Author Topic: Pre-game and "mother-may-I"s with the DM  (Read 99353 times)

Offline phaedrusxy

  • DnD Handbook Writer
  • ****
  • Posts: 10717
  • The iconic spambot
    • View Profile
Re: Pre-game and "mother-may-I"s with the DM
« Reply #360 on: March 06, 2013, 08:51:32 AM »
Considering an Alchemist's Lab isn't needed to perform alchemy, it might be better to just not get one because the blasted thing weighs 40 pounds and costs 500g.  What were they thinking with that, especially compared to other masterwork tools?
Yeah, I know... I guess I'm better off just screwing up a few items missing my rolls on the DC 25s than I am buying that damned thing.
I don't pee messages into the snow often , but when I do , it's in Cyrillic with Fake Viagra.  Stay frosty my friends.

Offline Risada

  • Legendary Member
  • ****
  • Posts: 2069
    • View Profile
Re: Pre-game and "mother-may-I"s with the DM
« Reply #361 on: March 06, 2013, 11:13:30 AM »
So, I got a longbow. However, one of my flaws is Shaky (-2 to ranged attack rolls) and I want to swap it for something else that's not Vulnerable (because 24 AC at level 3 is good :) ).

Any suggestions?

Offline phaedrusxy

  • DnD Handbook Writer
  • ****
  • Posts: 10717
  • The iconic spambot
    • View Profile
Re: Pre-game and "mother-may-I"s with the DM
« Reply #362 on: March 06, 2013, 11:16:50 AM »
Murky-Eyed?
I don't pee messages into the snow often , but when I do , it's in Cyrillic with Fake Viagra.  Stay frosty my friends.

Offline Risada

  • Legendary Member
  • ****
  • Posts: 2069
    • View Profile
Re: Pre-game and "mother-may-I"s with the DM
« Reply #363 on: March 06, 2013, 11:24:20 AM »
Hmm... Yeah, I guess this is the only one I can take without crying too much. Let's just hope there's no displacer beast for us out there  :P

Offline phaedrusxy

  • DnD Handbook Writer
  • ****
  • Posts: 10717
  • The iconic spambot
    • View Profile
Re: Pre-game and "mother-may-I"s with the DM
« Reply #364 on: March 06, 2013, 11:26:56 AM »
Hmm... Yeah, I guess this is the only one I can take without crying too much. Let's just hope there's no displacer beast for us out there  :P
Don't worry. I have Torchbug Paste (and Mindsight), and I'm not afraid to use it. :P

I do see that I'm going to run into an odd dilemma, though... While I can make my Robe of Many Pockets (where I keep all of my alchemical items) turn incorporeal with me, I cannot make all of the individual items it contains turn incorporeal. So I won't actually be able to throw them, as they'll pass through my hand when I draw them...  :-\ Guess I better try to fit in the Ghostly Grasp feat...
« Last Edit: March 06, 2013, 11:29:21 AM by phaedrusxy »
I don't pee messages into the snow often , but when I do , it's in Cyrillic with Fake Viagra.  Stay frosty my friends.

Offline ariasderros

  • Honorary Mod
  • *****
  • Posts: 2507
  • PM me what you're giving Kudos for please.
    • View Profile
Re: Pre-game and "mother-may-I"s with the DM
« Reply #365 on: March 06, 2013, 12:05:07 PM »
What would be the price on dire wolves? 137 gp and 5 sp? That'd be a significant boost to their combat ability, and I could ride them if needed.
Not sure where you got that guess. Base minimum for things that are actually useful would be 25gp / HD (Why a Raurin horse is 75gp
Dire = higher cost. Not typically trained = higher cost.
Dire wolf would be more like 300GP.

Quote
Those hounds look pretty good. Cost to improve their hd is constant at 40gp? I might pick up a few. Limits on their hd?
As per the Advancement listing in RotW: 2-6 HD (Medium)

Could I get an Orcish master hound as an animal companion?
... I'm going to allow this. (Really, they aren't that much better than the Riding Dogs, which are an option)

Quote
Can the purchased animals or my animal companion take flaws? maybe just the ones that could reasonably effect them. ex. no Shaky for animals lacking a natural ranged attack.
I wouldn't allow it for Cohorts or flesh-puppets, so I'm going to say 'no' here too.

