Author Topic: Fun finds thread V3.0  (Read 342763 times)

Offline Amechra

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Re: Fun finds thread V3.0
« Reply #780 on: April 08, 2013, 12:38:31 AM »
I knew that!

Of course, I'm also over on the Fatal and Friends thread on SA, which has a lot on different developers.
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Offline snakeman830

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Re: Fun finds thread V3.0
« Reply #781 on: April 08, 2013, 06:27:02 PM »
I've always trusted the Sage more than the FAQ/Customer Service due to the Sage being far more consistent with both himself and the rules.
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Offline Amechra

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Re: Fun finds thread V3.0
« Reply #782 on: April 08, 2013, 09:09:19 PM »
Alright, here's one:

Taunt Dragon, from Dragonmarked, is a 4th level spell that's on the Paladin and Bard lists.

Its effect? If the dragon you're targeting performs any action that isn't attacking you/moving towards you to attack you, they take a penalty to their attack rolls, skill checks, and saves according to what level of Dragonmark you have.

Least is a -5 penalty.
Lesser is a -10 penalty.
Greater/Siberys? -20.

Too bad giving other people the Dragonblooded type is so damn hard...
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Offline sirpercival

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Re: Fun finds thread V3.0
« Reply #783 on: April 08, 2013, 09:40:58 PM »
The feat Rout from Dragon #304 (pg 85, requires Windup from the same page) turns all your attacks with thrown weapons weighing at least 2 lbs into bull rushes, with a max push distance of 5 feet.  So, you can be a flying dungeoncrasher throwing javelins at people and bull rushing them into the ground.
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Offline Tohron

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Re: Fun finds thread V3.0
« Reply #784 on: April 08, 2013, 11:53:57 PM »
Alright, here's one:

Taunt Dragon, from Dragonmarked, is a 4th level spell that's on the Paladin and Bard lists.

Its effect? If the dragon you're targeting performs any action that isn't attacking you/moving towards you to attack you, they take a penalty to their attack rolls, skill checks, and saves according to what level of Dragonmark you have.

Least is a -5 penalty.
Lesser is a -10 penalty.
Greater/Siberys? -20.

Too bad giving other people the Dragonblooded type is so damn hard...

So does that stack if different people are using it?  The thought of giving a dragon -80 to all rolls when the whole party uses it... opens up new humiliation potential.
...

Offline zook1shoe

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Re: Fun finds thread V3.0
« Reply #785 on: April 09, 2013, 12:53:36 AM »
Or with Doomspeak for -30?
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Offline Amechra

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Re: Fun finds thread V3.0
« Reply #786 on: April 09, 2013, 01:58:56 AM »
Alright, here's one:

Taunt Dragon, from Dragonmarked, is a 4th level spell that's on the Paladin and Bard lists.

Its effect? If the dragon you're targeting performs any action that isn't attacking you/moving towards you to attack you, they take a penalty to their attack rolls, skill checks, and saves according to what level of Dragonmark you have.

Least is a -5 penalty.
Lesser is a -10 penalty.
Greater/Siberys? -20.

Too bad giving other people the Dragonblooded type is so damn hard...

So does that stack if different people are using it?  The thought of giving a dragon -80 to all rolls when the whole party uses it... opens up new humiliation potential.

Nope, only highest bonus.

What you do is then cast Antipathy (or some other effect that makes them move away from you.)

It hurts them. A lot. Because a -20 to saves is horrifying.

It would stack with Doomspeak, though.
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Offline zook1shoe

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Re: Fun finds thread V3.0
« Reply #787 on: April 09, 2013, 02:04:12 AM »
This spell has probably been mentioned before Planar Familiar

it says you need a 'companion', but not that spell has to target said companion. You can cast it on yourself  :D
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Offline Jackinthegreen

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Re: Fun finds thread V3.0
« Reply #788 on: April 09, 2013, 03:58:09 AM »
This spell has probably been mentioned before Planar Familiar

it says you need a 'companion', but not that spell has to target said companion. You can cast it on yourself  :D

I have a feeling some DMs would strike that down, especially if they think it's a dirty euphemism.

Offline SorO_Lost

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Re: Fun finds thread V3.0
« Reply #789 on: April 09, 2013, 11:37:40 AM »
It's not just a typo in target either.
Quote
If the target creature is your familiar, it gains energy resistance, fast healing, damage reduction, and additional damage for its smite attack as though its Hit Dice were equal to your character level. Otherwise, use its actual Hit Dice to determine these qualities. If the target creature becomes axiomatic, its linked minds ability applies to you (and only to you).
You really are supposed to cast it on all kinds of creatures.

