Once again I need to stat a bunch of NPCs. (someone else comes up with character concepts and its my job to make them work)
Setting: Dragonlance (access to divine magic still heavily restricted in our time frame)
Builds needed:
1 A female fighter (about level 8) dual wielding daggers. Doesn't have to be a fighter (warblade ?). Anyway, she is meant as a possible replacement to a barbarian/Fist of the forest. - I need some way to have her do respectable damage.
2 I got to recruit a teenager npc, with considerable natural talent (sorcerer 3 already). I need him to become an assassin for me (obviously, doesn't have to be assassin class - my last "assassination" was performed by casting reduce item on a sharp piece of chicken bone) - I need him to be able to enter places, disguise, talk his way past guards, etc. I don't want him as full sorcerer, because I am not sure of his loyalty and that would make him potentially more dangerous than me one day - But he needs to be good at what he does. How do you suggest I build him up? ( up to level 10)