Author Topic: Optimizing less effective combat styles  (Read 96597 times)

Offline Basket Burner

  • Legendary Member
  • ****
  • Posts: 1072
  • I break Basket Weavers.
    • View Profile
Re: Optimizing less effective combat styles
« Reply #160 on: November 23, 2011, 01:09:59 PM »
Holy Wandering Violent Hobos, Batman!

How is that any different from the norm?
VOP makes Holy doubly applicable.  No, really.  Look it up.

I see what you did there...

Offline JaronK

  • DnD Handbook Writer
  • ***
  • Posts: 381
  • I'm new!
    • View Profile
Re: Optimizing less effective combat styles
« Reply #161 on: November 23, 2011, 01:58:54 PM »
Okay, even if it wasn't originally what I was trying for (the singleclassed VoP Monk that so many people want to see work) I think a Drunken Master VoP Monk has so much potential to be hilariously fun that we need to make this work.  We do have to say that his booze counts as part of his "day's rations" that he's allowed to bring, but it is his drink of choice so that seems somewhat reasonable.  Or, since you can benefit from "potions" that the party has, maybe this guy just needs Leadership so his cohort can brew him booze.  Or just a dwarf in the party.

JaronK

Offline littha

  • Epic Member
  • ****
  • Posts: 2952
  • +1 Holy Muffin
    • View Profile
Re: Optimizing less effective combat styles
« Reply #162 on: November 23, 2011, 02:02:33 PM »
I wonder if you can count the booze as your days rations and then play an elan or warforged so you don't need the food.

Offline InnaBinder

  • Legendary Member
  • ****
  • Posts: 1244
  • Onna table
    • View Profile
Re: Optimizing less effective combat styles
« Reply #163 on: November 23, 2011, 02:12:32 PM »
I wonder if you can count the booze as your days rations and then play an elan or warforged so you don't need the food.
Elan would open up possibilities for Rapidstrike, while Warforged get those built-in Slams and such. . . .  :plotting
Arguing on the internet is like running in the Special Olympics.  Even if you win, you're still retarded.

shugenja handbook; talk about it here

Offline carnivore

  • DnD Handbook Writer
  • **
  • Posts: 163
  • I'm new! sort of
    • View Profile
Re: Optimizing less effective combat styles
« Reply #164 on: November 23, 2011, 02:18:30 PM »
Slams and Rapid Strike dont stack with Flurry ..... might think about using ACF Decisive Strike instead... but then you still only get a single attack.

 :D

Offline Jackinthegreen

  • DnD Handbook Writer
  • ****
  • Posts: 6176
  • I like green.
    • View Profile
Re: Optimizing less effective combat styles
« Reply #165 on: November 23, 2011, 03:07:50 PM »
Decisive Strike tends to work best for AoO builds.  The double damage carries over to them.

Offline JaronK

  • DnD Handbook Writer
  • ***
  • Posts: 381
  • I'm new!
    • View Profile
Re: Optimizing less effective combat styles
« Reply #166 on: November 23, 2011, 03:08:58 PM »
Could he fight with a ladder or something?  Don't improvised weapons count as simple?  If so he'd have sufficient reach for AoOs, if he wanted to go that route.

JaronK

Offline carnivore

  • DnD Handbook Writer
  • **
  • Posts: 163
  • I'm new! sort of
    • View Profile
Re: Optimizing less effective combat styles
« Reply #167 on: November 23, 2011, 03:15:38 PM »
an Interesting Note.... Drunken Masters still have the -4 Nonproficency Penalty to Attack with Improvised Weapons as everyone else, and they are not considered Simple Weapons

 :D

Offline carnivore

  • DnD Handbook Writer
  • **
  • Posts: 163
  • I'm new! sort of
    • View Profile
Re: Optimizing less effective combat styles
« Reply #168 on: November 23, 2011, 08:07:32 PM »
heres my VOP-Monk try:

PHB Race
32pt buy


Human
Monk(Cobra Strike) 11/ Fighter 1/ Warblade 2/ Pious Templar 4/ Saint 2

Attributes:

10 Str(10)
20 Dex(14 +6 VOP)
16 Con(12+2 racial +2 VOP)
12 Int(12)
30 Wis(16+2 racial+4 lvl +8 VOP)
24 Cha(14+4 racial +6 VOP)

(click to show/hide)

(click to show/hide)

Combat Abillities:

BAB +15 +10 Wis+5 Insight +5 Enhancement +1 WF +1 Bless= +37 Attack

Full Attack + Greater Flurry
+37/+37/+37/+32/+27/+22


+5 additional Attacks @+37 Robilars Gambit

Damage:
2d10(ave 11) +5 Insight +5 Enhancement +2 WSpl = 23 Damage per Hit

Martial Manuvers:
as Warblade 10th lvl , 8 Known, 4 Readied, 2 Stances+ Shadow Stride

Defensive Abilities:
AC 52(AC 48 with Robilars Gambit)
(click to show/hide)

50% Miss chance... Word Given Form
DR 10/Evil
Evasion
Mettle
Fast Healing 10
Regeneration 20/Hour
Immune acid
Immune cold
Immune electricity
Immune petrification
Resist Fire 15
Resist Sonic 15



vs Evil foes, all combat abilities are Increased greatly(Offense and Defense)

great out of Combat abilities, absolutely nothing required...
« Last Edit: November 24, 2011, 05:44:39 AM by carnivore »

Offline skydragonknight

  • DnD Handbook Writer
  • ****
  • Posts: 2660
    • View Profile
Re: Optimizing less effective combat styles
« Reply #169 on: November 23, 2011, 09:14:38 PM »
Great defenses, though the damage seems a bit low. What the avg. damage vs. evil?
Hmm.

