Meh. It's +1 to hit and damage, MAYBE +2 if you get a 20 or so. It's a nice feat, but not busted.
Exactly. It would now say, "Take this feat for +1 to attack and damage. Possibly 2 or higher if you roll well and have good intelligence."
I didn't say it became broken. But that's infinitely more powerful than it is right now.
Meh. Not really. Maybe a little.
Except Golems look nothing like animated statues.
And people actually use the animated spell template?
Uhh... says who?.
Golems, particularly stone and iron ones, can look like whatever the hell the creator wants, including plain old statues.
Flavor text, my friend. Golems have a "Humanoid body" made out of whatever. Their gear is also very specific. A stone golem is the ONLY one that has any real leway, and even then, sorry, it's still pretty limited. It is a humanoid chunk of metal or stone, maybe wearing armor, and maybe wielding a sword. That's it. Period.
And yes, I use that template often. Animated sleet storms are quite fun.
I hate that template so much.
Looking at the helmet?
Nope!
And yes, the petty warlord who has an abundance of cash and a lack actual power is going to do everything he can to make his army look as menacing as possible.
No warlord would bother. If he's strong enough to animate enough minions, he's got better things to animate, and, ignoring that, he could just hire, what, 3 sergeants and 30 wartrolls a day, per skeleton he's equipping. And these trolls can do a lot, rather than flail around uselessly, like a bunch of 1 or 2 HD skeletons.
Floating mercenaries, if he's got enough money to fund that kind of purchase, is much more effective.
And to everyone: Don't be silly. Stop confusing fluff with mechanical benefits.
Why? Crunch is far more important here.
Rolling knowledge isn't just identifying a creatures type, it's also knowing what that type is as defined in game terms.
There's a difference?
Everyone looks at a skeleton and knows it's the walking dead. Everyone knows what a cow is (seriously, come on now). No one knows automatically how many hit dice the cow has, how much damage it does with a gore attack, or that it can trample. That's what Knowledge Nature is supposed to tell you.
Sorry, but you're wrong. Without ranks in Know:Religion, you DON'T know that an animated skeleton is actually dead, nor do you know that that flying thing up there with gigantic claws and fangs, and is breathing fire can hurt you. The rules just work that way.
And frankly, no commoner should be capable of looking at the far field and running into town screaming, "Look out the cloud giants are coming!"
So? He should be able to tell the gargantuan, green, upright storm giants from the hunched-over, large, unhuman-ish ogres. Simple fact.
Like any other normal person of little to no formal education who doesn't play table-top role-playing games, they are going to look at any humanoid shaped creature more than 9 feet tall and scream "Giant!"
But there are enough obvious physical distinctions, ogre is much more likely.
When you ask them to be more specific you'll get, "Big Giant!"
Okay, so do they call horses "Small elephants?"
Knowing the difference between an ogre, a hill giant, and a troll is exactly what the Knowledge skill is supposed to represent. Untrained skills are things that a normal person could reasonably figure out on his own without formal instruction. (And before you even say it, yes, of course someone with nothing better to do could eventually make a journal of all the differences he noted between all the types of things he's fought that were bigger than he is, but that's far beyond the scope of the discussion).
So, you're saying that Aaarrghhhhh, Giant Slayer, the great Orc who's killed hundreds of giants, can't tell the difference between ogres, smaller, weaker, and not gigantic-hurty-painy-rock throwing one, versus fire giants, the big, red, burny, rock throwing ones, or the big, GREEN, rock-throwing ones? Yeah, no.
Three observations.
A. Who said a commoner doesn't have ranks in Knowledge(nature)?
Because they only have 2 skill points a level, and being a simple farmer requires, what, Profession:Farmer and Handle Animal, and that's not counting any other skills it really should have?
B. "Identify" hardly means name that creature if any of the monster lore entries have any rules relevance at all.
Sorry, bro. Rules beg to differ.
C. It's the Spot skill that tells you the armless eight headed creature with wings and on fire is, well an armless eight headed creature with wings and on fire. "Common Sense" fills in the blanks on if it can fly of it using fire on it would be of any use.
Again, not true.
Of course, there is no Knowledge(common sense) in the rules. So I guess my points are invalid, and by my guess certain people used that as an excuse not to put any ranks in it...
Yep.
This illustrates the issue of trained-only skills for things like Knowledge.