As to balance...hard to explain. Balance in between the characters, yes...but not Balance-as in between the classes. Player balance, not character balance. Some of my players have very mechanically powerful characters, but they play as a member of a group, and so, it really doesn't matter. I am concerned that players will use loopholes with materials and I may not notice them until they are already in play, and it's not imbalancing because of malice. It's imbalance as a joke. Our best optimizers are those who offend the least. They know the rules. However, introducing new rules and mechanics will start the beginning of a round of stretching, and min maxing to see how far the system can go( not something I'm necessarily against in the right game). Once they've learned it, the min maxers are fine.
There are two however, who have been known to deliberately misinterpret the rules. One of them we can't get rid of, and he's been temper tantrum-y, and the second acts as a valve on one of the last remaining players, so he usually just gets chastised, but the one with the tantrum seems to be getting to him. Which is a shame. Introducing a new mechanic to them would be a disaster, somewhere along the lines of trying to stop an avalanche with my bare hands. Since I can't ban one of the two, its simpler to just stick with what we know and are comfortable with. I'd also rather ban books than players. As much as I *love* gaming....people and friends are a bit more important.
Banning in and of itself, as I have stated a few times, is my way of not having to argue and analyze. ToB is specific as it is a new mechanic that I'm not certain how it will interact with everything else we have actively available. I don't have the time to analyze it because we simply have too much already. We found out about it later, so we haven't had the time to go over it, and we don't have a copy.
I am in favor of banning when it helps keep a game constructive and pleasant. When the source causes more headaches than it solves (this is again a personal matter), and when it doesn't fit the game (flavor, alignment, etc). Of course I am.
I am also in favor of people playing the game with whatever rules they want, whatever rules they don't want, however they want in order for everyone to enjoy themselves. I also don't think I have the right to tell anyone how to/not to.
I am merely defending my personal right to ban the book at my personal table. I am hardly insisting anyone else do so. I am defending my personal right as a DM to make, that my players seem to be okay with. I'm not planning on running a convention game and refusing materials to whomever sits. I have a single table I cater to, and we all agree on our rules.
I don't think anyone else should ban it. I don't decry those who choose to use it. I wouldn't even have a problem if someone else should choose to use it in a game I play in.
I don't think my reasons for banning it are unreasonable, and neither do my players... why then, should it bother anyone else? I am willing to entertain reasonable arguments about its merits, but the classification of "reasonable" does not throw into question my ability to GM, but rather focuses on the constructive uses of the book itself.
I ban the book because I am unfamiliar and uncomfortable with it. If I was neither, I wouldn't ban it. If it is such a wonderful book, then do enlighten me with constructive observations.. I love a good debate, but I believe the discussion here ran off that track a few times, either through temper, perceived offense or merely impassioned beliefs (in some ways it's quite encouraging to see folks who enjoy gaming so much... makes me feel less isolated
)
I admit that ToB may be a good way to help martial characters; however, I submit that we already have a means to do so.
I admit that the book is quick to learn, however I submit that the book itself is but a fraction of what I need to run it properly.
I admit that I am somewhat offended and being defensive, however, I submit that insults have been voiced and I felt the need to defend myself.
I admit that my defensiveness is not helping, however I submit that my personal choice is not a matter that is deserving of attacks.
I admit that the matter is indeed up for debate, however I submit that we should probably be more constructive than condemning.
I admit that banning is a hot topic, however I submit that I have admitted mine is a personal choice, at my table, and thus, affects noone else.
I admit that I started it by claiming to ban, however I submit that the question was: "what do you ban at your games and why?" not "Do you like banning?"*
(*No, I don't, but it's a patchwork solution that works until I can come up with something better.) (edit: I said above I am when it helps...this is another way of saying the same thing; in favor when it's what works..but I acknowledge that it's a bad solution that doesn't really "work" that well)
We're intelligent, cogent people, I'm sure we can discuss merits without getting worked up. I apologize, but the "lazy DM" comments set me off early, and coloured what I saw as attacks on my comprehensive capability. If this is not the case, I humbly apologize.
I still stand by my right to ban something I don't understand, own, or feel comfortable with .. so there
Edit2: also I do tend to jump subjects so I apologize if I seem broken up...I tend to assume folks can follow me...it's a very bad habit, though, to be fair, I only seem to fall into the habit with folks who I think are capable of following...usually my professors and folks with letters after their name. It's a compliment really...