Dragon #317 has an article on exotic PC races. Of note are the gruwaar (LA +0 Small Fey with claws, +2 Dex/Cha, -2 Str/Wis, +2 Hide/Move Silently/Sleight of Hand,
disguise self 1/day; 20ft speed, or 30ft in light armor with both hands free) and the t'kels (LA +0 Monstrous Humanoid with claws and a swim speed, +2 Dex/-2 Int). There's also the adu'jas (LA +2 Plants with +4 bonuses to some skills) and golmoids (LA +1, ignore speed reduction from armor while still having 30ft speed), which could work with LA buyoff.
From the same issue, the Autonomous Harp is a Medium animated object (that can also grant a +2 circumstance bonus to Perform checks) with a sale price of 6,250gp; I don't think I've ever seen a price for one of those before.
The lv4 spell
circle of cold is basically a half-range
coldball centred on the caster... except that targets who fail their Reflex saves are also paralysed for 1 round.
Icy sphere is another evocation at lv5, affecting a line out to Close range and upgrading the paralysis to 1d4 rounds.
The Lady's Gambit feat lets you inflict damage on yourself (capped at your level) to gain a bonus on attack and damage rolls for 1 round equal to half the damage dealt.
Finally, there's a campaign option for the entire party to start with Ancestral Weapons which grant fast healing.