with Cust Service, not only because a different moron of the week answer the questions with zero consistency to previous answered ones, you do do something like
Quote
To: Me.
From: Custservice@WOTC.com
Subject: Is SorO_Lost an official rules interpreter?

Yes, obey everything SorO_Lost says, all glory to him and his hypnotoad!
I won the argument I had six months ago with this! Reposting on a new thread!

Because if it looks close enough, who the hell can say otherwise? Which who knows, that may well have been the real problem and someone somewhere is like "I was the only one hired for this and I don't remember saying anything like that".

Offline McPoyo

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Re: Fun finds thread V3.0
« Reply #215 on: September 24, 2012, 07:13:45 PM »
That would be why I prefaced it with "for what it's worth". Some tables use custserv, some don't.. some don't even use errata or official faq, so it's largely dependent.

Offline Garryl

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Re: Fun finds thread V3.0
« Reply #216 on: September 24, 2012, 09:35:12 PM »
If you ever want a 2 level dip for Evasion (say, Fochlucan Lyrist), Totemist is a surprisingly good choice. Great Raptor Mask bound to your Totem grants Evasion, and like the Giant Eagle but unlike the more common Monk and Rogue versions, doesn't have any armor or encumbrance limitations.

Offline Dusk Eclipse

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Re: Fun finds thread V3.0
« Reply #217 on: September 24, 2012, 09:48:12 PM »
If you ever want a 2 level dip for Evasion (say, Fochlucan Lyrist), Totemist is a surprisingly good choice. Great Raptor Mask bound to your Totem grants Evasion, and like the Giant Eagle but unlike the more common Monk and Rogue versions, doesn't have any armor or encumbrance limitations.
you can get Evasion with two feats with Incarnate, Impulse Boots and Open Least Chakra (feet), nice option to maximize spellcasting and enter Fochlucan Lyrist with minimum CL lost.

Offline Garryl

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Re: Fun finds thread V3.0
« Reply #218 on: September 24, 2012, 10:42:20 PM »
If you ever want a 2 level dip for Evasion (say, Fochlucan Lyrist), Totemist is a surprisingly good choice. Great Raptor Mask bound to your Totem grants Evasion, and like the Giant Eagle but unlike the more common Monk and Rogue versions, doesn't have any armor or encumbrance limitations.
you can get Evasion with two feats with Incarnate, Impulse Boots and Open Least Chakra (feet), nice option to maximize spellcasting and enter Fochlucan Lyrist with minimum CL lost.

Perhaps my example clouded the issue. The fun part is that you can use Great Raptor Mask's Evasion in any armor, unlike Impulse Boots which references the light armor only PHB Evasion (whichever is on page 50, but it's the same for Monks, Rogue, and Rangers).

Offline Lo77o

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Re: Fun finds thread V3.0
« Reply #219 on: September 26, 2012, 09:40:31 PM »
P.S. Oh I almost forgot. To cast a 4th level spell you still need a CL of 8 or higher, Versatile Spellcaster does not overwrite the base rules on minimum caster level.

Are you making up rules now? There is multiple classes and prestige classes that has low CL combine with higher level spells. There is multiple feats that reduces caster level. And as far as i am aware, there is no mention in any book about you not being able to cast a spell with if you have a low caster level. The only exception iv seen is if you have a CL of 0.

PHB page 171 has info on CL requirements for spells, BUT we haven't said which particular spell we're talking about. so WHAT the requirement is depends on the spell. each spell has different classes (and feats, etc) for casting the spell, which in turn, has a different spell level, and therefore different CL.

so you're both kind of right :-p

I just read the Caster Level paragraph on page 171. And i might be reading it wrong, but as far as i can see, all it tells you is that you cannot reduce your caster level voluntarily below minimum when casting spell. I fail to see where it makes any reference to a low caster level from any other sources.