Quote
Anyone think I'd be better served by a more ranged focus? As it is, my only reliable ranged attack is fiery burst.
When it comes to this question, I always balk.
In Dungeons & Dragons, you often find yourself in cramped quarters, which leads to two possibilities; You walk right into the enemies, or are otherwise auto-in melee range, thus your ranged attacks don't matter; to many people are already in the brawl that you can't squeeze in, and thus can't use your melee.
So, yeah, options are always good.

Hmm... Yeah, I guess this is the only one I can take without crying too much. Let's just hope there's no displacer beast for us out there  :P
Southern portion of the country. Just sayin'. Nothing drawing you there at this point though. There's enough of a fracas in Frakas.


As far as healing goes, remember, you can take 10 on healing checks, and at this point, your 10-12 on Heal would let you heal everyone 3hp every hour. So while that does increase your out-of-battle required downtime, especially between battles, and especially at this level, you're level 3.
My new Sig
Hi, Welcome

Offline ariasderros

  • Honorary Mod
  • *****
  • Posts: 2507
  • PM me what you're giving Kudos for please.
    • View Profile
Re: Pre-game and "mother-may-I"s with the DM
« Reply #366 on: March 06, 2013, 04:36:35 PM »
I've put up more in the World Information thread.
FWIW, The last bit of the Post-War Treaties happened to sneak in some setting information about dragons.
My new Sig
Hi, Welcome

Offline geniussavant

  • Legendary Member
  • ****
  • Posts: 1726
  • Neither genius nor savant, mostly just confused
    • View Profile
Re: Pre-game and "mother-may-I"s with the DM
« Reply #367 on: March 06, 2013, 10:12:25 PM »
Thanks for the answers. I'll probably pick up one or two dire wolves to round out my pack. Anybody think I'm gonna end up slowing combat down. I just got to thinking about that...

Feats might need a rework to lessen my summoning focus. Ashbound alone makes the summons last twice as long, so I'll probably drop spell focus and augment summoning, at least for now. Otherwise, that just leaves my equipment to round out the character and I'm done.

How do the rest of yall look?
Smile beautiful. It's not as bad as you think.
I usually post from my phone. Please excuse any typos. I swear, they're the phone's fault.

Offline phaedrusxy

  • DnD Handbook Writer
  • ****
  • Posts: 10717
  • The iconic spambot
    • View Profile
Re: Pre-game and "mother-may-I"s with the DM
« Reply #368 on: March 06, 2013, 10:17:00 PM »
I've been done for a while... but I did tweak something I'd overlooked today.

And I certainly don't think a summoning focus is a bad thing, given the stated difficulty of the game... :p
I don't pee messages into the snow often , but when I do , it's in Cyrillic with Fake Viagra.  Stay frosty my friends.

Offline geniussavant

  • Legendary Member
  • ****
  • Posts: 1726
  • Neither genius nor savant, mostly just confused
    • View Profile
Re: Pre-game and "mother-may-I"s with the DM
« Reply #369 on: March 06, 2013, 10:20:57 PM »
Maybe I should stat up a couple of summons and see what it gets me first.
Smile beautiful. It's not as bad as you think.
I usually post from my phone. Please excuse any typos. I swear, they're the phone's fault.

Offline Concerned Ninja Citizen

  • Legendary Member
  • ****
  • Posts: 1578
  • I am Concerned
    • View Profile
Re: Pre-game and "mother-may-I"s with the DM
« Reply #370 on: March 06, 2013, 10:28:02 PM »
Combat slowing down is less of an issue in PbP than IRL games. I'd say that as long as your minions are basic beatstick types (which animals kinda are by definition) it should be ok. It's only likely to be a problem if you've got a half dozen guys each with bunches of different options to keep track of.

Offline geniussavant

  • Legendary Member
  • ****
  • Posts: 1726
  • Neither genius nor savant, mostly just confused
    • View Profile
Re: Pre-game and "mother-may-I"s with the DM
« Reply #371 on: March 06, 2013, 10:30:27 PM »
Dogs =bite :)

the summons should be fairly basic too, at least for the time being.
Smile beautiful. It's not as bad as you think.
I usually post from my phone. Please excuse any typos. I swear, they're the phone's fault.

Offline VennDygrem

  • Epic Member
  • ****
  • Posts: 4587
  • Exceptionally Average
    • View Profile
Re: Pre-game and "mother-may-I"s with the DM
« Reply #372 on: March 06, 2013, 10:31:22 PM »
I just need gear. I've got a day off tomorrow, so I'll finish up then.

