Author Topic: ANyone up for reviewing some spells?  (Read 34793 times)

Offline Kethrian

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Re: ANyone up for reviewing some spells?
« Reply #120 on: June 14, 2013, 11:12:36 PM »
Ooh, more kitty spells!   *looks over the page 2 stuff*  Aw, only 3 new ones?  Alright ...

Flea and Tick Spray: Seems suitable for its level, and I like the fact that it's con damage instead for vermin!

Power Nap: You're right about its potential for abuse.  I would recommend adding that it does not let you recover any spells cast within the past 8 hours or speed recovery of per day abilities.  Of course, then the spell can be lowered to probably 2nd or 3rd level ...

Walk With Purpose Kitty: Very nice spell!  I'm sure there are a lot of people that would love to get a way to cast this, or get a magic item of it!  But since the duration is so short, you could probably make it a 2nd level spell, putting it on par with Levitate instead of Fly.
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Offline bhu

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Re: ANyone up for reviewing some spells?
« Reply #121 on: June 14, 2013, 11:28:42 PM »
There'll be more I'm just trying to come up wif ideas :D

Offline Kethrian

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Re: ANyone up for reviewing some spells?
« Reply #122 on: June 14, 2013, 11:57:02 PM »
Well, I suppose I could try to come up with some ideas (many inspired by my own cat) ...

Catnip
Herd of Elephants (you know, the sound of 2 or more cats running)
Hairball
Soothing Purr
You are the Mouse
Scaredy Cat
The Floor is Lava
Spray Bottle
Box!
Unblinking Stare
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Offline bhu

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Re: ANyone up for reviewing some spells?
« Reply #123 on: June 15, 2013, 01:00:50 AM »
the floor is lava??

Offline Kethrian

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Re: ANyone up for reviewing some spells?
« Reply #124 on: June 15, 2013, 05:44:47 AM »
I've seen Cheezburger pics of cats leaping between pieces of furniture, completely avoiding the floor, with that for a caption.  And my cat has run around like that, too.
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Offline Gazzien

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Re: ANyone up for reviewing some spells?
« Reply #125 on: June 15, 2013, 01:01:21 PM »
I've seen Cheezburger pics of cats leaping between pieces of furniture, completely avoiding the floor, with that for a caption.  And my cat has run around like that, too.
Small children, too, if I recall my childhood entertainment correctly.

Offline bhu

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Re: ANyone up for reviewing some spells?
« Reply #126 on: June 15, 2013, 01:46:21 PM »
Some of these I already have in the form of class abilities, prestige classes, or feats, but I has new ideas :D

Offline bhu

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Re: ANyone up for reviewing some spells?
« Reply #127 on: August 17, 2013, 05:57:31 PM »
I added A Herd of Wildebeests Thunders Across the Plains of the Serengeti , Bug Bomb, Catalepsy, Cataplexy, Catapult, Cataract, Catcall, Catnap, and Catsuit.  Still trying to come up with ideas for some of your suggestions Kethrian.

Offline Kethrian

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Re: ANyone up for reviewing some spells?
« Reply #128 on: August 17, 2013, 09:31:19 PM »
Been a busy couple of months, eh, Bhu?  I kinda missed reviewing your spells!  I don't mind if you don't happen to get inspired by my suggestions, since you are getting other spells made.

A Herd of Wildebeests Thunders Across the Plains of the Serengeti: Long name, but that's the joke.  Seems very weak for a 5th level spell.  You could probably up the duration to 10 minutes/lv, and declare that the base DC to hear the target is -30 (a battle is listed as DC -15, and walls raise the DC by 10), keep the whole can't make hide or move silently checks, and keep the listen penalty.  Maybe even make it a save for partial, where the listen penalty is removed and the base DC to hear the target is only a 0 instead.

Bug Bomb: Very nice.  Only thing I might consider adding is swarms take con damage, too (not all are vermin).

Catalepsy: I'd suggest saying it works like Hold Monster instead, because it can affect more than just humanoids.  And given that Hold Monster is 5th level and that this is better than that, I'd suggest bumping this up to 6th, at least for sorcerer/wizard.

