I was just looking over that Dancing Fox school. Holy crap, some of those maneuvers are powerful... and I'm having a hard time imagining how some of them work. Like this stance:
Braggart's Bravado -- Dancing Fox, Stance
Level: 3
Prereqs: 1
Range: 30 ft.
You have an exceptional ability to inspire allies and distract foes.
As a Move action you may make a Perform check each round. Each round, before your next action, you or an ally within range can use the result of your Perform check in place of rolling one saving throw.
How the heck does that work, fluff-wise? And... crap that's some powerful stuff, right? As written, I guess it precludes you from moving, so you'll be limited to a standard action attack per round while using it, but still... substitute a skill check for a save, for yourself or an ally?
Against something with a really nasty single-target attack, like a bodak, this could equal a pretty much guaranteed win against something that would normally be quite scary.
And then there is a boost that acts like Mirror Image, and a counter that gives you concealment. Very nice!