Author Topic: [Discussion] Brute Squad discussion thread  (Read 71688 times)

Offline sirpercival

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Re: [Discussion] Brute Squad discussion thread
« Reply #280 on: February 08, 2013, 09:02:51 PM »
Oh yes -- as it turns out, tomorrow is my "update High Arcana" day.  :)
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Offline Concerned Ninja Citizen

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Re: [Discussion] Brute Squad discussion thread
« Reply #281 on: February 08, 2013, 09:06:16 PM »
Awesome.

Offline zook1shoe

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Re: [Discussion] Brute Squad discussion thread
« Reply #282 on: February 09, 2013, 12:34:57 AM »
Well that's good. I just didn't want this game to fall by the wayside
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Offline samnemath

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Re: [Discussion] Brute Squad discussion thread
« Reply #283 on: February 09, 2013, 02:59:00 AM »
I am on-board too. I definitely don't want it to fall by the wayside. :)

Offline Concerned Ninja Citizen

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Re: [Discussion] Brute Squad discussion thread
« Reply #284 on: February 09, 2013, 03:24:18 AM »
Does Yaji have any comment on the proposed plan of action?

Offline sirpercival

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Re: [Discussion] Brute Squad discussion thread
« Reply #285 on: February 10, 2013, 10:59:04 AM »
So, what do you guys want to do?  Are you going to plan more?  If so, you don't need my input.  If you want to move forward, I need to know where & what.
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Offline Concerned Ninja Citizen

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Re: [Discussion] Brute Squad discussion thread
« Reply #286 on: February 10, 2013, 12:06:09 PM »
As I understand it, Blackbird is going to hit up his Killraven contacts looking for a job that involves roughly level appropriate combat for our band of ne'er do wells.

Some sort of shakedown or turf war type thing maybe.

Basically, we're looking for a bug hunt of a similar type to the ones the Nameless and FFA are currently executing only with a somewhat different paint job for variety's sake. This is all assuming you're ok with that and it doesn't make extra work or anything.

Offline sirpercival

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Re: [Discussion] Brute Squad discussion thread
« Reply #287 on: February 10, 2013, 12:10:08 PM »
As I understand it, Blackbird is going to hit up his Killraven contacts looking for a job that involves roughly level appropriate combat for our band of ne'er do wells.

Some sort of shakedown or turf war type thing maybe.

Basically, we're looking for a bug hunt of a similar type to the ones the Nameless and FFA are currently executing only with a somewhat different paint job for variety's sake. This is all assuming you're ok with that and it doesn't make extra work or anything.
Oh, ok.  That's fine.  So are you guys going to do any planning first, or are you waiting on me to come back with information from the contacts?  That'll require Gather Info and/or Kno:Local checks.
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Offline Concerned Ninja Citizen

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Re: [Discussion] Brute Squad discussion thread
« Reply #288 on: February 10, 2013, 12:27:29 PM »
We'll probably chat back and forth a bit but I think we're pretty much ready to get info.

Team members who are not me?

Thoughts?

EDIT: When it comes time to make the Kluz will coordinate his minor auras so he grants his cha bonus to both checks.
« Last Edit: February 10, 2013, 12:30:47 PM by Concerned Ninja Citizen »

Offline samnemath

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Re: [Discussion] Brute Squad discussion thread
« Reply #289 on: February 10, 2013, 12:51:04 PM »
We will probably talk about our capabilities a little, but I also think we are ready for info.

Offline zook1shoe

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Re: [Discussion] Brute Squad discussion thread
« Reply #290 on: February 10, 2013, 01:38:14 PM »
*growls* not Killraven... Calasper Crime Family

While I'm doing the hit, I'll also be figuring out what my cronies are doing and making, etc.
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Offline zook1shoe

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Re: [Discussion] Brute Squad discussion thread
« Reply #291 on: February 15, 2013, 12:16:55 AM »
Any other ideas?
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Offline Concerned Ninja Citizen

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Re: [Discussion] Brute Squad discussion thread
« Reply #292 on: February 15, 2013, 01:34:07 AM »
We can do some chit chatting about capabilities and strategies. Then at some point we should roll knowledge (local) and/or gather information.

Offline sirpercival

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Re: [Discussion] Brute Squad discussion thread
« Reply #293 on: March 10, 2013, 06:03:38 AM »
So, is anyone besides Zook going to respond to this information?  Lol.
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Offline zook1shoe

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Re: [Discussion] Brute Squad discussion thread
« Reply #294 on: March 10, 2013, 12:23:03 PM »
I must have poisoned em all ;)
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Offline Concerned Ninja Citizen

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Re: [Discussion] Brute Squad discussion thread
« Reply #295 on: March 10, 2013, 05:18:22 PM »
I would... but I don't have any information to respond to.

Offline zook1shoe

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Re: [Discussion] Brute Squad discussion thread
« Reply #296 on: March 10, 2013, 07:04:40 PM »
Lol at least I know you're checking  ;)
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Offline Concerned Ninja Citizen

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Re: [Discussion] Brute Squad discussion thread
« Reply #297 on: March 10, 2013, 08:06:26 PM »
I'm honestly trying to stay out of the BS IC thread so I don't give in to the temptation to read the spoilers. But I'm definitely keeping up with this game in general so I'll know when things move on and I can contribute again.

Offline zook1shoe

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Re: [Discussion] Brute Squad discussion thread
« Reply #298 on: March 10, 2013, 08:43:55 PM »
Well I'd love it if you just happen to have some enemy to kill  :plotting

but yeah reading spoilers is very tempting
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Offline Drammor

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Re: [Discussion] Brute Squad discussion thread
« Reply #299 on: March 10, 2013, 11:28:58 PM »
I didn't respond because we're less effective against the undead, as a team.
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