Author Topic: Pre-game and "mother-may-I"s with the DM  (Read 99423 times)

Offline Jackinthegreen

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Re: Pre-game and "mother-may-I"s with the DM
« Reply #140 on: December 20, 2012, 10:59:09 PM »
Yes. Yes.

Wordy one ain't I?
Totally.   :cool

Offline ariasderros

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Re: Pre-game and "mother-may-I"s with the DM
« Reply #141 on: December 21, 2012, 09:09:33 AM »
Yes. Yes.

Wordy one ain't I?
Totally.   :cool

If you think I'm permissive as a DM, you should hear me as a Storyteller.
I've said "I'm going to allow this" so many times in Vampire that I half expect the Malkavian to start playing Zap. Or Leela.
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Offline ShadowViper

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Re: Pre-game and "mother-may-I"s with the DM
« Reply #142 on: December 24, 2012, 04:23:47 AM »
I believe my character's play-ready. Sorry for the delay.

Background will hopefully be gotten around to soon(just need to transfer it from my mind to the sheet), as well as adding Hawk Familiar's stats to sheet.
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Offline Jackinthegreen

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Re: Pre-game and "mother-may-I"s with the DM
« Reply #143 on: December 26, 2012, 02:00:30 AM »
Do you have anything on how half-giants fit into the war and such?  Like were they "created" during the war, did they exist before, what was their participation, etc?

Offline McPoyo

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Re: Pre-game and "mother-may-I"s with the DM
« Reply #144 on: December 26, 2012, 08:16:22 AM »
Is necromancy, in general, deeply frowned upon in this world, or is it just the undead? Conversely, is it regarded as no different than the rest of magic, and only more deeply despised/feared in certain parts?

Offline ariasderros

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Re: Pre-game and "mother-may-I"s with the DM
« Reply #145 on: December 26, 2012, 02:14:16 PM »
Do you have anything on how half-giants fit into the war and such?  Like were they "created" during the war, did they exist before, what was their participation, etc?

They're a cross-breed. As such, they existed even before the war. Which side they fought on, if they fought, and how well they were accepted are all traits of the individual person / community.

They have no lands of their own per se, though in the giants land, there are a few communities of just half-giants and eneko. In human lands, they live with their families inter-mixed in the cities. (Think a family from Africa living in London... in 1547.)

Is necromancy, in general, deeply frowned upon in this world, or is it just the undead? Conversely, is it regarded as no different than the rest of magic, and only more deeply despised/feared in certain parts?

Mostly, it is dependent on use. I'll put this out in two points.
#1) If you cast Fear and Ray of Enfeeblement &al. then most people wouldn't even know the difference from enchantment for the first and transmutation for the second. Among those who know (decent Arcana), the problem is less, because they are educated enough to know what necromancy's range of abilities can / cannot do. Bear in mind, even SoD's aren't restricted to Necro, and Inflict spells and the like could just as easily be Conj/Evo.
#2) If, on the other hand, you start using powers that are blatantly abusable to nefarious ends, such as Contagion, or Animate, or use Summon Undead in the middle of a town (especially if you call something like an Allip), then people would be a bit more antsy.

That said, I just wrote up the bit on the Blight Lands. Which would tell you a bit more about the kind of reaction you might get if people see you using Necro as per #2.
Just bear in mind, those people who were first banished were doing things like having Dread Wraiths under their control Spring Attack the schools, to convert the (non-warded) children into the Wraiths that would then go out to strike down the rest of the town. They were tried for unconscionable methods they used in the war for a reason. So don't think that you can't Zerg Rush a powerful enemy with weak undead just because that might come back on you badly despite victory, these guys were punished for going way overboard.
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Offline McPoyo

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Re: Pre-game and "mother-may-I"s with the DM
« Reply #146 on: December 26, 2012, 06:18:31 PM »
Right, don't start a Wight-ocalypse.

Offline Quillwraith

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Re: Pre-game and "mother-may-I"s with the DM
« Reply #147 on: December 27, 2012, 12:50:38 PM »
Updated my character sheet.

