Author Topic: Ultimate Magus - Augmented Casting Clarification  (Read 2204 times)

Offline stallcount

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Ultimate Magus - Augmented Casting Clarification
« on: July 12, 2012, 12:22:32 PM »
I was wanting a bit of clarification, as I have seen some blasting based builds using Ultimate Magus.

Augmented Casting essentially means you can only ever have 1 meta-magic attached to any spell you cast with it correct?

Thanks for the help!

Offline linklord231

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Re: Ultimate Magus - Augmented Casting Clarification
« Reply #1 on: July 12, 2012, 05:21:32 PM »
Yes.  "You can't use this ability to augment a spell already affected by a metamagic feat."
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Offline Artur Hawkwing

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Re: Ultimate Magus - Augmented Casting Clarification
« Reply #2 on: July 13, 2012, 11:55:13 AM »
Great question. I'm playing a wizard/beguiler/UltMag PC right now.

It doesn't mean you couldn't build a normal metamagic stack once you gain high enough spell levels. This is a quite useful class for that purpose...keep grabbing those metamagic feats since you can uberpower Augment your spells early on with just one feat (Quickened Wall of Force FTW!), and later on you stack the same metamagic effects per normal casting.

I don't recall if it specifies that you cannot use metamagic rods with augmented spells...my group has a gentlemen's agreement that it cannot.
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