"Headsman’s Axe: When specially sharpened and held with the proper technique, a greataxe (or a greatsword) can serve the executioner as the instrument of execution. The condemned is restrained, with the neck vulnerable to the strike readied by the executioner. On a successful Profession (executioner) check, the condemned dies instantly. If the executioner fails the attempt, the headsman’s axe delivers a coup de grace against the condemned I wouldn't be call skill which by RAW allow you to one-shot Tarrasque "useless". "
I was browsing Gitp recently and I found this post by Shurikvch: Quote"Headsman’s Axe: When specially sharpened and held with the proper technique, a greataxe (or a greatsword) can serve the executioner as the instrument of execution. The condemned is restrained, with the neck vulnerable to the strike readied by the executioner. On a successful Profession (executioner) check, the condemned dies instantly. If the executioner fails the attempt, the headsman’s axe delivers a coup de grace against the condemned I wouldn't be call skill which by RAW allow you to one-shot Tarrasque "useless". "It's from the BOVD pg.40. The bolded part is very interesting. Unfortunately the victim needs to be restrained with "the neck vulnerable to the strike readied by the executioner" . Does anyone have any ideas as to how to do this in combat?
It's from the BOVD pg.40. The bolded part is very interesting. Unfortunately the victim needs to be restrained with "the neck vulnerable to the strike readied by the executioner" . Does anyone have any ideas as to how to do this in combat?
EXECUTION EQUIPMENTExecution of prisoners, far from light and hope of rescue, is something all creatures fear when venturing into realms where vengeance or brute malice holds sway. Despicable overlords and despotic states alike enjoy particularly cruel forms of execution, deriding even the idea of lesser penalties. And even an otherwise enlightened society may find that vengeance is more important to it than reformation of the convicted. And so the executioner’s profession never lacks for work. The executioner seeks death for the condemned with a swift stroke. Sometimes, death by torture is the command given to the executioner, but in such a case he will often remand the client to a torturer to carry out the sentence. However, many execution devices are also extraordinarily painful for those destined to feel their cruel, final embrace.RULES OF EXECUTIONThe condemned must first be secured by being tied in place, pinned in a grapple, or successfully restrained in a stationary execution device. If restrained in an execution device, the condemned can attempt to make a Escape Artist check every round against the DC noted in Table 3–2, unless magically held or otherwise helpless. If grappled, the condemned can attempt to break the grapple normally.Once the victim is secure, the executioner can attempt the chosen method of execution. The executioner makes a Profession (executioner) check against the DC given for the device on Table 3–2. If the check is successful, the condemned is slain according to the nature of the device. If the executioner fails, the execution is botched, and the executioner can make another check the following round. Botched attempts deal the damage noted for the device, so the condemned may be killed even if the executioner botches the attempt. Prideful executioners—which includes most of them—take it as a personal point of dishonor if they kill the condemned on a botched execution.Execution Devices as Weapons: Some execution devices, such as headsman’s axes, make adequate melee weapons. In melee, such an item deals normal damage for an item of its kind (such as a greataxe) and cannot kill instantly. Most other devices of execution cannot be used in melee. Masterwork Devices: Masterwork execution devices provide a +1 circumstance bonus on the executioner’s Profession(executioner) check. They cost twice as much as the versions given in Table 3–2.
