First post here, as I have been using the CO board on the official site, but this board looks to be much more active.
Right now I am on a Tome of Battle kick and have come up with a build that sounds fun, but may not be super optimized,
so I ask for some suggestions. I really like the sound of the master of nine, so that is a definite. I love the Iron discipline
and warblade refreshment and HD, so warblade will be my focus. I do want a bunch of level 9 maneuvers.
Dragonborn of Bahamut Water Orc- 20 STR, 15 DEX, 20 CON, 14 INT, 10 WIS, 12 CHA- I know these are high but house rule
is yahtzee style, so i'll take it. These stats include +4 str, -2 dex, +4 con, -2 int, -2 wis, -2 cha. I have high enough stats that
MAD won't be quite as much of a problem with my build. Here are the basics.
I will be pumping concentration, balance, intimidate, and jump for the skill prereqs for Mo9
1-5 warblade: 1st level feat- Improved Initiative(prereq), Flaw: Jack of All Trades(UMD), Flaw: Combat Expertise(prereq)
3rd level feat- Blind-fight(prereq), level 4 stat bonus to dex for +3 bonus.
5th level warblade feat- Adaptive Style
6: Unarmed Swordsage Variant: Feat(free): Improved unarmed strike(prereq), 6th level Feat: Desert Wind Dodge(prereq)
Also will be getting some desert wind maneuvers for desert wind dodge and level 9 maneuver.
7: Crusader: Steely resolve, Devoted spirit maneuvers so I can have some later maneuvers and the level 9 one.
I have planned my maneuvers and stances to hit the prereqs for Mo9, but can't think of them off the top of my head.
8-9: Mo9: Couple levels here for some maneuvers and such.
10-18: Warblade: I will be hitting level 9 maneuvers at level 19, so these will just be adding HD and skills and such.
19-21: Mo9 Finishing out with most of the 9th level maneuvers.
22+: Warblade: If I get there, I will complete the warblade progression.
So, I lose out on +1 BAB, and I don't get level 9 maneuvers until 19th character level, but I have a really diverse character
who will be very fun for me to play and build, and has a lot of maneuvers. Let me know what you all think. I know this
isn't the most optimized build, but I would like to optimize some. Most Mo9 builds I see have levels in a different prestige
class, none of which appeal to me. My party consists of myself, a tripping large sized fighter, a goliath fighter, and a
cleric human. I love the Jack of All Trades feat, so that stays no matter what. I am looking into dragon cohort at level 9
feat, but other feats are up for suggestion. Looking forward to some opinions.