Don't mean to thread derail
It's a little too late for that. >.>
Let's see if we can't get back on topic, though.
From the fighter archetype "Dragoon," published in Ultimate Combat
Leaping Lance (Ex): At 15th level, a dragoon and his mount suffer no armor check penalty on Acrobatics checks while mounted. When charging, a dragoon may jump from his mount toward his target. If he jumps 10 feet, his charge modifiers on attack rolls and to AC are doubled and he is still considered mounted for lance damage, mounted combat feats, and so on. This ability replaces armor training 4.
I mean it's awesome, but seriously? Jumping off a mount to impale someone with a lance is allowed, but attacking them with it multiple times is banned for "realism?"
From the Ultimate Combat section on vehicles:
Boat Speeds Understand that I fully accept the lack of realism, but sometimes I simply wish that there was a minimal amount of effort put into making certain things make sense. For example, the speeds of boats as they are listed in the Ultimate Combat.
e.g.
Galley 180 ft./round (current) or 60 ft. (muscle)
Longboat: 120 ft./round (current and muscle) or 30 ft./round (muscle)
1. Both of these types of ships had sails, yes, but especially the first one was primarily powered by muscle and oars, not sails. Especially not with only 1500 sq. ft. of sails for a Galley that uses 140 rowers to move it.
2. Those speeds aren't just fast, they're something that American ship-designers would be proud of in the mid-nineteenth century.
CLIPPER ships did not achieve 18 knots (10 ft/round ~ 1 mph ~ 1 knot) on a regular basis, let alone a Trireme!
Also, ship statistics aren't all that useful if you don't provide the height of the ship along with the length and width. It's not like they're 3 dimensional objects or anything.