TWF, THF or S&B?
S&B works at very low levels, like a Heavy Wood is 7gp and well within the budget of many meleers and HP is so low the THF bonus isn't going to matter much. Ultimately you'll stop using a Shield of a Buckler trading a single point of AC/Attack for all the benefits of using a shield but you're hand is free to hold a Two-Hander (or cast spells).
TWF is meant for people with bonus damage, such as Sneak Attack, and can deal some of the greatest amounts of damage within D&D. Unfortunately it can cost up to three feats to use. Gloves of the Balanced Hand (MiC) gives you TWF or ITWF if you already have that which helps but you'll have to invest feats if you want this in full stride.
THF is the default method of mundane offense. Two-Handed weapons uses larged dice for base damage and you get a +50% bonus to your StrMod for damage. Power Attack, the goto for additional mundane damage even doubles it's bonus if you're THF. And finally THF works very well with Charging and charge multipliers are essentially a losers handicap where no matter how poor your build is, you can still deal hundreds of damage per turn.
Use THF unless you have lots of bonus damage which in that case you want TWF. S&B is crap after, oh idk lv3? 2?