Cataplexy: Looks like a good spell, only one thing I could suggest.  List all the effects of the spell for a failed save first, then write out what changes if they succeed on the save.  It'll just help make the spell easier to read and understand.

Catapult: What if the victim hits a ceiling on the way up?  Maybe any distance not travelled upward is impact damage from hitting the ceiling, at 1d6 damage per 10 feet not travelled?  Also, the spell could probably be lowered to 4th level, since it needs both a melee touch attack and a save failed to take effect.  Or just remove the save and leave it at 5th.

Cataract: Love it!  Two wholly different meanings both mashed into this spell!

Catcall: I'd change the area to a 20' radius emanation centred on the target, and maybe make the penalty to his skill checks equal to your caster level.  Other than that, it looks good!

Catnap: Needs a little fix - the Range line has information for the missing Target line, and it has no listed range.

Catsuit: Aw, nothing to do with the sexy image my mind conjured up.  It seems a bit powerful for a 2nd level spell, with it lasting until a remove curse is cast, and the target gets no save to negate.

Love all these spell names with Cat in them.  Makes me wonder what you've got in mind for Cataclysm and Catatonic.  And if you've seen Samurai Pizza Cats lately, for more inspiration ... (English version, of course.)
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Offline bhu

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Re: ANyone up for reviewing some spells?
« Reply #129 on: August 18, 2013, 08:38:57 PM »
All spells revised.  I considered Cataclysm and Catatonia, but there are already spells duplicating the effects I had in mind...

Offline bhu

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Re: ANyone up for reviewing some spells?
« Reply #130 on: August 29, 2013, 12:26:53 AM »
I added Cataclysm. Catamount, Cat Burglaring, Catfight, Catwalk, and under Epic spells: The Ultimate Cat-Fu Technique.

Offline Kethrian

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Re: ANyone up for reviewing some spells?
« Reply #131 on: August 29, 2013, 12:14:53 PM »
Cataclysm: Oh, nasty!  After having seen what floods can do up close, I can definitely say that this will be very nasty!

Catamount: Maybe set the range to 150' to match the range in the description?  Other than that, looks nice.

Cat Burglaring: This is a nice transformation spell.  Fits in well with the rest of them nicely.

Catfight: Very iconic!  Can't believe you didn't do this one before!

Catwalk: Simple, yet useful.  Very nice.
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Offline bhu

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Offline Kethrian

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Re: ANyone up for reviewing some spells?
« Reply #133 on: August 30, 2013, 07:08:03 PM »
I'll give those a look!  I do use ToB, so I think I should be able to give an opinion.  I'll do them in batches of 6 or so, again.

Pounce!: I'd add a minimum bonus of 1, since you round down ...  And, you need to add the initiation action (swift, since it's a stance).

Raised Fur: Nice for a 1st lv stance.  Nothing to change.

Rowr!: Decent for a 1st lv strike.

Testing the Waters: Looks good, as well.

Noms!: Normally, I'd say a boost should only last for 1 round or the end of your turn, but this is a small enough bonus to last longer.  No need to change.

Underfoot: Looks fine, nothing to change.
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Offline Kethrian

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Re: ANyone up for reviewing some spells?
« Reply #134 on: August 31, 2013, 03:06:13 PM »
Time for a few more!

Anklebite: The duration in the stat block and the text do not match.  Given that it's a fairly small penalty, I'd suggest going with the 1 minute duration.  Also, does this have a minimum movement of 5' or 0'?

Flurry Stance: I like this stance, very useful.

Flying Tackle: I'd suggest a minor improvement, since it's a little weak for 3rd lv.  Let the initiator remain standing.  If you think auto-prone for the target is too strong, make it a balance check or the like to let the target stay standing.

Huggin' Stance: Looks a little strong for a 3rd lv stance.  Maybe remove the DR?

Ambush: I like it!  But maybe up the prerequisite to 2 manoeuvres.

