Author Topic: Video Game discussion  (Read 299122 times)

Offline Kuroimaken

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Re: Video Game dicussion
« Reply #600 on: December 08, 2012, 10:17:15 AM »
I believe this is relevant to the thread.

Fear of Multiplayer

I am a man who plays alone
In the corner of my dark room
At night on the eve of a holiday

I keep my console off the net
So that they won't find me yet
No matter what the time of day

Fear of multiplayer, fear of multiplayer
I have a hacked console and I don't wanna be banned
Fear of multiplayer, fear of multiplayer
My level 80 paladin is about to get canned

Have you run a matchmaking room
And you were owned by a cheating noob
When you were playing online?
Sometimes you're frustrated with that loss
Two hours online for naught
When everyone's won but you?

Fear of multiplayer, fear of multiplayer
I have a hacked console and I don't wanna be banned
Fear of multiplayer, fear of multiplayer
My level 80 paladin is gonna get canned

Have you played a game that was so great
You wanted to share it with your friends
But none of them wanted to buy it?
Doesn't matter if it's an action game
It's not about what they'll play
They just don't wanna play with you!

Fear of multiplayer, fear of multiplayer
I have a hacked console and I don't wanna be banned
Fear of multiplayer, fear of multiplayer
My level 80 paladin is gonna get canned

(8x)
Fear of Multiplayer, Fear of multiplayer

When I'm playing in my dark room
I am a man who plays alone...
Kami darou ga akuma darou ga, ore no michi ni tateru mono NASHI!!

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Offline linklord231

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Re: Video Game dicussion
« Reply #601 on: December 08, 2012, 12:36:40 PM »
In case anybody is interested, Star Wars: the Old Republic just went Free to Play.
I just started an Imperial character on the Harbinger server, if anyone wants to play too.

On a semi-related topic, is there a game that enough of us play to have our own guild/private server/whatever?
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Offline Nanshork

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Re: Video Game dicussion
« Reply #602 on: December 08, 2012, 12:42:22 PM »
In case anybody is interested, Star Wars: the Old Republic just went Free to Play.
I just started an Imperial character on the Harbinger server, if anyone is interested.

On a semi-related topic, is there a game that enough of us play to have our own guild/private server/whatever?

That happened a few week ago.   :P

However, in my opinion it looks like the crappiest free to play ever.  Example: Free to play players gain less experience, don't gain rest XP, and can't equip most of the highest tier equipment.

Offline ariasderros

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Re: Video Game dicussion
« Reply #603 on: December 08, 2012, 12:45:11 PM »
@ Kuroimaken
What is the tune that song is supposed to be sung to?
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Offline linklord231

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Re: Video Game dicussion
« Reply #604 on: December 08, 2012, 12:49:02 PM »
In case anybody is interested, Star Wars: the Old Republic just went Free to Play.
I just started an Imperial character on the Harbinger server, if anyone is interested.

On a semi-related topic, is there a game that enough of us play to have our own guild/private server/whatever?

That happened a few week ago.   :P

However, in my opinion it looks like the crappiest free to play ever.  Example: Free to play players gain less experience, don't gain rest XP, and can't equip most of the highest tier equipment.

You, sir, are correct.  Man, I had no idea just how much they gimped the game for Free members  :shakefist
I'm not arguing, I'm explaining why I'm right.

Offline Nanshork

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Re: Video Game dicussion
« Reply #605 on: December 08, 2012, 01:09:35 PM »
In case anybody is interested, Star Wars: the Old Republic just went Free to Play.
I just started an Imperial character on the Harbinger server, if anyone is interested.

On a semi-related topic, is there a game that enough of us play to have our own guild/private server/whatever?

That happened a few week ago.   :P

However, in my opinion it looks like the crappiest free to play ever.  Example: Free to play players gain less experience, don't gain rest XP, and can't equip most of the highest tier equipment.

You, sir, are correct.  Man, I had no idea just how much they gimped the game for Free members  :shakefist

I used to work for Bioware Austin (where they make SW:TOR).  I do not have the highest opinion of them as a company. 