There are other changes, just not one that come up regularly, or have a major impact on builds (IMO). In example, Midnight Augmentation not being limited by the powers level.
Any opinion on making Thrall to Demon less useless?


Also, I'd like to ask about a dynamic staff. I only have 1800 gp now; how are dynamic items priced?

Offline ariasderros

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Re: Pre-game and "mother-may-I"s with the DM
« Reply #148 on: December 27, 2012, 02:03:36 PM »
Any opinion on making Thrall to Demon less useless?

A second time per day at L10, 3/day at L20. Luck bonus = 1/4 HD, Min 1.
Bear in mind, that feat is known to be a member of a feat family known as [DM Bait]

Just as a DM's note for your background. You, and your family, might well consider yourself "slaves", but the dragons you would have served would only have called you "servants". Basically, in an age old "oh, he''s not a slave, I do pay him. Then I take out his Room & Board directly from his paycheck. But he still gets the remainder. Of course, then he needs to buy clothing... from me."... and so on, type of situation. Just barely skirting the technical "slavery" thing.

Also, I'd like to ask about a dynamic staff. I only have 1800 gp now; how are dynamic items priced?
Quote
  • Advances by a hidden GP value, the value being 1/2 the WBL given in the DMG.



Right, don't start a Wight-ocalypse.
More like "be prepared for the consequences if you do", and "this has happened in the past, people have heard the stories. they might not understand 'necromancy' as such, but if you start doing things that make people think that is on the horizon with you, they may well react".
« Last Edit: December 27, 2012, 02:07:05 PM by ariasderros »
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Offline Quillwraith

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Re: Pre-game and "mother-may-I"s with the DM
« Reply #149 on: December 27, 2012, 02:57:34 PM »
Bear in mind, that feat is known to be a member of a feat family known as [DM Bait]
?

Also, I'd like to ask about a dynamic staff. I only have 1800 gp now; how are dynamic items priced?
Quote
  • Advances by a hidden GP value, the value being 1/2 the WBL given in the DMG.
So I have a staff I can't use now (stolen from the dragons) and later I pay for it to develop magic?

Offline ariasderros

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Re: Pre-game and "mother-may-I"s with the DM
« Reply #150 on: January 29, 2013, 12:07:43 PM »
Bear in mind, that feat is known to be a member of a feat family known as [DM Bait]
?
DM Bait = a feat, flaw, or other mechanic that is part of your character that is designed to give the DM a means to mess with you.

Quote
Also, I'd like to ask about a dynamic staff. I only have 1800 gp now; how are dynamic items priced?
Quote
  • Advances by a hidden GP value, the value being 1/2 the WBL given in the DMG.
So I have a staff I can't use now (stolen from the dragons) and later I pay for it to develop magic?
A) There is no way to just "buy" a dynamic item. The closest to that is an AR, which is bought with a feat.
B) As such, there is no real way to price it for starting WBL, therefore, there is no way for you to start with it. (Though feel free to make them, makes it easier on me if others build the treasure :) )
C) Dynamic Items advance with the users level automatically, there is no "pay to play" / "pay for the needed upgrade" associated with them. Ancestral Relics do require a pittance of a payment to improve, but they're also much better.
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Offline ariasderros

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Re: Pre-game and "mother-may-I"s with the DM
« Reply #151 on: January 29, 2013, 12:12:25 PM »
For those who missed it, over at RoC forums I announced that I was going to prep a second campaign storyline. This will feature those whom are currently listed as "reserves": VennDiagram; Pimpforged; GeniusSavant; PhaedrusXY; Risada, Scout89. Your campaign will be starting in a Human countries capitol city.

More to come. Need to Sleep today and there is so much to do here and elsewhere.

YAY!