Quote from: 123456789blaaa on September 16, 2012, 02:05:12 PMIt's from the BOVD pg.40. The bolded part is very interesting. Unfortunately the victim needs to be restrained with "the neck vulnerable to the strike readied by the executioner" . Does anyone have any ideas as to how to do this in combat?notice:Quote from: BOVD,p39EXECUTION EQUIPMENTExecution of prisoners, far from light and hope of rescue, is something all creatures fear when venturing into realms where vengeance or brute malice holds sway. Despicable overlords and despotic states alike enjoy particularly cruel forms of execution, deriding even the idea of lesser penalties. And even an otherwise enlightened society may find that vengeance is more important to it than reformation of the convicted. And so the executioner’s profession never lacks for work. The executioner seeks death for the condemned with a swift stroke. Sometimes, death by torture is the command given to the executioner, but in such a case he will often remand the client to a torturer to carry out the sentence. However, many execution devices are also extraordinarily painful for those destined to feel their cruel, final embrace.RULES OF EXECUTIONThe condemned must first be secured by being tied in place, pinned in a grapple, or successfully restrained in a stationary execution device. If restrained in an execution device, the condemned can attempt to make a Escape Artist check every round against the DC noted in Table 3–2, unless magically held or otherwise helpless. If grappled, the condemned can attempt to break the grapple normally.Once the victim is secure, the executioner can attempt the chosen method of execution. The executioner makes a Profession (executioner) check against the DC given for the device on Table 3–2. If the check is successful, the condemned is slain according to the nature of the device. If the executioner fails, the execution is botched, and the executioner can make another check the following round. Botched attempts deal the damage noted for the device, so the condemned may be killed even if the executioner botches the attempt. Prideful executioners—which includes most of them—take it as a personal point of dishonor if they kill the condemned on a botched execution.Execution Devices as Weapons: Some execution devices, such as headsman’s axes, make adequate melee weapons. In melee, such an item deals normal damage for an item of its kind (such as a greataxe) and cannot kill instantly. Most other devices of execution cannot be used in melee. Masterwork Devices: Masterwork execution devices provide a +1 circumstance bonus on the executioner’s Profession(executioner) check. They cost twice as much as the versions given in Table 3–2.someone else must Grapple them ....then you can deliver the Execution blow with the Headsmans Axe using the Profession(Executioner) Skill
A justiciar's improved hog-tie ability would probably also work. It'd be nice if the text said what sort of action executing someone with a headsman's axe is.
Headsman’s Axe: When specially sharpened and held with the proper technique, a greataxe (or a greatsword) can serve the executioner as the instrument of execution. The condemned is restrained, with the neck vulnerable to the strike readied by the executioner. On a successful Profession (executioner) check, the condemned dies instantly. If the executioner fails the attempt, the headsman’s axe delivers a coup de grace against the condemned (automatic critical hit, and the condemned must succeed on a Fortitude save or die). The coup de grace simply completes the executioner’s task more messily.
1)Would the Ranged Pin feat count for restraining the target? 2)Are creatures without necks immune? 3)Are creatures who can survive vorpal weapons not immune?
Ranged Pin Type: General, FighterSource: Complete WarriorYou can perform a ranged grapple attempt against an opponent not adjacent to you.Prerequisite: Dex 15, Point Blank Shot, Precise Shot, base attack bonus +5.Benefit: You can perform a ranged grapple attempt against an opponent by pinning a bit of its clothing to a nearby surface. The target must be within 5 feet of a wall, tree, or other surface in which a thrown weapon or projectile can be stuck and must be wearing some sort of clothing, armor, or other accoutrement. You must succeed on a ranged attack (not a ranged touch attack) and then win an opposed grapple check (your size modifier and the target's size modifiers still apply). To break free, the victim must make a DC 15 Strength check or a DC 15 Escape Artist check as a standard action.Special: A fighter may select Ranged Pin as one of his fighter bonus feats.When using this feat, a character gains no benefit from the Improved Grapple feat.
if they can survive a Vorpal Weapon function .... they also can survive Execution from an Executioners Axe
Execution Devices as Weapons: Some execution devices, such as headsman’s axes, make adequate melee weapons. In melee, such an item deals normal damage for an item of its kind (such as a greataxe) and cannot kill instantly. Most other devices of execution cannot be used in melee.
Quote from: BoVDExecution Devices as Weapons: Some execution devices, such as headsman’s axes, make adequate melee weapons. In melee, such an item deals normal damage for an item of its kind (such as a greataxe) and cannot kill instantly. Most other devices of execution cannot be used in melee.