coughsummommirrormephitcough
If you look carefully in the summoning section in the PHB you'll clearly see that the rules disallow the mirror mephit from utilizing its simulacrum ability...I thought this was common knowledge in the community by now.
Wow...what an ass hole you are being Soro...it seems your rep has gone to your head.
Damn right. I started with a rep of asshole and intend to keep it.
However in this case, I fail to see how I've lived up to any asshole standard. As the others have pointed out, you're tactic was to run up and trap your self in an anti-magic/psionic field and hope that as a helpless commoner you can survive multiple rounds in melee against another opponent. Let alone the other assumptions you've had, like winning Initiative, or Synchronicity>Celerity, or "Energy shard" is even a printed power that wouldn't be nulled out, or Contingency(bite me) wouldn't be a factor, or the +6 BAB alone gives the Sorcerer multiple attacks and decent hit rate against the mundane armored commoner before him. There is just a ton of material in there and I simply posted "I laughed" rather than belate you for one of the stupidest tactics I've ever heard. Because maybe if you stopped and thought about it for a moment, at least you'd send your Clone into melee range as your first thought for improvement.
And no, I don't care about who you think you are in real life and don't want to hear some sob story about how great you think yours is to mine. In fact, I just don't do well with silly things like labels. Your tactic and post count said 14, I edited things to be more clear that there would a lot of problems with the idea in case you missed the it for the second time. Or apparently, a third.
The fact I actually took the moment to edit and toss a better hint at you seems very unassholeish to me. I hope I did better this time.
Your rep is going to your head because you clearly aren't thinking carefully...let me break it down for you because you clearly have an inability to understand how this
IS a good idea and will work 99% of the time (particularly at mid level...at high level, not as often but its still a good tactic).
First of all, I assumed the psion would win initiative...that's pretty much always the assumption because in any high-powered battle it pretty much comes down to whoever wins initiative wins, this is just the way a psion wins automatically if he/she wins initiative.
Secondly, even if the psion doesn't win initiative he/she has a
DISTINCT advantage over the mid-level sorcerer because the psion essentially has foresight and can manifest a power as an immediate action even when flat-footed with a simple little power called
Sense Danger (Magic of Eberron).
Thirdly...wow a BAB of +6....multiple attacks....yeah so uhhhhh, the psion has that also...but that all really doesn't matter a bit because the sorcerer wont have more than one round to attack the psion while they are both trapped in the field (or the psion's clone as it were). So lets see...even if the sorcerer happens to have a masterwork greatsword (lets assume he/she was stupid and wasted a feat on it...not that this would ever happen) and gets 2 attacks against the psion's clone. and lets even assume they hit both times and both times happen to be confirmed critical hits (although this scenerio is very unlikely), lets assume even further that on both attacks the sorcerer rolls maximum damage. So thats a total of 48 damage (assumed a +0 str bonus because they are a sorcerer), and given reasonable assumptions on my part that is the maximum amount of damage a sorcerer trapped inside an AMF could do to a psion per round and it's being rather generous.
Having said that...you do realize that the sorcerer is going to die in the first round and certainly the second so none of that damage will matter...let me break down how this works for you since you clearly lack the ability to conceptualize it.
Round 1
It is assumed the psion wins initiative here, if the psion does not win initiative he/she can simply dimension door away with the action gained from sense danger...the sorcerer can respond with a celerity of their own to prevent this but if the psion is smart (and they should be with all that int) they would make their contingency to be something like..."If I am ever attacked when I am unable to take any actions use teleport/dimension door/whatever" Then, and only then if the sorcerer has prepared their own contingency to counter this very thing (and its doubtful because it will likely be for their own defense) can the sorcerer win this battle. But this is a very rare situation and hardly denotes an "advantage" on the sorcerers part.
So lets just assume the psion wins initiative
the psion starts by manifesting temporal reiteration as a swift action and augments it with power-like shards to give them the necessary number of rounds. Lets assume its 8 rounds (ML 13 (needed for fission) and a full set of 13 power-link shards would give 8 rounds).
temp round 1: uses full action to get to the sorcerer (might only need a single move action but lets just say hes far away).
temp round 2: manifests schism
temp round 3: manifests psionic fly
temp round 4: manifests metamorphosis turning self into a choker
temp round 5: manifests fission (unsure if the fissioned duplicate can now also act in the temporal acceleration rounds or is inert until it expires, I assume its the latter otherwise it would make more sense to do this first...it would also make this combo a lot easier) placing the duplicate on the square next to the sorcerer with 5ft in-between them.
temp round 6: manifests wall of ectoplasm so that it is exactly a 10ft diameter around the clone and about 20ft high (should easily be able to do this with the ML.
temp round 7: free round do what you want, manifest another wall on top of the first wall if you want, also use this round to fly directly above the wall in the center so you are looking down on the sorcerer and the clone.
temp round 8: manifest synchronicity (twinned if you can manage it), use choker action to manifest another.
Normal round 1 resumes
The psions clone now acts by manifesting a null psioncs field effectively trapping the sorcerer and itself inside. The sorcerer can do 2 things before this occurs, use an immediate action like celerity which will get interrupted by one of the psions 2-3 synchronicity actions, contingency goes off which (depending on what it is...like the hat trick may be difficult to deal with but there should be some way to either knock it off before it grows and envelops the sorcerer) is also interrupted with one of the psion's other synchronicity actions.
The sorcerer is now trapped with the clone in an AMF...barring rare circumstances this will occur 99% of the time. The psion uses the rest of his actions: 1 normal, 1 from the schism, and 1 from the choker (and any left over from the previous synchronicities) to pummel the sorcerer from above with
CRYSTAL SHARDS (I don't know what this energy shard business is all about...you clearly are not reading my posts) which go through AMF because they are instantaneous conjuration/creation effects.
Lets look at the damage...
normal action: Crystal shard: Maximized and augmented with power-link shards (assumed ML 13): 210 damage
move action: regain focus
choker action: Crystal shard Maximized and augmented with power-link shards: 210 damage
Fuck the schismed action we dont even need it.
So...Soro...are you telling me that my clone is in ANY sort of danger being in an AMF with a dead sorcerer that just took over 400 points of piercing damage? And even if we assume I missed with one of them the sorcerer still took 210 points of damage which is more damage than any mid or high level unbuffed sorcerer would have in HP.
Even if the psion sat there an laughed the first round and gave the sorcerer a shot at his clone and the sorcerer was unbelievably lucky and got 4 crits with a greatsword the clone most likely has more than 48 Hp and can survive the damage for at least one round.
So next time Soro...before you post that something is ridiculous, please at least attempt to understand it because it could be beyond your current conceptions of the game. I don't care who you are and how long you have been playing this game (and I guarantee I have been playing it just as long, not to mention I have been a member of this community since 2003 when we were still on the WOTC boards) you
DON'T know everything about it and shouldn't act like you do lest you make a fool of yourself as you did in this case...
Oh and BTW, my Azrael trumps your Mr.Invincible...so suck on that!