Offline phaedrusxy

  • DnD Handbook Writer
  • ****
  • Posts: 10717
  • The iconic spambot
    • View Profile
Re: Pre-game and "mother-may-I"s with the DM
« Reply #373 on: March 06, 2013, 11:54:56 PM »
Combat slowing down is less of an issue in PbP than IRL games. I'd say that as long as your minions are basic beatstick types (which animals kinda are by definition) it should be ok. It's only likely to be a problem if you've got a half dozen guys each with bunches of different options to keep track of.
Yeah, the main thing it causes in PbP is giving the DMs headaches trying to challenge a larger-than-average part, but that doesn't sound like it will be a problem here... :P
I don't pee messages into the snow often , but when I do , it's in Cyrillic with Fake Viagra.  Stay frosty my friends.

Offline Concerned Ninja Citizen

  • Legendary Member
  • ****
  • Posts: 1578
  • I am Concerned
    • View Profile
Re: Pre-game and "mother-may-I"s with the DM
« Reply #374 on: March 07, 2013, 03:54:56 AM »
Do you think bombs from the Renaissance tech table in the DMG are priced appropriately? They deal 2d6 damage in a 5ft radius and are 150gp a piece. By contrast, your upgrades to the alchemical thrown weapons give them 3d6 with 1d6 splash (so more damage to the main target, less to secondaries) for 20gp a piece.

On a related note, this weapon is included in the Divine Flame rules:

(click to show/hide)

Few questions about them, assuming they're ok to use at all:

Would the afore mentioned bombs be eligible to fire from these weapons?

Would Sapper's Launchers benefit from your crossbow upgrades (free rapid reload effect)?

When firing a bomb or alchemical splash weapon, does its damage replace the launcher's listed damage or add to it?

Offline ariasderros

  • Honorary Mod
  • *****
  • Posts: 2507
  • PM me what you're giving Kudos for please.
    • View Profile
Re: Pre-game and "mother-may-I"s with the DM
« Reply #375 on: March 07, 2013, 10:34:46 AM »
Anybody think I'm gonna end up slowing combat down?
Not really, you, your summons, and your pets all act on your initiative. And in the same post. So there really shouldn't be any delay, other than that of waiting for any other poster.

The only real concern with any form of minionmancy that remains from IL play in PbP is crowding.

Do you think bombs from the Renaissance tech table in the DMG are priced appropriately?
1/10th. I'd actually forgotten about them.

Quote
Would the afore mentioned bombs be eligible to fire from these weapons?
yes.

Quote
Would Sapper's Launchers benefit from your crossbow upgrades (free rapid reload effect)?
So long as you're not loading explosives, yes.

Quote
When firing a bomb or alchemical splash weapon, does its damage replace the launcher's listed damage or add to it?
'Replace' would be what I say, but ask the writer.
My new Sig
Hi, Welcome

Offline geniussavant

  • Legendary Member
  • ****
  • Posts: 1726
  • Neither genius nor savant, mostly just confused
    • View Profile
Re: Pre-game and "mother-may-I"s with the DM
« Reply #376 on: March 07, 2013, 05:58:05 PM »
Background is up. Hoping to have the last little bit of my gold spend by tonight.
Smile beautiful. It's not as bad as you think.
I usually post from my phone. Please excuse any typos. I swear, they're the phone's fault.

Offline ariasderros

  • Honorary Mod
  • *****
  • Posts: 2507
  • PM me what you're giving Kudos for please.
    • View Profile
Re: Pre-game and "mother-may-I"s with the DM
« Reply #377 on: March 08, 2013, 01:29:45 PM »
Is there anyone who isn't done?
I plan to finish and put up the intro scene for team 2 tonight.
My new Sig
Hi, Welcome

Offline Concerned Ninja Citizen

  • Legendary Member
  • ****
  • Posts: 1578
  • I am Concerned
    • View Profile
Re: Pre-game and "mother-may-I"s with the DM
« Reply #378 on: March 08, 2013, 01:44:33 PM »
I'm fully complete and ready to go.

Offline geniussavant

  • Legendary Member
  • ****
  • Posts: 1726
  • Neither genius nor savant, mostly just confused
    • View Profile
Re: Pre-game and "mother-may-I"s with the DM
« Reply #379 on: March 08, 2013, 01:53:15 PM »
I'm good too
Smile beautiful. It's not as bad as you think.
I usually post from my phone. Please excuse any typos. I swear, they're the phone's fault.