Author Topic: [Discussion] Brute Squad discussion thread  (Read 71689 times)

Offline VennDygrem

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Re: [Discussion] Brute Squad discussion thread
« Reply #220 on: November 29, 2012, 10:35:18 PM »
However, it's a once-per-day effect, and occupies the neck slot. It's implied, then, that this is something a DM might well make you wear for a period of time to 'attune' to before it can be used, to avoid just using a handful of them and getting a bunch of low-level buffs all day, every day.

Offline Drammor

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Re: [Discussion] Brute Squad discussion thread
« Reply #221 on: November 30, 2012, 12:49:26 AM »
I can remove the slot requirement just by doubling the price. If there are any that you really want, just multiply the cost by 2 and call it good.
[20:32] <DonQuixote> A POX UPON YOU ALL!
[20:32] <DonQuixote> YOU, J, FOR STEALING THE PURITY OF NORNS.
[20:32] <DonQuixote> YOU, DRAMMOR, FOR ENSNARING ME IN THIS FIENDISH PRISON.

Offline zook1shoe

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Re: [Discussion] Brute Squad discussion thread
« Reply #222 on: November 30, 2012, 01:22:14 AM »
Check out the cost reduction handbook, that's got some helpful stuff in it
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Offline Drammor

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Re: [Discussion] Brute Squad discussion thread
« Reply #223 on: November 30, 2012, 06:20:07 AM »
Does anyone have any requests on what they would like Cornelia to be able to do? Or have suggestions for items that can improve her function in the party? I have 2300 gold still unspoken for, and I'd like to use at least 2000 of it.

Also, I decreased the number of patches down to 25, since it looks like we won't need 40 of them.
« Last Edit: November 30, 2012, 06:34:27 AM by Drammor »
[20:32] <DonQuixote> A POX UPON YOU ALL!
[20:32] <DonQuixote> YOU, J, FOR STEALING THE PURITY OF NORNS.
[20:32] <DonQuixote> YOU, DRAMMOR, FOR ENSNARING ME IN THIS FIENDISH PRISON.

Offline zook1shoe

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Re: [Discussion] Brute Squad discussion thread
« Reply #224 on: December 02, 2012, 01:00:55 AM »
I ended up changing some its around and got a drow insignia of wall of stone, so I can build my workshop exactly how I want.

Plus traded away an painless death insignia for an identify one


I'm done with items and everything
« Last Edit: December 03, 2012, 02:14:05 PM by zook1shoe »
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Offline Drammor

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Re: [Discussion] Brute Squad discussion thread
« Reply #225 on: December 05, 2012, 07:27:52 AM »
Sir P and I are in the midst of heavy talks concerning a custom item; a bracelets/heroes' feast version of amulet of tears, so that I can hit the whole party with temp hp and perhaps avoid the issue of healing in the first place. Other than that, I have very little left to do in the way of items. Just backgrounds, descriptions and personalities left, and then I'm settled.

I have a job interview in a few hours, though. I may or may not be working on this until after that's over.
[20:32] <DonQuixote> A POX UPON YOU ALL!
[20:32] <DonQuixote> YOU, J, FOR STEALING THE PURITY OF NORNS.
[20:32] <DonQuixote> YOU, DRAMMOR, FOR ENSNARING ME IN THIS FIENDISH PRISON.

Offline zook1shoe

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Re: [Discussion] Brute Squad discussion thread
« Reply #226 on: December 05, 2012, 12:34:16 PM »
hope it went well :)


good, then we can get this sh*t started :-p
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Offline Concerned Ninja Citizen

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Re: [Discussion] Brute Squad discussion thread
« Reply #227 on: December 06, 2012, 02:57:04 PM »
I don't know if this is entirely too abusive to mention but I was noodling around in the handbooks forum and I ran across this in the compilation of low level builds:

(click to show/hide)

Given that several of us have Marshal cohorts/followers already it seemed worth mentioning. I would assume that actual Rocs or Dire Tigers would be disallowed for being over CRed for our level, but I wonder if a pack of Dire Wolves or something might be borderline reasonable?

Offline VennDygrem

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Re: [Discussion] Brute Squad discussion thread
« Reply #228 on: December 06, 2012, 03:06:14 PM »
Personally I think we have enough bodies on the field as it is.

Offline zook1shoe

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Re: [Discussion] Brute Squad discussion thread
« Reply #229 on: December 06, 2012, 04:19:48 PM »
plus get some spells that add to that check ;)


i agree, we probably don't need those at this moment
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Offline Drammor

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Re: [Discussion] Brute Squad discussion thread
« Reply #230 on: December 08, 2012, 04:12:19 PM »
Brute Squad is ready now.


...do our characters know each other?
« Last Edit: December 13, 2012, 09:10:13 PM by Drammor »
[20:32] <DonQuixote> A POX UPON YOU ALL!
[20:32] <DonQuixote> YOU, J, FOR STEALING THE PURITY OF NORNS.
[20:32] <DonQuixote> YOU, DRAMMOR, FOR ENSNARING ME IN THIS FIENDISH PRISON.

Offline Concerned Ninja Citizen

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Re: [Discussion] Brute Squad discussion thread
« Reply #231 on: December 13, 2012, 09:31:34 PM »
I think we could go either way with knowing/not knowing each other. Might be interesting to have some prior contact, though.

3 out of 5 of us run businesses of some sort so maybe there's a connection there. We're on the board of the Gratis better business bureau together?

Offline zook1shoe

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Re: [Discussion] Brute Squad discussion thread
« Reply #232 on: December 13, 2012, 11:07:35 PM »
The 'better' business bureau? :P

Sounds good. I still am working on the layout of my building, but that's not necessary for us to start working. Unless someone needs to rent some space from me ;)
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Offline zook1shoe

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Re: [Discussion] Brute Squad discussion thread
« Reply #233 on: December 17, 2012, 03:12:39 PM »
 :tantrum :tantrum :tantrum :tantrum
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Offline samnemath

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Re: [Discussion] Brute Squad discussion thread
« Reply #234 on: December 17, 2012, 03:30:04 PM »
^ What he said :)

Offline Concerned Ninja Citizen

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Re: [Discussion] Brute Squad discussion thread
« Reply #235 on: December 17, 2012, 04:35:16 PM »
The 'better' business bureau? :P

Corrupt Corporation Cabinet?

Sounds good. I still am working on the layout of my building, but that's not necessary for us to start working. Unless someone needs to rent some space from me ;)

Is this something that could actually happen? If so, how would it work exactly? I have a little gold left at the moment and I don't have any established premises for my "Kaorti Kandle" opperation.

Offline zook1shoe

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Re: [Discussion] Brute Squad discussion thread
« Reply #236 on: December 17, 2012, 06:02:30 PM »
i like the sound of Corrupt Corporation Cabinet.... in short the CCC


if you want to make a Kaorti Den... i can have some space for that in my building
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Re: [Discussion] Brute Squad discussion thread
« Reply #237 on: December 17, 2012, 06:56:01 PM »
It would be one part Kaorti Resin Cyst living space and one part Ritual Candle and Incense workshop but, yeah, if there's a small space available that could work.

Offline zook1shoe

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Re: [Discussion] Brute Squad discussion thread
« Reply #238 on: December 17, 2012, 10:01:31 PM »
i posted the building, you can have the top right room on the main floor (dimensions 12-1/2' x 20') or your choice of room on the upper floor
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Offline zook1shoe

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Re: [Discussion] Brute Squad discussion thread
« Reply #239 on: December 20, 2012, 03:18:42 AM »
At this rate, do we just need to wait until after the holidays?  :twitch
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