Offline Jackinthegreen

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Re: Video Game dicussion
« Reply #606 on: December 08, 2012, 03:50:08 PM »
I bought a lot of games and I can't play most of them because my laptop is so crappy.   :shakefist

Yup, I have a couple of those.  Dead Space and The Witcher mainly.  For $5 each I'd say it was good even though I can't play them on this laptop.  Just another bit of motivation for me to get a job and get a new computer that can do all the shit I really want it to do.

I just finished the campaign for Torchlight 2 and am poking around the maps.  So far I've had some close calls but making my engi a tank has turned out fairly well.  I'm going to lament having to upgrade away from the Axe of Throwing though. T_T  such a fun weapon though it does have targeting issues.
« Last Edit: December 08, 2012, 03:54:39 PM by Jackinthegreen »

Offline Kuroimaken

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Re: Video Game dicussion
« Reply #607 on: December 08, 2012, 06:29:15 PM »
@ Kuroimaken
What is the tune that song is supposed to be sung to?

I thought it was obvious.

Missing  a part though.
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Offline Unbeliever

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Re: Video Game dicussion
« Reply #608 on: December 12, 2012, 09:55:37 AM »
...
I used to work for Bioware Austin (where they make SW:TOR).  I do not have the highest opinion of them as a company.
Bioware seems to have done everything they can to burn all the good will and reputation they had accumulated over a few years. 

Offline Kuroimaken

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Re: Video Game dicussion
« Reply #609 on: December 12, 2012, 11:02:10 AM »
They should take a leaf off of Sega's notebook.

Picture perfect example? Phantasy Star Online 2.

Whole game's free to play. Only things you pay for are possibly costumes, room accessories (if you want a room), or setting up your own store to auction off items. Even so, those can all be obtained randomly or through one of their many, many promotions.
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Offline brujon

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Re: Video Game dicussion
« Reply #610 on: December 13, 2012, 02:15:01 AM »
They should take a leaf off of Sega's notebook.

Picture perfect example? Phantasy Star Online 2.

Whole game's free to play. Only things you pay for are possibly costumes, room accessories (if you want a room), or setting up your own store to auction off items. Even so, those can all be obtained randomly or through one of their many, many promotions.

That's one model of business... But it's also one that doesn't bring in a lot of revenue. It's good to attract new consumers, but it's bad for generating profit.

The only people that will spend money on a model like this, are people that are enthusiasts about the game, but when the game has only really come out, there aren't many enthusiasts. So the game takes a while to really start generating more revenue than what was put into it for development, plus monthly costs of maintaining staff, servers, etc...

But, it's a really good model to attract new costumers! People who have never heard about the game can try it out, see if they like it, and possibly bring more people in. But, that also increases server load, which overtime accumulates and forces the company to upgrade hardware, hire more personnel, set up new servers, and the costs go up...

They probably have this all figured out with algorithms for how many people are actually going to spend any money, how much money each will spend on average, etc...

But the most profitable & stable way, is the WoW way: monthly subscription. But that requires a rather large pre-existing fanbase. Which means you need a profitable title/franchise of game, and a company that's already well known for making good games, so people will jump in on the boat. They have it figured out exactly how much a gamer "costs" the company individually, and they charge above that, so they have a clear cut profit on every single person playing their game, plus added revenue from "special" stuff, etc...

What every game company wants to do, is get big enough, so that they can replicate the WoW miracle.

The problem with selling items to keep the revenue up, is that you have a pressure to release new content. Constantly. Otherwise the sales eventually drop, and the game stops making money. TF2 is a perfect example for this. Every other week, they're releasing new hats, new weapons, new everythings. Constant new content is released, and people buy them, and trade them, and the game makes money. But that can create balance issues, which in turn doesn't go well with the fanbase (especially when you disturb the balance between F2P players and P2P players.)

But on the other hand, if you don't give the people who pay *something* to differentiate them from the people who don't pay, then they won't be inclined to spend any more money on the game. So the game has to play on the psychology of their players. And they actually have people who are paid to do just that. They research their target market. They discover what they want, what's the turning point for balance for them, etc...