Offline carnivore

  • DnD Handbook Writer
  • **
  • Posts: 163
  • I'm new! sort of
    • View Profile
Re: Optimizing less effective combat styles
« Reply #170 on: November 23, 2011, 09:33:41 PM »
what do you expect ... it is a Monk Build ... with a VOP

the goal of this ... was to make a Build that achieves the Intended Purpose of a Monk as per PHB:

Quote from: PHB
The monk functions best as an opportunistic combatant, using her speed to get into and out of combat quickly rather than engaging in prolonged melees. She also makes an excellent scout, particularly if she focuses her skill selection on stealth.

a Monk should never be the "Primary" combatant for a party



as for vs EVIL:

+1d6 damage attacks(Saint)
+2d6 points of extra holy damage to evil creatures(Holy Ki Strike)
+Golden Ice touch


if they touch him with Natural Weapons, they take 1d6 damage

double-strength magic circle against evil(+4 Deflection +4 resistance Saves) and as a lesser globe of invulnerability


this is not even counting any Martial Manuvers used..... nor Paladin Spells, nor Smite

 :D
« Last Edit: November 23, 2011, 09:38:50 PM by carnivore »

Offline lans

  • Sr. Member
  • ***
  • Posts: 252
  • I'm new!
    • View Profile
Re: Optimizing less effective combat styles
« Reply #171 on: November 23, 2011, 11:12:47 PM »
Word Given Form isn't a feat. its a combat style or something.

Offline skydragonknight

  • DnD Handbook Writer
  • ****
  • Posts: 2660
    • View Profile
Re: Optimizing less effective combat styles
« Reply #172 on: November 24, 2011, 02:00:46 AM »
Word Given Form isn't a feat. its a combat style or something.

Replace it with Elusive Target, since you have the pre-reqs already?
Hmm.

Offline SorO_Lost

  • Epic Member
  • ****
  • Posts: 7197
  • Banned
    • View Profile
Re: Optimizing less effective combat styles
« Reply #173 on: November 24, 2011, 03:58:54 AM »
Ok, here is my build submission.
It is based around that Triptastic Passive Way Monk concept and as such doesn't make use of Drunken Master.
Maybe I'll post one of those later (doubt it).

Invitae Sordibus
(click to show/hide)
« Last Edit: November 24, 2011, 06:28:19 PM by SorO_Lost »

Offline skydragonknight

  • DnD Handbook Writer
  • ****
  • Posts: 2660
    • View Profile
Re: Optimizing less effective combat styles
« Reply #174 on: November 24, 2011, 05:14:12 AM »
Nice, although Trip doesn't use BAB. Though, on the plus side, they don't use their BAB either so lacking full BAB is not a detriment.
Hmm.

Offline carnivore

  • DnD Handbook Writer
  • **
  • Posts: 163
  • I'm new! sort of
    • View Profile
Re: Optimizing less effective combat styles
« Reply #175 on: November 24, 2011, 05:43:08 AM »
Word Given Form isn't a feat. its a combat style or something.
you are awesome ... I wasnt even paying attention, thanks

Replace it with Elusive Target, since you have the pre-reqs already?
excellent idea ...... will do .... thanks also

 :D


Offline Tshern

  • The Clown Prince of Crime
  • DnD Handbook Writer
  • ****
  • Posts: 1245
    • View Profile
Re: Optimizing less effective combat styles
« Reply #176 on: November 24, 2011, 08:27:40 PM »
Ok, here is my build submission.
It is based around that Triptastic Passive Way Monk concept and as such doesn't make use of Drunken Master.
Maybe I'll post one of those later (doubt it).

Invitae Sordibus
(click to show/hide)
+5 inherent bonus to all stats? 137.5k a pop, so you're way over 760k. Also, how do you intend to use them when you have Vow of Poverty? You could get those from spells, but that's still well over your WBL and someone tossing 150k XP for your inherents is a stupid assumption.

Are you using the Hit and Run Fighter variant? Might be worthwhile.

Edit: A question: Can you worship Shar and belong to the Monks of Dark Moon and still be a Saint?
« Last Edit: November 24, 2011, 08:39:40 PM by Tshern »
Pian unohtuu aika ja tila
Ja nahkapeitto ja syyllisyys
Ja rauenneilla kasvoilla
Viipyy muiston pysyvyys

Offline skydragonknight

  • DnD Handbook Writer
  • ****
  • Posts: 2660
    • View Profile
Re: Optimizing less effective combat styles
« Reply #177 on: November 24, 2011, 09:07:30 PM »
Edit: A question: Can you worship Shar and belong to the Monks of Dark Moon and still be a Saint?

Perhaps a Boondock Saint?
Hmm.

Offline carnivore

  • DnD Handbook Writer
  • **
  • Posts: 163
  • I'm new! sort of
    • View Profile
Re: Optimizing less effective combat styles
« Reply #178 on: November 24, 2011, 09:35:09 PM »
it appears he is going with a Late-Entry VOP ... however at 18th, the amount you can spend is only 440000gp thus the Maximum quantity of Inherent Bonuses = +16(max +5 to any one stat)




 :D

Offline lans

  • Sr. Member
  • ***
  • Posts: 252
  • I'm new!
    • View Profile
Re: Optimizing less effective combat styles
« Reply #179 on: November 24, 2011, 10:58:19 PM »
Theirs a cheap graft that gives  a +4 inherent boost to strength.
Fiend folio, Undead arm grafts cost of 40k. Other than your main stat you only need a +4 inherent boost.
« Last Edit: November 24, 2011, 11:03:57 PM by lans »