Author Topic: Chimera  (Read 7038 times)

Offline Daedroth

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Chimera
« on: May 15, 2012, 06:02:56 PM »
Chimera

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« Last Edit: June 01, 2013, 08:38:34 AM by Daedroth »
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Offline SneeR

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Re: Chimera
« Reply #1 on: May 16, 2012, 02:15:05 AM »
The multi-headed template is pretty horribly broken. It is a good place for ideas, but a bad place to lift abilities wholesale.

Special Head is really powerful, for example. That is why the pyrohydra is so broken: 3 breath weapons per round?

Hard heads makes no sense thematically for a chimera. Why are they harder to crit?

You should state explicitly that the breath weapon functions like a dragon of his current size and has the damage and DC of a dragon of your current HD.

War Heads is cool, as is Talking Heads for a more social chimera. Overall, I think this is a WIP. Maybe give it Frightful Presence to justify 7 HD?
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Offline Daedroth

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Re: Chimera
« Reply #2 on: May 16, 2012, 09:32:00 AM »
Quote
The multi-headed template is pretty horribly broken. It is a good place for ideas, but a bad place to lift abilities wholesale.

I used the Oslecamo one, not the 3.5 one.


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Special Head is really powerful, for example. That is why the pyrohydra is so broken: 3 breath weapons per round?
Quote
If a creature is targeted by two or more heads on the same round, it is affected only one time by the special attack, but the HD of the multi-headed creature counts as two higher for each extra head using the attack.

Nope, if you aim for the same target he will not take 3 times the Breath Weapon Damage, he will take de Breath Weapon Damage + 4d6, read the entry again.

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You should state explicitly that the breath weapon functions like a dragon of his current size and has the damage and DC of a dragon of your current HD.

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Dragon Breath: At 1st level the Chimera gets the main breath weapon of his chosen dragon class. 

If you chose Battle Dragon one:

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Sonic Breath:Cone  with 30 feet inflicting 1d6 sonic damage per HD, useable  every 1d4 turns. A Reflex save with DC 10+1/2 HD+Con modifier halves the damage. Cone increases by 5 feet with each extra HD the player takes from here.

1- Size doesn't matter really.
2- The Battle Dragon description talk about HD not Battle Dragon levels so clarification is redundant.

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I think this is a WIP

What WIP means?

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Offline oslecamo

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Re: Chimera
« Reply #3 on: May 17, 2012, 05:24:56 AM »
I guess that there's a certain irony the first draft of the chimera class is a mash-up of other monster classes. But this still needs some work.

-Chimeras aren't suposed to have wing attacks, and they should have a fixed 50 ft speed since they aren't as fast fliers as dragons.
-Needs some racial bonus on hide. Chimeras are described as ambushing creatures, which makes sense for their lion part.
-I still see space for an original capstone. For example, the combat section of the chimera sugests the dragon head can breath while the others attack.

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I think this is a WIP

What WIP means?
Work In Progress.

Offline Daedroth

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Re: Chimera
« Reply #4 on: May 17, 2012, 10:04:35 AM »

-Chimeras aren't suposed to have wing attacks, and they should have a fixed 50 ft speed since they aren't as fast fliers as dragons.


Done, the first one was a copy-paste mistake.
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-Needs some racial bonus on hide. Chimeras are described as ambushing creatures, which makes sense for their lion part.

Done, and added that skills to her list.

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-I still see space for an original capstone. For example, the combat section of the chimera sugests the dragon head can breath while the others attack.

Done

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Offline Prime32

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Re: Chimera
« Reply #5 on: May 17, 2012, 11:23:02 AM »
Mind if I post my own take on chimeras in another thread?

Offline Daedroth

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Re: Chimera
« Reply #6 on: May 17, 2012, 11:56:38 AM »
Mind if I post my own take on chimeras in another thread?

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Offline oslecamo

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Re: Chimera
« Reply #7 on: May 17, 2012, 05:13:29 PM »
Ok, looking better, but I believe the hide bonus should be scale-by-hd, in particular because the chimera is growing large, which gives a penalty on hide checks. Plus the monster's name should be bolded.

Also for the record, I don't mind puting both versions on the index when they're done.


Offline Daedroth

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Re: Chimera
« Reply #8 on: May 18, 2012, 07:40:42 AM »
Ok, looking better, but I believe the hide bonus should be scale-by-hd, in particular because the chimera is growing large, which gives a penalty on hide checks.

Done

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Plus the monster's name should be bolded.


Fixed.
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Offline oslecamo

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Re: Chimera
« Reply #9 on: May 18, 2012, 03:06:05 PM »
Re-checking it, you should add a clause for what happens when you pick a dragon that doesn't have a breath weapon.

Offline Daedroth

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Re: Chimera
« Reply #10 on: May 18, 2012, 03:25:03 PM »
Re-checking it, you should add a clause for what happens when you pick a dragon that doesn't have a breath weapon.


Dragon Breath: At 1st level the Chimera gets the main breath weapon of his chosen dragon class.  If the chosen Dragon has no Breath Weapon like the Fang Dragon she will get the equivalent ability, like the Draining Bite.

¿Like this?.
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Offline oslecamo

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Re: Chimera
« Reply #11 on: May 19, 2012, 07:01:06 AM »
Good enough. Added to the list!