But eventually, releasing new content creates bloat, and bloat is bad for the game, too, because it detracts new players from joining in. There's so much stuff to get, they feel overwhelmed, and feel like they can't possibly reach the top. Unless you create the illusion that they can, either by scrapping earlier content, or by phasing it out of use, by making the newer stuff so much more useful that it effectively replaces the previous content. But that enrages the people that spent money on them!

So people come up with selling XP boosts, and other in-game advantages that aren't represented in the game as anything other than a one-time statistical boost to an aspect of your character. This differentiates P2P from F2P but disturbs the balance possibly more than just selling specific items that are obtainable normally through quests and other such in-game means. It avoids bloat, but exacerbates another problem, which is polarizing the community. Which is something you want to happen, but want to control, so that it doesn't create a divide between the two player bases, especially since it's the free one that's creating a game environment in which the paid players can flourish, most of the time.

It's a constant game of tug-of-war in the business model where you sell items and content for the player, whereas in a monthly subscription type business model, you avoid the issue altogether, and only have to please the community by keeping the game bug free, and releasing new content periodically that doesn't disturb the balance too much.

Basically, monthly subs avoid a hell of a lot of issues that are inherent in the other profitable F2P models. The other viable F2P model actually relies on server traffic to generate ad revenue, and sponsors for the game, and product sales that aren't directly related to the game itself. But that is only viable for games that don't require a rather large maintenance and/or didn't require a large enough upfront cost for development. This means simpler games, like most flash ones, and games that have older graphics, and games that are already obsolete or phased out. Like City of Heroes, Lineage 2, and a ton of other games that went F2P after being P2P for quite a while.

It's pretty hard to choose either model, and there's a ton of variations in between. SW:TOR is just a particularly bad example of polarizing the community too much, whereas WoW is a particularly good example of a successful monthly-pay subscription model.

Me? I'm a cheap bastard, so i prefer the business model that caters to me the most, which is the one used in many Airia games. What they sell is basically time. XP Boosts, gold boosts, and what have you... You spend money on the game to play the game for less time. It doesn't actually make sense to me, but there are many overachievers in the game world who just care about being the strongest, so i say, let them. It's free, you can do whatever the hell you want, stop playing any time, and the people who pay are relatively happy with their virtual achievements. But the company doen't profit too much from any given game... So that's why Airia Games have so much games being released and maintained. I fully expect them to bite the bullet any time soon, because it doesn't seem like a sustainable business model. Sooner or later, they'll have to can a bunch of games that aren't turning a profit anymore, and then the community won't be terribly happy with them.
"All the pride and pleasure of the world, mirrored in the dull consciousness of a fool, are poor indeed compared with the imagination of Cervantes writing his Don Quixote in a miserable prison" - Schopenhauer, Aphorisms: The Wisdom of Life

Offline Kethrian

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Re: Video Game dicussion
« Reply #611 on: December 13, 2012, 02:35:04 AM »
I picked up the beta of Don't Starve a few days ago.  It's got an amazing art style that has a Tim Burton-esque feel to it, and the gameplay is surprisingly fun and addictive.  Your character basically just wakes up in the middle of nowhere, and a sinister looking man basically just tells you to survive for as long as possible, then vanishes.  You have to begin harvesting supplies and food, and you have a list of things you can build to help you survive longer.  Night time is scary, as everything goes completely dark, and there are things in the dark that will kill you, so you have to build a fire and stay in the light.  Another benefit of the fire is that you can cook foods, so they will fill you up more.  And later, you can build a science machine, which basically just breaks down any item you give it, and in return you get research points.  30 points are the minimum needed to unlock new gear you can make, and can go as high as 200 points.  Also, you have new difficulties showing up over time, such as wild hounds which attack you, starting around day 6 or so.  And then there's the tree guardians!  Thankfully, you can pacify them by planting new trees nearby.
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Offline Kuroimaken

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Re: Video Game dicussion
« Reply #612 on: December 13, 2012, 09:02:24 AM »
Actually, Brujon, SEGA's doing a pretty good job of reeling in the cash (not at WoW levels, but still). They have a number of partnerships with other companies and they pretty much share a cash pool. For example, the game has a net cafe system in which for every minute you play within a net cafe (which in Japan is a place geared towards serious gaming), you gain a point in-game. You can then cash-in said points for items in-game.

