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[D&D 3.5] High Arcana
Team IC Threads
(Moderator:
sirpercival
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The Nameless thread 1
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Topic: The Nameless thread 1 (Read 24964 times)
VennDygrem
Epic Member
Posts: 4587
Exceptionally Average
Re: The Nameless thread 1
«
Reply #80 on:
February 10, 2013, 09:11:48 AM »
(click to show/hide)
Not happening for Olokuul.
Listen:
1d20(9)-1=8
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littha
Epic Member
Posts: 2952
+1 Holy Muffin
Re: The Nameless thread 1
«
Reply #81 on:
February 10, 2013, 10:19:56 AM »
(click to show/hide)
1d20+5=9
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My Homebrew
oslecamo
DnD Handbook Writer
Posts: 10080
Creating monsters for my Realm of Darkness
Re: The Nameless thread 1
«
Reply #82 on:
February 10, 2013, 10:51:01 AM »
That troglodyte didn't just teleport, had to come from one of those tunnels!
-thinks Nazrim, looking for signs of recent passage.
(click to show/hide)
If possible take 10 on Track, +9 bonus, searching for which of the tunnels the trolodyte came from.
If not possible to take 10, roll
Rolled 1d20+9
: 3 + 9, total 12
Logged
Let's Play Super Robot Wars OGs Gaiden
My homebrew
My handbook for DMs
Nanshork
Homebrew Reviewer
Administrator
Posts: 13401
Re: The Nameless thread 1
«
Reply #83 on:
February 10, 2013, 11:23:28 AM »
(click to show/hide)
Listen 1d20
: 12, total 12
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I am the board's Homebrew Reviewer.
I also write reviews of RPG systems.
Nanshork's "Notes to Self" Expanded Signature Thread
Jackinthegreen
DnD Handbook Writer
Posts: 6176
I like green.
Re: The Nameless thread 1
«
Reply #84 on:
February 10, 2013, 01:27:29 PM »
(click to show/hide)
Rolled 1d20+4
: 3 + 4, total 7
Rolling here because Invisible Castle won't let me log in.
Logged
Jack's Junk
ShadowViper
Hero Member
Posts: 850
Don't go looking for snakes, you might find them.
Re: The Nameless thread 1
«
Reply #85 on:
February 11, 2013, 03:34:28 AM »
(click to show/hide)
Listen (1d20+6=15)
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I hear it's amazing when the famous purple stuffed worm in flap-jaw space with the tuning fork does a raw blink on Hara-Kiri rock! I need scissors! 61!
" 'Giving up' kills people. When a person refuses to give up, he earns the right to walk down the road of humanity." - Alucard
sirpercival
Honorary Mod
Posts: 10855
you can't escape the miles
Re: The Nameless thread 1
«
Reply #86 on:
March 02, 2013, 04:56:07 PM »
(click to show/hide)
It seems the troglodyte came from the nearest vertical passage -- there are slight recent scuffmarks on the handholds there. The stench is even stronger in that direction.
After long minutes waiting to hear back from Nazrim, suddenly Ssyrus can hear a low, quiet rumbling sound, which slowly gets louder and louder until everyone can hear it.
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I am the assassin of productivity
(member in good standing of the troll-feeders guild)
It's begun —
my things
have overgrown the previous sig.
ShadowViper
Hero Member
Posts: 850
Don't go looking for snakes, you might find them.
Re: The Nameless thread 1
«
Reply #87 on:
March 02, 2013, 09:36:35 PM »
(click to show/hide)
Is the rumbling sound coming from down the tunnel Ssyruss is currently infront/to the side of?
Logged
I hear it's amazing when the famous purple stuffed worm in flap-jaw space with the tuning fork does a raw blink on Hara-Kiri rock! I need scissors! 61!
" 'Giving up' kills people. When a person refuses to give up, he earns the right to walk down the road of humanity." - Alucard
Jackinthegreen
DnD Handbook Writer
Posts: 6176
I like green.
Re: The Nameless thread 1
«
Reply #88 on:
March 03, 2013, 12:19:17 AM »
Crash let the dead trog drop to the ground and pulled out his chain upon hearing the rumbling sound. He looked around warily, not yet sure of where it was coming from or indeed what it was.
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Jack's Junk
oslecamo
DnD Handbook Writer
Posts: 10080
Creating monsters for my Realm of Darkness
Re: The Nameless thread 1
«
Reply #89 on:
March 03, 2013, 08:39:35 AM »
Once she notices the loud rumbling sound, Nazrim hurries up to the rest of the party as fast as she can. Not that she was afraid, quite in the contrary, she would just be checking if her new companions needed any help.
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Let's Play Super Robot Wars OGs Gaiden
My homebrew
My handbook for DMs
ShadowViper
Hero Member
Posts: 850
Don't go looking for snakes, you might find them.
Re: The Nameless thread 1
«
Reply #90 on:
March 04, 2013, 03:33:56 AM »
He followed Nazrim back down to the rest of the party. The arrow was kept nocked, his pull on the bowstring shifting to a more relaxed position.
"What did you hear in the tunnelsss?"
He asked Nazrim now that they had traveled the short distance to rejoin the party.
(click to show/hide)
Edit: Forgot he already had an arrow nocked.
