Did two 13 hour shifts in the last two days and the thread grew a page an a half.
But to hit up what I recall.
Yeah I meant Dragons of Faerun (DoF) not Monsters of Faerun (MoF). And as mentioned it canonizes the Ratterlyr or however it's spelled. This is the only TD outside of the Gems (which were canonized in Draco) that makes no mention of being a TD and is even entered as a "Dragon, Ratterlyr" yet was reclassified as a TD in a later update.
On one hand, you can say a circle around it saying this is
exactly what you need for be accepted into part of the list of TDs, ALL of it but flight. On the other hand, you can quote the Incarnum's all but spellcasting is still not enough (spells more important than flight?). Either ruling doesn't favor DWK (can never qualify or lacks 95% of the traits for <5%). If the attempt is to invalidate the list, well you know my opinion on bullshit like that and if you weren't such a biaist person you're likely agree that it's error is based on author knowledge of those sideways rule books. But it doesn't matter, because we're already detracting from RAW anyway.
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On Templates, they do not change your race. A Mineral Warrior Red Dragon is still a Red Dragon with all none-replaced abilities (such as flight), a Human Necropoliton still has his Human Bonus feat and bonus Skill Points. The only template that I know if that
is a race is Dragonborn (it's called exactly that in it's chapter). And if you look at it, you lose all racial traits, no Stonecunning and keep your land speed under a heavy load of Dwarves, no Skill Points of Humans, no Trace rest of Elves, etc. It's not hard to understand what entails for the repercussions of altering your Race, for instance a Kobold would lose his Exotic Weapon Proficiencies, Slight build, Natural Weapons, and so on. But all that has changed is his Type, spells do that already kthx.
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Now onto a more direct rebuttal.
Page 4 isn't the only rule in the Draconomicon and it does not meaning your bullshit1.
Advancing can mean Monster Advancement is just one thing I've already mentioned.
More is the other part. "More Abilities" has one and only possible interpretation, you
increased the sum of 'abilities' or the acquisition of new ones as to change the total array of the collection. To increase the value of an ability is not to gain more abilities, simply as that. It's bad English mixed with personal intent to come up with the mockery of a valid ruling that you have.
B.
RULES: DRAGON IMMUNITIES
Every kind of true dragon has immunity to at least one type of energy, as noted in the Monster Manual.
A true dragon ignores the detrimental effects of extreme heat (110°F to 140°F) and of extreme cold (0°F to –40°F). A true dragon in these conditions does not have to make a Fortitude save every 10 minutes to avoid taking nonlethal damage.
All creatures of the dragon type are immune to magic sleep and paralysis effects, also as noted in the Monster Manual.
True dragons develop damage reduction as they age, as noted in the Monster Manual. Damage reduction is a supernatural ability and is ineffective in an antimagic field.
True dragons also develop spell resistance as they age, as noted in the Monster Manual.
You're typical retard goes into that exception based argument so say the immunity to one type of energy is incorrect,
then the ignore the rest of the entry, like you are now. However, I don't like you, I don't like the exception point at all. And fact of the matter is, not only do all TDs gain DR/SR, but it is in fact a rule and that they damn well better. To quote page 4 the one and only rule to what is or isn't a TD is a failure to look at all the rules. Instead you only focus on parts that (don't) agree with you.
In fact, given the desire to be a TD rather than say a Ratterlyr you've kind of doomed your self into requiring Wings as TDs have them not Ratterlyrs, or to become a TD you need Innate Spellcasting where as attempting to qualify for the Battle Dragon it's self would skip spellcasting and so on. You've absolutely set your self up for anything that comes close to "all TDs" (like the MM1's entry) is something you need.
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Now, as Snakeman says, and this is just yet another facet to me. The DWK Kobold's avoidance of physical penalties stems from a Feat, not their Race, not their Template, but a Feat. Nice point, but the best comes from zook1shoe. His rebuttal? Well I consider -1 to Physical scores for +1 Mental to be powerful as spellcaster. That's right, one age teir of three, one certain class type, and very much self inflated interpretation of grossly limited application. It reminds me of all those Tier threads where Giacomle would argue his one Monk build proved that all Monks were Tier 1.