Author Topic: Would like help equipping and optimizing a 10th level Dwarf Cleric  (Read 3598 times)

Offline Agnostic Paladin

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I'm building a dwarf cleric as a replacement character for a game that I recently joined. (My wizard got squished trying to be a hero)

Stats are very high; total score of 89 at first level, set however I want. Obviously I want to max Wis and dump Dex. Not totally sure how low I want to go on Int, or how high to go on Str and Con. I'm inclined to go
Str 18
Dex 10
Con 14 (16 from Race)
Wis 18 (20 from levels)
Int 14
Cha 15 (13 from Race)
and then possibly boost Cha to 16 or 18 with gear for more Turns.

I get the impression from the handbooks that DMM is considered pretty much mandatory, but it seems only marginally useful with the high feat cost and low total turns per day. Still, DMM & Reach Spell seem potentially life saving for in combat buffs or heals.

Morthamor Duin is the only Dwarven god I could find with Travel as a domain, which is not bad, since he also has protection, which I'll dump for Protection Devotion.

I'll lose a fourth level slot for Pool of Healing.

Feats:
Travel Devotion
Reach Spell
DMM
Inscribe Rune (intending to go Runecaster, fits thematically as we're playing Rise of the Runelords)

(I've only recently come around to DMM & Reach Spell. I was originally going to take Shielded Caster & Ancestral Knowledge with those feats as well as a single level dip into Church Inquisitor to get the domain which would be dropped for Knowledge Devotion. If that's actually better overall, or if there's a some other low power metamagic that will serve me better than Reach, I'd love opinions.)

Equipmentwise, I don't have any really strong ideas; I simply haven't seen most of what's been put in the game over the years. Metamagic rods seem like a decent idea; a lesser reach rod would be equal to DMM & Reach Spell in uses per day without the feats, for example.

Offline darqueseid

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Re: Would like help equipping and optimizing a 10th level Dwarf Cleric
« Reply #1 on: June 22, 2012, 04:33:18 PM »
DMM: persist isn't available?  does the DM consider that too cheesy? 

DMM: quicken?  is usually a sub-optimal replacement.

I'm not actually a fan of DMM other than those two.  the feat requirement is too high as you mention....

Offline Agnostic Paladin

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Re: Would like help equipping and optimizing a 10th level Dwarf Cleric
« Reply #2 on: June 22, 2012, 04:40:59 PM »
I'd need to burn seven turns to power a persist wouldn't I? Still, I'm sure that there's a fifth level buff spell that'd be worth it. Adds another feat tax though; I'd have to give up my Travel Devotion to get it and ten rounds of extra moves seems really damned useful.

Is DMM: Quicken even legal? DMM as I understand it is effectively a spontaneous act - you don't prepare them as Metamagiced spells, you just power them up at the time of casting & Quicken specifically says that won't work with Quicken because metamagicing spells turns it into a full round action.
Misunderstood what was meant by spontaneous in that section; not being able to quicken cures isn't that big a deal. DMM: Quicken seems more attractive now that I've been thinking about it more.

Our DM will let almost anything slide if you can support it with the text as written.
« Last Edit: June 22, 2012, 11:40:53 PM by Agnostic Paladin »

Offline Jackinthegreen

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Re: Would like help equipping and optimizing a 10th level Dwarf Cleric
« Reply #3 on: June 22, 2012, 04:49:12 PM »
Which version of Cleric are you using?  If you want free Knowledge Devotion, Cloistered Cleric is a good fit and provides a lot more skill points.  The tradeoff is poor BAB (fixed with Divine Power) and only light armor proficiency, which might not be a big problem actually.

Have you looked at The 3.5 Cleric Handbook?  There's also The Cleric Prestige Class Guide.

The main reason DMM is considered mandatory is for Persist.  Apply it to Divine Power and you're smashing things as good as or better than a pure Fighter.

Healing in battle tends to be a poor option, but if the campaign you're going into is set up such that it is more beneficial to use than taking down the enemy, great.

What material is available, by the way?  3.5, 3.0, Dragon Mag?  Are there any house rules in effect that will change things up for you?

Take a look at Libris Mortis for the Nightsticks.  It's up to the DM whether they stack, but get one even if they don't.  7.5k for 4 turn attempts is golden.

Offline Agnostic Paladin

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Re: Would like help equipping and optimizing a 10th level Dwarf Cleric
« Reply #4 on: June 22, 2012, 04:59:35 PM »
Anything 3.5 is usable. If it's from a Dragon mag, I'd probably want to bring a copy of the text to the table. I was figuring on going with a standard heavily armoured cleric, but I'll admit that the persistent Divine Power cloistered cleric is tempting now that you've pointed out exactly why that's useful. It could certainly be interesting to play with some of the light armour magic items (or even non-armour magic items with a monk belt) instead.

Healing in battle has been pretty much mandatory for us; we've been getting kicked around by most of what we're encountering. The DM is upping the encounters (or we're much further in the path than we should be for tenth level) and adding (levelled) stuff as well.

I'll definitely be taking a nightstick; one way or another, those turn attempts will be needed to power something.

Offline SorO_Lost

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Re: Would like help equipping and optimizing a 10th level Dwarf Cleric
« Reply #5 on: June 22, 2012, 04:59:51 PM »
Class Boosters.

Always hit that on top of the appropriate handbook. For instance I listed pretty much every Turning based item in D&D in the Cleric section, so if you're thinking 7 uses is pretty hard to obtain, you're in for a shocker...

Offline awaken_D_M_golem

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Re: Would like help equipping and optimizing a 10th level Dwarf Cleric
« Reply #6 on: June 22, 2012, 05:01:13 PM »

Stats are very high; total score of 89 at first level, set however I want.


Looks like your home game is not using Point Buy.
Getting really high base stats is very easy this way.
As a for instance:
s 10 , d 10 , con 10 , i 10 , w 39 !! , cha 10

 :o
Your codpiece is a mimic.

Offline Agnostic Paladin

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Re: Would like help equipping and optimizing a 10th level Dwarf Cleric
« Reply #7 on: June 22, 2012, 05:10:24 PM »
It's not point buy, and they still have to be legal stats.  :P

Offline Agnostic Paladin

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Re: Would like help equipping and optimizing a 10th level Dwarf Cleric
« Reply #8 on: June 22, 2012, 05:11:05 PM »
Class Boosters.

Always hit that on top of the appropriate handbook. For instance I listed pretty much every Turning based item in D&D in the Cleric section, so if you're thinking 7 uses is pretty hard to obtain, you're in for a shocker...

Thanks SorO; I hadn't seen that link before. Reading it now.