«
Last Edit: March 10, 2013, 05:25:02 AM by ShadowViper
»
Logged
I hear it's amazing when the famous purple stuffed worm in flap-jaw space with the tuning fork does a raw blink on Hara-Kiri rock! I need scissors! 61!
" 'Giving up' kills people. When a person refuses to give up, he earns the right to walk down the road of humanity." - Alucard
oslecamo
DnD Handbook Writer
Posts: 10080
Creating monsters for my Realm of Darkness
Re: The Nameless thread 1
«
Reply #91 on:
March 06, 2013, 08:11:03 AM »
"Something big coming... Still not sure what it is, but I hope it will give us a better challenge of what we've met so far."
-replies Nazrim, reading her downsing rods.
Logged
Let's Play Super Robot Wars OGs Gaiden
My homebrew
My handbook for DMs
ShadowViper
Hero Member
Posts: 850
Don't go looking for snakes, you might find them.
Re: The Nameless thread 1
«
Reply #92 on:
March 07, 2013, 03:04:48 AM »
"Then we ssshould ssselect our posssitionsss and ssset up an ambusssh"
He said as his eyes scanned about, searching for the most optimal location to lie in wait.
Logged
I hear it's amazing when the famous purple stuffed worm in flap-jaw space with the tuning fork does a raw blink on Hara-Kiri rock! I need scissors! 61!
" 'Giving up' kills people. When a person refuses to give up, he earns the right to walk down the road of humanity." - Alucard
Nanshork
Homebrew Reviewer
Administrator
Posts: 13401
Re: The Nameless thread 1
«
Reply #93 on:
March 07, 2013, 09:00:09 AM »
Garudon moves back away from the direction of the rumbling, he always fights best with some distance between him and his opponents.
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I am the board's Homebrew Reviewer.
I also write reviews of RPG systems.
Nanshork's "Notes to Self" Expanded Signature Thread
littha
Epic Member
Posts: 2952
+1 Holy Muffin
Re: The Nameless thread 1
«
Reply #94 on:
March 09, 2013, 11:16:46 AM »
Izdrania stands proudly in the open, taking no cover but also leaving her avenues of attack open.
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My Homebrew
VennDygrem
Epic Member
Posts: 4587
Exceptionally Average
Re: The Nameless thread 1
«
Reply #95 on:
March 09, 2013, 06:28:40 PM »
Olokuul remains hanging onto the wall, awaiting whatever turns up. He makes sure his aura is exerting itself, though.
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ShadowViper
Hero Member
Posts: 850
Don't go looking for snakes, you might find them.
Re: The Nameless thread 1
«
Reply #96 on:
March 10, 2013, 05:41:36 AM »
Ssyruss selects a good hiding spot, moving a bit up one of the rock walls, positioning himself so he had a clear line of fire to the opening of the tunnel Nazrim and he just returned from. The color of those saw-scales shifting to better blend in with the rocky walls around him as his coils further adjust until he is perched perfectly in his desired location.
(click to show/hide)
Taking 10 on hide check for 29. Let me know if I need to adjust description
Logged
I hear it's amazing when the famous purple stuffed worm in flap-jaw space with the tuning fork does a raw blink on Hara-Kiri rock! I need scissors! 61!
" 'Giving up' kills people. When a person refuses to give up, he earns the right to walk down the road of humanity." - Alucard
sirpercival
Honorary Mod
Posts: 10855
you can't escape the miles
Re: The Nameless thread 1
«
Reply #97 on:
March 10, 2013, 06:02:45 AM »
The rumbling continues to grow louder, and then suddenly down the passage a veritable wall of stinking, foul water fills the tunnel, sweeping forward to try and crush the lot of you against the door.
(click to show/hide)
Alrighty, folks, here's what we've got.
You can take a single standard or move action before the water gets to you. Once it gets there, you can either make a Strength check vs a bull rush, or a Swim check to avoid it altogether. You can use your action to brace yourself against the wave, which grants you a +5 bonus to the Strength check.
Logged
I am the assassin of productivity
(member in good standing of the troll-feeders guild)
It's begun —
my things
have overgrown the previous sig.
VennDygrem
Epic Member
Posts: 4587
Exceptionally Average
Re: The Nameless thread 1
«
Reply #98 on:
March 10, 2013, 11:13:44 AM »
(click to show/hide)
How high is this wave? I'm already holding onto the wall about 10-15 feet.
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oslecamo
DnD Handbook Writer
Posts: 10080
Creating monsters for my Realm of Darkness
Re: The Nameless thread 1
«
Reply #99 on:
March 10, 2013, 05:06:03 PM »
Time slows down to Nazrim as her mind races to figure out a solution to the new incoming problem.
(click to show/hide)
Freedom of Movement says I can move normally underwater.
My Plain History boost Neverending Work can give me a 1-round Freedom of Movement.
Can I use it to automatically hold against the wave?
If not, can I hold onto one of the bigger party members? In preference one that can fly and lift me high enough to don't get wet? I can use Doll Arrangement to have all my dolls simultaneously grab into someone, which I believe would help.
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Let's Play Super Robot Wars OGs Gaiden
My homebrew
My handbook for DMs
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Min/Max Boards
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[D&D 3.5] High Arcana
Team IC Threads
(Moderator:
sirpercival
)
The Nameless thread 1