So in my discussions with Anomander I have found that Moon Vanguard very much would benefit from a section in the Mecha Basics thread defining how it and it's Nanoarmor can and cannot interact with a multiclassing/gestalt Super Pilot, Real Pilot, and Ship Captain's mechas/ships.
I've never thought about it before, but Super Nanoarmors that take advantage of the Growth upgrade would be tricky to wear whilst inside most Real Robots. For example, Katherine's Nanoarmor is Gargantuan. On Mecha scale she is a Small sized Mecha. Her Real Robot is Medium sized on Mecha scale. The mental picture here is an unmodified Real Robot having a cockpit big enough to accommodate a Mecha only 1 size smaller than the Real Robot.
Visually, I can't see this working despite this being exactly what I based my entire character around at the beginning
Realistically, A Moon Vanguard/Real Pilot would have to have a very customized Real Robot to accommodate being piloted with an equipped Nanoarmor. Hell, at 16th level that Nanoarmor could be the same size as the Real Robot you're trying to pilot. What is the Real Robot now if we continue to try to make this work? An exoskeleton for the Nanoarmor with the Nanoarmor itself realigning and installing itself to become all of the functioning systems that make a Mecha work? So now in this hypothetical, A Moon Vanguard/Real Pilot's Real Robot has become a suit of armor for you suit of armor.
On the other hand, all of this weirdness is entirely avoidable if the Moon Vanguard gestalts/multis into Super Pilot and just has a Super Robot with Growth upgrades itself. But now we're all redundant with a Super Nanoarmor and a Super Robot.
On to more specific things related to my character though. Anomander had this quote from you in response to one of his questions long ago.
nanoarmor is a very small mecha, a piece of gear with its own stats that borrows abilities from you, not a self-buff. Otherwise this will end with you trying to cram mechas of diferent sizes inside each other to try to stack all their abilities.
I'll let overdrive work with the "bigger" mecha. But you still can't use the nanoarmor's HP/DR/saves/AC/weapons/arsenal.
I'll make a special exception for the bigger mecha geting the youkai-forged blades from your nanoarmor however.
So Overdrive can affect the Mecha you're piloting with a Nanoarmor, but no using the Nano's HP/DR/Saves/AC/Weapons/Arsenal. Cool cool. What about when the "bigger" mecha gets critted with you inside, inside your Nanoarmor?
Can you use your Nano's energy to fuel the "bigger" mecha?
You allowed Youkai-Forged Blades from the Nanoarmor to be able to be used through to the "bigger" mecha, but what about any Super Nano upgrades that are being applied specifically to the YFBs? Main Weapon, for example.
In regards to Katherine; being a Real Pilot and a Moon Vanguard (of which both classes are Pilot classes), how does Born to Fight interact with the Moon Vanguard's Maneuver system compared to how it works with a Real/Super/Ship Pilot class' maneuver system? Born to Fight calls out being able to use "Pilot Maneuvers" while outside of your mecha, not caring whether they are readied or not readied maneuvers because most Pilot classes to not have Readied/Unreadied maneuvers. Can Born to Fight be used to access any Pilot Maneuver from your Moon Vanguard's known list regardless of it being readied or not?
I gotta admit, I may have been already using it like that on a couple occasions >.> At least for me, it hasn't seemed overpowered yet, especially with the 5min cooldown attached to each maneuver used as such. Admittedly I saw it as a more versatile version of Tome of Battle's Adaptive style.
I'm not sure I got everything as I've had a lot of questions come and go over the last 2-3 days...maybe Anomander will come by and fill in some of my gaps.....
Oh, this last one's entirely offtopic from my above stuff but any plans on a tactical Pilot Feat for Martial Machine like you've got for all the other Pilot Schools so far?
EDIT: Considering my Yokai-Forged Blades are a built-in weapon of my Nanoarmor, does that mean my hands are technically free/empty to hold things?