I have my stuff back!
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@ Phaedrus.
That was quick ;)
Quote
would definitely like some of the Mindblade feats from DSP if allowed
I have nothing against the concept, and the ones I read seemed alright.
If you tell me which ones you want, I'll vet them specifically and give you the yay/nay.
« Last Edit: January 29, 2013, 12:32:22 PM by ariasderros »
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Offline phaedrusxy

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Re: Pre-game and "mother-may-I"s with the DM
« Reply #152 on: January 29, 2013, 12:48:27 PM »
@ Phaedrus.
That was quick ;)
Quote
would definitely like some of the Mindblade feats from DSP if allowed
I have nothing against the concept, and the ones I read seemed alright.
If you tell me which ones you want, I'll vet them specifically and give you the yay/nay.
Yeah, I'm kind of excited about the boards being back.  :lmao

I'm looking at these for the moment.
http://dsp-d20-srd.wikidot.com/form-mind-blade
http://dsp-d20-srd.wikidot.com/soulblade-warrior

maybe these later:
http://dsp-d20-srd.wikidot.com/throw-mind-blade
http://dsp-d20-srd.wikidot.com/shield-of-thought
http://dsp-d20-srd.wikidot.com/shape-mind-blade
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Offline Quillwraith

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Re: Pre-game and "mother-may-I"s with the DM
« Reply #153 on: January 29, 2013, 01:35:52 PM »
Bear in mind, that feat is known to be a member of a feat family known as [DM Bait]
?
DM Bait = a feat, flaw, or other mechanic that is part of your character that is designed to give the DM a means to mess with you.
He's not literally a thrall to a demon, rather, he has an agreement with one. It seemed similar enough for the feat, and also is a prereq.

Offline Jackinthegreen

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Re: Pre-game and "mother-may-I"s with the DM
« Reply #154 on: January 29, 2013, 01:45:17 PM »
He's not literally a thrall to a demon, rather, he has an agreement with one. It seemed similar enough for the feat, and also is a prereq.

Making an agreement with a demon pretty much makes him its bitch though.

Offline McPoyo

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Re: Pre-game and "mother-may-I"s with the DM
« Reply #155 on: January 29, 2013, 04:46:30 PM »
Shityeah, the boards are back!

Offline ShadowViper

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Re: Pre-game and "mother-may-I"s with the DM
« Reply #156 on: January 29, 2013, 05:13:10 PM »
Here and good to go.
I hear it's amazing when the famous purple stuffed worm in flap-jaw space with the tuning fork does a raw blink on Hara-Kiri rock! I need scissors! 61!

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Offline sirpercival

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Re: Pre-game and "mother-may-I"s with the DM
« Reply #157 on: January 29, 2013, 05:18:58 PM »
Here.  Graalmas needs feats, skills, equipment, and background.  Blargh.

Feats I'm going to wait on for a bit, because I'm going to be writing some new Ethos feats in a few minutes.  We'll see how that shakes out.

Equipment-wise, I've got 550gp left to spend.  Any suggestions?  I don't need weapons or armor.
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Offline ariasderros

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Re: Pre-game and "mother-may-I"s with the DM
« Reply #158 on: January 29, 2013, 08:28:04 PM »
He's not literally a thrall to a demon, rather, he has an agreement with one. It seemed similar enough for the feat, and also is a prereq.

Making an agreement with a demon pretty much makes him its bitch though.

I wouldn't quite go that far, but it does nevertheless bring in the fact that the abilities granted by that feat are basically you borrowing some of it's power. It is scratching you back. At some point, it will ask you to scratch its back. (DM Bait = At least one character-driven sidequest)



I'm looking at these for the moment.
maybe these later:

All good.
Oh... wait...
 :thumb
I missed the BG emoticon list. :puppy
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Offline phaedrusxy

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Re: Pre-game and "mother-may-I"s with the DM
« Reply #159 on: January 29, 2013, 10:17:02 PM »
these mantra feats are pretty cool, but I don't see any that are great for this guy...


ooh this one would be nasty later, though...
« Last Edit: January 29, 2013, 10:22:56 PM by phaedrusxy »
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