Threat Display: Decent, though you could probably make it frightened if they fail the save, and shaken if they succeed.
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Offline bhu

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Re: ANyone up for reviewing some spells?
« Reply #135 on: September 01, 2013, 03:44:49 AM »
Time for a few more!

Flying Tackle: I'd suggest a minor improvement, since it's a little weak for 3rd lv.  Let the initiator remain standing.  If you think auto-prone for the target is too strong, make it a balance check or the like to let the target stay standing.

Huggin' Stance: Looks a little strong for a 3rd lv stance.  Maybe remove the DR?

Ambush: I like it!  But maybe up the prerequisite to 2 manoeuvres.

Threat Display: Decent, though you could probably make it frightened if they fail the save, and shaken if they succeed.

Updated maneuvers

The maneuver prerequisites are based on the Maneuver Level.  They don't require 2 or more a s a prereq till 5th or higher (I modelled it after one of the schools in the book).

How about if i upgrade flying tackle to +5d6 damage? 

For Threat DIsplay: Frightened for 1 minute is a little powerful for a level 4.

I based Huggin Stance off Roots of the Mountain.

Offline Kethrian

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Re: ANyone up for reviewing some spells?
« Reply #136 on: September 01, 2013, 01:36:30 PM »
I'm guessing you modeled it after Tiger Claw, since that's the only discipline that has 1st lv manoeuvres with prereqs.  I had penciled in the prereqs onto the manoeuvres table in my ToB, and you'd be safe putting them as high as half the manoeuvre's level.  It's not really that important, but I figured Ambush was slightly stronger than average, and having a higher prereq would help.

+5d6 damage for Flying Tackle would be better, yes.

I suggested Frightened for 1 minute because the earliest you can get the manoeuvre is 7th level, and it only affects a single creature, which must also be adjacent.  4th lv spells are stronger than that, so it shouldn't be too strong for a 4th lv manoeuvre.  If you're worried, change the duration to 5 rounds instead.

For Huggin' Stance, that's a good point.
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Offline bhu

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Re: ANyone up for reviewing some spells?
« Reply #137 on: September 01, 2013, 02:23:47 PM »
I has modified the maneuvers :D

Offline Kethrian

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Re: ANyone up for reviewing some spells?
« Reply #138 on: September 01, 2013, 08:37:28 PM »
Flurry: Pretty decent for an AoO manoeuvre.

Flying Cuisinart: It actually feels pretty weak for 5th lv.  Maybe add a +10 to tumble for tumbling through peoples' spaces during the charge, and up the damage bonus to +9d6.

Attach: This one's a little weak, too.  Allow being adjacent to the target, remove the special 1-handed weapon rule, and up the grapple bonus to maybe 1/2 the initiator level.

Bitin' the Berries: In order to start the manoeuvre, add either that you have to be adjacent to your target, or that he must be within your reach.  And mention that you deal damage on a successful attack, and that you must exit his space if your attack fails.

Bite the Hand: Pretty nice, though I'd move the tumble check part from the start to where the save is mentioned, otherwise it's a bit confusing to read.

From the Skies: You could probably up the damage to +13d6.  Very nice, otherwise.

Takin' Advantage: Very nice stance.
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Offline bhu

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Re: ANyone up for reviewing some spells?
« Reply #139 on: September 02, 2013, 01:49:44 AM »

Flying Cuisinart: It actually feels pretty weak for 5th lv.  Maybe add a +10 to tumble for tumbling through peoples' spaces during the charge, and up the damage bonus to +9d6.

Do you mean +9d6 against each opponent?

Quote
Attach: This one's a little weak, too.  Allow being adjacent to the target, remove the special 1-handed weapon rule, and up the grapple bonus to maybe 1/2 the initiator level.
  I has revised somewhat.  The one handed weapon bit was adapted from the Stirge's Attach ability and similar attacks.  It's basically you glomming someone when they try to hit you.


Quote
Bite the Hand: Pretty nice, though I'd move the tumble check part from the start to where the save is mentioned, otherwise it's a bit confusing to read.
peek at this again i goofed this one up.  Is fixed now.

[/quote]