Author Topic: Minmax challenge: Building God  (Read 6211 times)

Offline sirpercival

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Minmax challenge: Building God
« on: September 01, 2012, 09:57:57 PM »
Here's a quote from Sinfire Titan's guide to playing a GOD wizard, based on Treantmonk20's iconic handbook:

(click to show/hide)

So, the role of GOD is traditionally played by the wizard, for one very simple reason: they have the best spell access.  The wizard spell list is full of utility spells, tools to approach each and every scenario, often from an unexpected direction.  In contrast, cleric & druid spell lists are significantly more focused (a lot of summoning & buffing, for example), which is why clerics & druids are much more likely to turn to melee themselves.

My challenge to you is to build a divine caster (cleric or druid base) which fills the role of the GOD wizard as well as a wizard could.  Any number of levels (up to 20) is fine.  No tricks to access the wizard list; that defeats the purpose of the challenge.  Spell selection is an important ingredient, obviously.

I'm sure this will need clarification, so as people ask questions, I'll update this OP to reflect.
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Offline phaedrusxy

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Re: Minmax challenge: Building God
« Reply #1 on: September 01, 2012, 10:34:42 PM »
No tricks to access the wizard list; that defeats the purpose of the challenge.  Spell selection is an important ingredient, obviously.
Does this include domain selection? I'd guess not, but thought I should ask. There are a lot of sorc/wiz spells that appear on domain lists.
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Offline sirpercival

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Re: Minmax challenge: Building God
« Reply #2 on: September 01, 2012, 11:27:15 PM »
No tricks to access the wizard list; that defeats the purpose of the challenge.  Spell selection is an important ingredient, obviously.
Does this include domain selection? I'd guess not, but thought I should ask. There are a lot of sorc/wiz spells that appear on domain lists.

Obviously you get your 2 (or more) domains, that's fine.  I'm talking about things like Divine Magician, or playing an Archivist with a Hexer cohort.
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Offline Halinn

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Re: Minmax challenge: Building God
« Reply #3 on: September 02, 2012, 09:13:17 AM »
How about archivists with spells that explicitly appear on divine non-domain lists, but without tricks to port over arcane spells?

Offline ClayQ

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Re: Minmax challenge: Building God
« Reply #4 on: September 02, 2012, 09:25:16 AM »
This character, is definately an archivist even without hexer or geomancer abuse.
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Offline sirpercival

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Re: Minmax challenge: Building God
« Reply #5 on: September 02, 2012, 09:35:30 AM »
It's certainly easier with an archivist.  :)  I think it should be doable with a cleric or (possibly) druid.
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Offline ClayQ

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Re: Minmax challenge: Building God
« Reply #6 on: September 02, 2012, 09:55:48 AM »
Part of being god is the ability to pull out your spellbook and prepare what spell you need if you don't already have it. Neither clerics nor druids have this ability as they are bound to preparing at a specific time. Anyspell does this in part for a cleric on a limited basis, and ofc theres miracle but yeah.

Personally any god cleric or archivist for me is going to be a buffer/bfc as thats my personal play style. If I get time I might give you a proposal ;P
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Offline phaedrusxy

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Re: Minmax challenge: Building God
« Reply #7 on: September 02, 2012, 10:37:55 AM »
Part of being god is the ability to pull out your spellbook and prepare what spell you need if you don't already have it. Neither clerics nor druids have this ability as they are bound to preparing at a specific time.
Spontaneous Domain Casting can go a long way towards remedying that. In fact, barring Uncanny Forethought, that feat/ACF could make a cleric better at being able to cast exactly the right spell at the right time than a wizard is.

So I am planning to submit a cleric/sovereign speaker/contemplative build with the ACF that lets him cast his domain spells spontaneously. I need to look up which domains are available for sovereign speakers, as I'm not that familiar with the class. Anyone want to cooperate on this? Because I don't really have time to make a complete build...


For the druid, I think the obvious thing is to rely on summons and wildshape forms, both of which can also be chosen "on the fly" for maximum tactical benefit. So Planar Shepherd is likely the way to go there (gee, what a surprise? :P ).
« Last Edit: September 02, 2012, 10:41:19 AM by phaedrusxy »
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Offline TiaC

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Re: Minmax challenge: Building God
« Reply #8 on: September 02, 2012, 10:49:37 AM »
Spontaneous Domain Casting can go a long way towards remedying that. In fact, barring Uncanny Forethought, that feat/ACF could make a cleric better at being able to cast exactly the right spell at the right time than a wizard is.
I suggest the Shadow domain, nothing does flexibility better in one domain.

Offline sirpercival

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Re: Minmax challenge: Building God
« Reply #9 on: September 02, 2012, 10:50:37 AM »
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Offline Endarire

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Re: Minmax challenge: Building God
« Reply #10 on: September 04, 2012, 07:07:46 PM »
The Spell Domain has anyspell and greater anyspell.  Sure, it takes about 15 minutes to fill your slot.  You still have some Wizardly versatility.  (Also depends on you having the right spells in your spellbook.)

Dweomerkeeper can work well, too.  Supernatural spells of wish, miracle, and so on provide excellent versatility.

Druids... seem stuck.  They have fewer ways to access off-list spells.  A Planar Shepherd with component-free wish can do lots (due to Fernia and Efreet).  Unsure how else.

