Hello all, Sorry in advanced for such a long post!
So, my buddies and I started a new campaign a little while ago to test out pathfinder and see how it compares to 3.5 and 4.0. I decided I wanted to try out a Wizard this time around and I’m not sure I’m exactly getting this right. I could definitely use a bit of help with my guy and was wondering if anyone had some tips for me.
We started the campaign at level 0 and we’re now at level 4, about to hit level 5. Our DM’s leaving in a couple months, so he’s trying to level us a bit faster than usual. I’d say we’ll probably hit somewhere in the low teens by the time we’re done. Level 13, 14, maybe 15. Definitely not close to level 20 though.
That kinda has me a bit worried about my strength as a wizard, because I know they are pretty terrible at low levels and shine at the higher levels. I figure once I get around level 9-10 I’ll start being able to pull some weight, but I feel pretty useless right now at level 4. Level 5 should help a bit once I’m able to start casting level 3 spells, but I won’t have many.
I’m basically trying to use Treantmonk’s God Wizard as kind of a guide for my character. I’ve always kind of been the glass cannon fireball-type casters and was looking for something different this time. So a summoning/crowd control caster sounded pretty interesting. I’m liking it a lot so far, but now that I’m more of a utility caster, I’m having trouble with spell choices and feats. Plus, our Paladin was allowed to tweak his character a little bit, so our DM said if anyone else wanted to make some alterations we could do it now.
Also, because we’re new to pathfinder and don’t want to complicate things too much, the DM said we can only use things from the Core Player’s Handbook. Nothing else. So that kind of gimped me a little bit. Like, I wanted to take Rapid Summoning instead of a Familiar, but the DM wouldn’t let me do that. And I still haven’t decided on a familiar yet! >.< Haha. I don’t know if I should go with a Rat for bonus Fort or a Toad for a little extra HP? Any other ideas?
That also means that I was pretty much just going to go with Wizard as my class for every level. There weren’t any other core classes that blended well with this wizard and none of the core prestige classes looked good either.
Anyways, here’s my guy so far:
Level 4 Neutral Evil Elf, Conjuration Wizard, HP = 28, Str: 8, Dex: 17, Con: 12, Int: 20, Wis: 12, Cha: 10
AC: 13, Fort: 2, Ref: 4, Will: 5
I’ve specialized in the Conjuration School. The two anti-schools I went with were Abjuration and Divination. I had a hard time deciding these schools, but I chose these because, I really didn’t want to get rid of Illusion or Transmutation. I still wanted some blasting spells (force of habit >.<) so I didn’t want to get rid of Evocation. I like using a lot of the Enchantment spells, so I wanted that. So it was basically down to Necromancy, Abjuration, and Divination. Abj and Div didn’t sound that great to me, so I just dumped them. Not sure if I picked the right ones or not. :/ Like do I NEED the spell Read Magic memorized every day if I want to use any scroll? Or transfer a spell from someone else’s spell book to my own? I haven’t gotten a scroll or found another spell book yet, but I should be getting some soon, so that was my first thought about maybe I picked the wrong schools. Haha. Maybe switch Div for Necro?
Now, I’m not sure if I’m doing my spells per day right either. Since I’m specialized I get an extra Conj spell per day too right? So at level 4, with an intelligence of 20, I should get:
Level 0 – 4 Spells: 4 for the level
Level 1 – 6 Spells: 3 for the level, 2 for Int bonus, and 1 for Conj
Level 2 – 4 Spells: 2 for the level, 1 for Int bonus, and 1 for Conj
Does that sound right?
I won’t write down all the spells in my book, but here are the ones I’ve memorized for the day:
0 level: Daze, Light, Flare, and Prestidigitation
1 level: Mage Armor, Sleep, Grease x2, and Color Spray x2
2 level: Web, Flaming Sphere, Mirror Image, and Invisibility
Are there completely obvious spells at those levels that I’m overlooking? At this level it didn’t seem like any of the spells are that great and our party doesn’t really have much for damage. A tank Pally, Cleric healer, Ranger damage, Sorcerer damage, and my wizard damage/cc. So I wanted to try to throw in some CC as well as a little damage too. I usually try to start battles out with mage armor, and a grease/web. Then depending on what happens after that I go more cc or more damage. I figure once I hit level 5 I can start summoning with the Summon Monster III spell, since it seems the consensus on SM I & II are that they kind of suck. Haha.
Finally I’m not exactly sure what feats I should be looking at. I took Toughness at level 1, and Spell Focus Conjuration at level 3. I was looking at getting improved initiative and augmented summoning later, but I don’t really have many choices. Maybe a Spell Penetration? And I’ve never used metamagic before so I don’t really know how effective they can be, taking up higher level spell slots and all. :/
Oh, and all I have so far for items is pretty much just my spell book and components pouch, some rations and then a basic Longsword in case I get into melee. I’ve been trying to save up for some decent items like a ring of sustenance or headband of Vast Int or Belt of incredible dex for a little extra AC. I haven’t looked at items too much yet because we’re so low on gold, but I’ll check them out sometime soon.
So yea, I don’t really have any specific questions exactly, just kind of a general “am I doing something clearly wrong?!” kind of thing. Haha! We’re all still pretty new, so any help would be great! I know I’m pretty weak right now, but I’m hoping I’ll get a lot stronger here soon! ^_^ If you’ve got any advice, tips, critiques, etc. let me know! I definitely want my guy to be as awesome as possible!!! Thanks!