Okay, I've ran into a small problem. In most places in my setting, even the most benign necromancy is almost universally considered morally questionable at best. This is pretty ingrained into the setting, and would be quite difficult to remove. For most villains, this isn't a problem, this one is has to deal with other nations and people, so such a blatant example as hordes of the shambling dead are going to be problematic. Invasions by most of the civilized nations in the local setting does tend to cause problems. Subtler necromancy is fine, but
So, is there a different way to get similar power and levels of sheer awesome via mind control, golems, summons(Temporarily summoned demons are much more discrete than hordes of undead), or so on? I'm currently looking at an artificer to make golems, and go all Batman in combat, but that seems kinda... plain. Same with the commoner build I've been looking at. Boring to the more metagamy players. I can make the necro-dude work, but it'd be difficult, and I'd rather, if possible, use a more setting-compatible build.