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Offline awaken_D_M_golem

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Re: Minmax challenge: Building God
« Reply #11 on: September 04, 2012, 08:09:18 PM »
What about a Cleric / Ardent with near-T.O. early entry.
Go up the spell/power levels fast first,
then expand list access on the Cleric side.
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Offline SorO_Lost

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Re: Minmax challenge: Building God
« Reply #12 on: September 04, 2012, 09:40:49 PM »
I'd say, how broken?

No I don't mean the Cleric. I mean the Wizard.

For instance, really for a Wizard to Persist a high level spell, he needs to go Incantatrix.
Metamagic Wand Grip is for low level stuff, Arcane Thesis is per Spell, Easy is Dragon, Practical is Sorcerer, etc.

Cleric gets DMM(persist) at level 1. No taking levels in the the most powerful Arcane PrC printed, he gets them out of the box as if it were rather than TOing some Red Wizard ideas or w/e.

It would be completely unfair to the Cleric to say he has to deal with a Persist spamming Wizard, and on the same token, a Wizard that is using a secondary method to obtain Turn Undead shouldn't be a measuring stick either. After all, the Cleric is banned from obtaining the Wizard list, why should the Wizard steal the Cleric favored stuff?

So just how high is this bar set?

Offline sirpercival

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Re: Minmax challenge: Building God
« Reply #13 on: September 04, 2012, 09:55:33 PM »
A persist-spamming wizard is not at a significant advantage compared to a normal wizard in terms of being GOD (as defined above).  The spells that the cleric persists are usually buffs (self or party), which are very nice but aren't really the same in terms of orthogonal approaches to encounters that a GOD wizard produces.  If persist from level 1 makes a big difference in the build, though, then by all means break it out.

BTW, phae, Spontaneous Domain casting is only for one domain.  Though I suppose you might argue that using the Substitute Domain spell could work...
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Offline Rebel7284

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Re: Minmax challenge: Building God
« Reply #14 on: September 04, 2012, 10:39:13 PM »
IMO the best cleric god is:
Cleric 5/Dweomerkeeper 10
Magical Traning
Initiate of Mystra

To be fair, it DOES access some wizard casting via being able to cast anyspell any number of times, however it's still clearly a cleric feature.  Also, Wizard cantrips...

Also, casting in an AMF shenanigans.
« Last Edit: September 04, 2012, 10:40:51 PM by Rebel7284 »

Offline SorO_Lost

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Re: Minmax challenge: Building God
« Reply #15 on: September 04, 2012, 11:00:18 PM »
A persist-spamming wizard is not at a significant advantage compared to a normal wizard in terms of being GOD (as defined above).  The spells that the cleric persists are usually buffs (self or party), which are very nice but aren't really the same in terms of orthogonal approaches to encounters that a GOD wizard produces.  If persist from level 1 makes a big difference in the build, though, then by all means break it out.
Well I was going multifaceted there.

For instance Persisted Holy Transformation on top of "buffs" gives a -2 all saves & attack rolls debuff to Evil creatures in a 10ft range, notebly since the spell's effect will "hit" other creatures, you're just a metamagic combo short of something like Fell Drain for free Negative Levels. Maybe Entagle/Deafen Spell want in on this too? Not to mention Holy Word being the final word on how to kill Evil creatures effortlessly, and barring that CC them. I'm sure there is other buff spells that include debuffing effects, and this is just one tactic to follow up on.

On the Turn Undead front, well. Who do you think controls Wight armies at level 1? Both classes can say they could have Dominated a Hydra, but only one says this is my slave till it dies or I throw it away. And apparently, over half the boards here would love to set their Feat slots on fire to take some crappy Devotion Feats which I'm sure someone would like to bring up and not hear "oh God has that too".

Some other misc points since we're still kind of brain storming here. Miracle doesn't mandate 5k XP just for casting it and Azuth's Triple Triad comes online at level 11 letting you triple every spell 3rd level or lower you can prepare in a given day during down time. I believe Any Spell and Sovereign Speaker as been mentioned as well.

Offline Unbeliever

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Re: Minmax challenge: Building God
« Reply #16 on: September 04, 2012, 11:26:15 PM »
Is there really doubt that a Cleric or Druid could play the god role? 

God requires buffing, debuffing, and battlefield control in some combination.  The divine lists have those already present.  And, then you've got things like Shadocraft Clerics, armies of undead, etc. 

Or, is it just a question of what kinds of god-esque divine spellcasters there are out there? 

Offline linklord231

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Re: Minmax challenge: Building God
« Reply #17 on: September 04, 2012, 11:28:17 PM »
What about Archivist?  Casts pretty much every spell in the game if you include domain spells.  Barring that, still gets Entangle, Holy Word, and all those other spells mentioned.  With Sacred Exorcist, it even gets DMM shenanigans.
Already mentioned. 

Gatling Tripper on an RKV base?  Don't cast BFC spells, become them.  Nightsticks + DMM Quicken = win?
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Offline Maat Mons

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Re: Minmax challenge: Building God
« Reply #18 on: September 04, 2012, 11:43:52 PM »
So I am planning to submit a cleric/sovereign speaker/contemplative build with the ACF that lets him cast his domain spells spontaneously.

Spontaneous Domain casting is only for one domain.

You could take the domain spontaneity feat (Complete Divine) for each domain if you're using some trickery to get extra feats.  The spontaneous domains feat (Complete Champion) could work if you've got a method of recovering spell slots. 

Offline Sohala

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Re: Minmax challenge: Building God
« Reply #19 on: September 04, 2012, 11:48:50 PM »
Spontaneous Domain + Silent Image as a domain spell + Shadowcraft Mage
or
Spontaneous Domain + Spell Domain

Those would be my choices.
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