They also place rather inobtrusive ads during the loading screens and have a bit of merchandising inserted discreetly here and there (items related to other games and brands, and so on). It's actually generating quite the profit for them, enough that SEGA has been able to produce some fairly decent games of late.

Heck, I'm willing to support them based on the fact they don't milk the DLC cow alone. SEGA games typically have little to no DLC.
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Offline brujon

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Re: Video Game dicussion
« Reply #613 on: December 14, 2012, 03:46:43 PM »
I never said that business model wasn't profitable... It just isn't profitable in the same level of the monthly fee one... But it's a pretty clever idea, partnering up with lan houses.
"All the pride and pleasure of the world, mirrored in the dull consciousness of a fool, are poor indeed compared with the imagination of Cervantes writing his Don Quixote in a miserable prison" - Schopenhauer, Aphorisms: The Wisdom of Life

Offline Kuroimaken

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Re: Video Game dicussion
« Reply #614 on: December 14, 2012, 06:08:18 PM »
It's worth noting that Blizzard is printing money with WoW because, quite frankly, what they're selling is the game equivalent of crack cocaine at 15 bucks a month. It's a business model that works primarily due to their huge userbase, and also some microtransactions on the side (plus they charge for an expansion now and then). It's also costly to mantain due to their server load and manpower (it takes quite a lot of people to keep their servers running 24/7 when they take in connections from the equivalent of a fairly large metropolis).

In other words, Blizzard could do it because they already had quite a bit of money AND a large playerbase to begin with. Pretty much anything they churned out at that point would've turned a good profit - by using the most addicting reward mechanics they could find, they increased that profit a thousandfold. It's nothing to be proud about.
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Offline oslecamo

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Re: Video Game dicussion
« Reply #615 on: December 14, 2012, 06:12:37 PM »
Well, it allowed them to take their time polishing SC II so I can forgive them that (poster never payed for Wow :p).

But yeah, PSO II's the best free MMO I've ever played by several miles. Now if I just hadn't so few time for games and Skyrim to finish and SC II ladders to climb... Gods I've been playing Alpha Gaiden for years now and still didn't finish it! And I've also got a FF VI save file looking at me with puppy eyes...
« Last Edit: December 14, 2012, 06:18:17 PM by oslecamo »

Offline Kuroimaken

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Re: Video Game dicussion
« Reply #616 on: December 14, 2012, 06:32:26 PM »
I know that feeling. I've got a lot of time on my hands now and I don't know where to start.

Speaking of PSO2, osle, I think you deleted me off your friendlist or something, I never saw you on again.  :P
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Offline oslecamo

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Re: Video Game dicussion
« Reply #617 on: December 14, 2012, 06:40:12 PM »
Alas that's because I literally hadn't time to play PSO 2 on the last months, the only online thing I can afford to play right now is the ocasional SC II match. I just know that if I boot up PSO2 I'll end up staying hooked for hours in a row and that's something I simply cannot afford due to studies right now. Hopefully next February I'll finally be able to catch up with it once the exams are done and over.

Offline Halinn

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Re: Video Game dicussion
« Reply #618 on: December 14, 2012, 06:42:20 PM »
Speaking of Blizzard and money, I wonder how profitable Diablo 2 has been when looking over its lifetime. I mean, it's sold a large amount of units, but those servers and the paychecks for people working on patches etc must've added up to a lot over the years, and there's only been one expansion to add to the revenue stream from that game.

Offline Jackinthegreen

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Re: Video Game dicussion
« Reply #619 on: December 22, 2012, 11:36:34 PM »
Just bought Psychonauts today.  All I can say is:  :cool