Treasure Table
Encounter Level Treasure Per Encounter
20 80,000
As a note, the random treasure rolling table says nothing about it all being in gear, either. That's an assumption you're making (alongside MANY OTHER ASSUMPTIONS) that directly changes the solar from the 'stock' solar into the 'custom' solar. An entirely different beast.
But hey, 80,000gp. Let's spend this shit.
Oh wait.
Attack: +5 dancing greatsword +35 melee (3d6+18/19-20) or +2 composite longbow (+5 Str bonus) +28 ranged (2d6+7/×3 plus slaying) or slam +30 melee (2d8+13)
It's already wielding a greatsword worth 162,000gp, and a +2 longbow that turns all arrows it fires into greater slaying arrows. So we're already in triple treasure territory giving it more stuff, but hey.
Also thanks to this
Treasure: No coins; double goods; standard items
2/3rds of that 80k should be spent on 'goods' not magic items (goods are specifically not magic items - they are art objects, gold bars, that kind of shit).
But hey, lets spend 80k on stuff, just to see what a solar would buy. I could go trawling through the MiC and stuff, but i'm not gonna.
+1 Glamered(Robes) Nimble Mithril Full Plate 14,000
Rod of Absorption 50k
Ring of Evasion 25k
That's what, 90k, but we'll let it slide, angel must have pawned some of those goods or something.
So now we have an angel wearing armour not mentioned in it's entry, wearing a ring not mentioned in it's entry to give it an ability not mentioned in it's entry, and with a powerful spell absorbing item not mentioned in it's entry. Is is still stock? Only if it had great luck rolling for that random treasure! But hey.
Those items are far more useful to an angel than heavy fort. They stop spells, give it a chance to ignore aoe spells (which with it's respectable reflex, it can surely do) and give it a +9 to AC (+13 with MV). The only kind of fort it MIGHT have is LIGHT FORT which gives it a 25% chance of ignoring sneak attack damage.
But it still isn't a stock solar. In any way. A stock solar is one with randomly rolled gear. Like so.
http://invisiblecastle.com/roller/search/1012131/First roll, 79. 1d3 major items. Things are looking up for the angel!
Second roll, 2. Possibly he might have something good!
eurgh, rolled 3 dice instead of 2. I'll use the first 2. 60, and 8.
Staffs, and Armour and Shields.
I'll do the Staff first.
33, Staff of Defense, Shield, Shield Other, Shield of Faith, and Shield of Law. Shield of Law, possibly useful, the rest, meh.
Now the armour.
13, +2 shield.
52, Heavy Steel Shield.
So this solar can, if it so chooses, be wielding a Staff of Defense and a +2 Heavy Steel Shield. Pass.
2hing the greatsword is a far better idea.