Could be rather interesting to cast as a Lawful Neutral character with Ordered Chaos because
Quote
(or your alignment, if you have no patron deity). If your patron deity is good, the creature becomes celestial. If your patron deity is evil, the creature becomes fiendish. If your patron deity is lawful neutral, the creature becomes axiomatic, and if your patron deity is chaotic neutral, the creature becomes anarchic.
Those are not else if statements.
« Last Edit: April 09, 2013, 12:04:20 PM by SorO_Lost »

Offline zook1shoe

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Re: Fun finds thread V3.0
« Reply #790 on: April 09, 2013, 12:13:32 PM »
Yeah, *grins* and doesn't the Hellbred count towards spells (AFB)

so you could get all 4? :P


what happen when a TN cleric of a TN god casts this on a TN creature? I assume they get nothing
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Offline Sinfire Titan

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Re: Fun finds thread V3.0
« Reply #791 on: April 09, 2013, 12:20:40 PM »
Yeah, *grins* and doesn't the Hellbred count towards spells (AFB)

Hellbred allows you to cast spells with the Evil descriptor without being evil yourself, it does not allow you to treat yourself as Evil the way Ordered Chaos allows you to treat yourself as Chaotic.
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Offline zook1shoe

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Re: Fun finds thread V3.0
« Reply #792 on: April 09, 2013, 01:01:13 PM »
Damn ;)

what if you change alignment afterwards, then you could have all 4
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Offline Garryl

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Re: Fun finds thread V3.0
« Reply #793 on: April 09, 2013, 01:31:40 PM »
I never noticed it before, but if you want to be a thrower without Quick Draw, shuriken are drawn as ammunition and thus can be drawn as a free action.

Offline Bauglir

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Re: Fun finds thread V3.0
« Reply #794 on: April 09, 2013, 01:45:20 PM »
If you don't like shuriken, strap your real ammunition to shuriken. Profit?

Offline nijineko

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Re: Fun finds thread V3.0
« Reply #795 on: April 09, 2013, 02:06:18 PM »
Psionic powers "Anchor plane" and "Intensify manifest zone, Psionic" allow you to pick one trait of the plane from which you are connecting the anchor to on the prime material and then intensify it. only works on the prime.

flowing time, anyone?



as a side note, the psionic power 'anchor plane' is the only way in the entire game that i'm aware of that allows you to pick and choose a planar trait to stick somewhere else. from faiths of eberron, btw.

Offline ksbsnowowl

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Re: Fun finds thread V3.0
« Reply #796 on: April 09, 2013, 02:48:42 PM »
No spell equivalent?  That's sad.

Offline SorO_Lost

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Re: Fun finds thread V3.0
« Reply #797 on: April 09, 2013, 04:04:16 PM »
Sort of yes. Planar Bubble calls forth the Planar effects of target creature's home. The effect is centered on the creature making it mobile but it's effect has a duration (10mins/cl). It also comes into play two levels sooner.

Animate a Spork build on Mechanis. Anywhere the Spork goes (material, fire, the bathroom) has a Fast Time trait.
Single handled replaces the entire Planar Shepherd Class and honestly I'd prefer it over Anchor Plane. Because the zone moves with your pocketed silverware rather than staying in one spot. So DDoor'ing out of a Grapple won't grant someone else ten turns to your one, but ensure that you have it and they don't.

Offline TravelLog

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Re: Fun finds thread V3.0
« Reply #798 on: April 09, 2013, 08:10:41 PM »
The Mosslord

In particular:
Quote
Mossy Transformation (Su): A nonplant, living creature grappled by a mosslord must make a successful DC 29 Fortitude saving throw each round or suffer 1d6 points of Dexterity drain; the victim must make a separate saving throw for each tentacle currently grappling it. A victim drained to 0 Dexterity collapses inward on itself, turning into an inert heap of dark green moss. Over the course of the next 1d4 rounds, the victim's mossy carcass swells and transforms into a shambling mound. The shambling mound is free-willed, yet regards the mosslord that created it as an ally and does what it can to serve its creator. A victim transformed in this manner is not dead, but it retains no memories, abilities, or skills from its past life. A wish or miracle can restore the victim to its prior form (restoring all drained Dexterity in the process). A break enchantment against DC 30 can also revert the victim to its true form (but its Dexterity score remains at 0 until other magic restores it). The saving throw DC is Constitution-based.

Mental Reflection (Su): A mosslord is a plant, and therefore it is immune to mind-affecting attacks. Worse, its powerful mind can usurp control over mind-affecting attacks that are initiated within the range of its telepathy (a 100-foot radius), no matter where they are aimed. Any creature that uses a mind-affecting attack while in this area has a 50% chance that the attack is reflected back upon him, as if the mosslord itself used the attack against him. If an attack is reflected, the original target of the attack is not affected by the attack. A mosslord always reflects mind-affecting attacks that target it specifically. This power has no effect on the brainlance power of other mosslords. This power also doesn't work against mind-affecting attacks delivered by touch or against effect and area mind-affecting attacks.
« Last Edit: April 09, 2013, 09:00:38 PM by TravelLog »
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Offline Amechra

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Re: Fun finds thread V3.0
« Reply #799 on: April 09, 2013, 08:17:10 PM »
Do Planar Shepherds get access to Plant Wildshape?

Because that is crazy nice.
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