Greetings sirs and madams, and ofcourse everything non-human.
I'm going to play in a slightly RP dominated adventure, normal 3,5 settings. SRD / Completes / Compendiums etc. allowed. Flaws allowed
The character is build for having, or taking knowledge. Mostly using that knowledge to let others do the dirty jobs, always having a string attached to them.
My religion will be Vecna, witch suits it all perfectly. The DM allows trickery domain to also be a Vecna domain.
In essence he will most likely pretend to be a cleric of a other domain, using various skills to aid him (the bluff, disguise etc.)
So basically I'll be some kind of skillmonkey stealth/casting cleric. As melee is quite out of the order mostly because of the stats and lack of armor. However there is always Divine Power etc..
Level 2 Human Cloistered Cleric
30PB
So far i'm thinking about something like
Str 8
Dex 14
Con 10
Int 14
Wis 16
Cha 14
Special : Lore (Like Bardic Knowledge)
Domains : Knowledge(All knowledge skills are class skills) & Trickery ( Bluff and more as class skills! Getting knowledge from people
)
Feats : unknown
I'm mostly worried about these things.
Combat survivability:
The stats. My AC and HP will be quite low, can only wear light armor... Even thinking of shifting points to more intelligence. How to get better AC?
The Flaws:
Thinking of Feeble and Vunerable.. Might suit best with my character?
The feats:
SO MANY!.. Knowledge devotion looks nice... Metamagic / divine feats are nice... Any extra advice? (Did saw the cleric handbook ofcourse)