Author Topic: We've been wrong about CharOp and Min/Max the entire time.  (Read 10294 times)

Offline whitetyger009

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Re: We've been wrong about CharOp and Min/Max the entire time.
« Reply #20 on: June 20, 2012, 04:48:28 PM »
stupid question time.

what is "Poe's Law"

Offline Pencil

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Re: We've been wrong about CharOp and Min/Max the entire time.
« Reply #21 on: June 20, 2012, 04:53:26 PM »
http://www.giyf.com/

sorry I just had to...
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Offline RobbyPants

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Re: We've been wrong about CharOp and Min/Max the entire time.
« Reply #22 on: June 20, 2012, 05:08:07 PM »
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Offline awaken_D_M_golem

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Re: We've been wrong about CharOp and Min/Max the entire time.
« Reply #23 on: June 20, 2012, 08:05:38 PM »
Oh right, Poe's Law.


Hey, the Soulknife can go Pun-pun too,
so it's gotta be overpowered ; you knew this already.

All Hail the Soulknife of Pun-pun ...  :bow
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Offline JohnnyMayHymn

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Re: We've been wrong about CharOp and Min/Max the entire time.
« Reply #24 on: June 21, 2012, 03:12:41 AM »
http://www.giyf.com/

sorry I just had to...
Lol haven't seen that one, this is my favorite though http://lmgtfy.com/?q=Poe%27s+Law
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Offline Wrex

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Re: We've been wrong about CharOp and Min/Max the entire time.
« Reply #25 on: June 21, 2012, 03:14:46 AM »
Oh right, Poe's Law.


Hey, the Soulknife can go Pun-pun too,
so it's gotta be overpowered ; you knew this already.

All Hail the Soulknife of Pun-pun ...  :bow

The soulknife is OP in d20 modern. Granted, the "Battlemind" is also a full manifester.....

Offline Chrononaut

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Re: We've been wrong about CharOp and Min/Max the entire time.
« Reply #26 on: June 22, 2012, 02:34:11 AM »
If a class cannot at some point shoot bees out of something into another thing, it's not broken.

Caveat: Upon closer inspection, summon swarm despite being on every T1's list does not actually summon bees.

This must be rectified somehow.

It's kind of funny his rant about the Knight in contrast

Wizard: "oh, that guy just attacked the person next to me? I'll use celerity to go into matrix bullet time and summon an elemental monolith which will suck him up, DC 37 Fort or be blown away."
 "oh, that boulder landed on me for 680 damage? My indomitability spell prevents my HP from dropping below 1. Assuming the boulder dispels my contingent resilient sphere first, of course."

Offline darqueseid

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Re: We've been wrong about CharOp and Min/Max the entire time.
« Reply #27 on: June 22, 2012, 02:53:52 PM »
This has to be an epic troll, everything he referenced is so UNDERpowered there's no other explanation.

The only thing I saw that was even remotely "powerful" on his list was psionics, and even thats not tier one except for that one certain character option. 

I about lost it when he said being able to do 10d6 dmg at range AND being strong in melee is too OP...

Offline Bozwevial

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Re: We've been wrong about CharOp and Min/Max the entire time.
« Reply #28 on: June 22, 2012, 03:20:06 PM »
Wizard: "oh, that guy just attacked the person next to me? I'll use celerity to go into matrix bullet time and summon an elemental monolith which will suck him up, DC 37 Fort or be blown away."
 "oh, that boulder landed on me for 680 damage? My indomitability spell prevents my HP from dropping below 1. Assuming the boulder dispels my contingent resilient sphere first, of course."
Or just abrupt jaunt out of the way from even earlier on.
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Offline Chrononaut

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Re: We've been wrong about CharOp and Min/Max the entire time.
« Reply #29 on: June 23, 2012, 07:16:28 AM »
I was being generous and assuming the DM, not the wizard, was in control of the narrative. :P