Author Topic: Rescue at Rivenroar (Game Thread)  (Read 209947 times)

Offline Nanshork

  • Homebrew Reviewer
  • Administrator
  • *****
  • Posts: 13401
    • View Profile
Re: Rescue at Rivenroar (Game Thread)
« Reply #720 on: November 12, 2013, 07:56:13 PM »
The area around him finally safe for a moment, Dalanath takes a quick breather to center himself as he readies to face the drakes once again.

(click to show/hide)

Offline Melblen_Cairn

  • Honorary Mod
  • *****
  • Posts: 3593
  • TPK's are my business, and business is good.
    • View Profile
Re: Rescue at Rivenroar (Game Thread)
« Reply #721 on: November 13, 2013, 08:18:12 AM »
Round 4 Status!

Map of the Von Jallach Crypt

Initiative
Atanos @ A8 | Hit Points = 16/24 | Heal Surge = 11/12 | AP:1 | Misc : | Cond :
Dalanath @ G6 | Hit Points = 18/23 | Heal Surge = 9/11 | AP:1 | Misc : | Cond :
--->Gamesh @ B8 | Hit Points = -4/32 | Heal Surge = 10/11 | AP:0 | PP: 2 | Misc : Death Saves Failed = 0/3 | Cond : Unconscious (proceed with death saves), Prone
Thespias @ H6 | Hit Points = 25/25 | Heal Surge = 12/12 | AP:1 | Misc : | Cond :
Søffå @ F4 | Hit Points = 27/28 | Heal Surge = 7/9 | AP:0 | Misc : | Cond : Prone

Hidden Attacker | Hit Points = Down 0 | Cond :
Hidden Attacker | Hit Points = Down 0 | Cond :
Drake Swarm @ E3 | Hit Points = Down 35 | Cond : Bloodied
Drake Swarm @ D9 | Hit Points = Down 18 | Cond : Slowed (Dunor - EoNT)
Dunor @ F6 | Hit Points = 15/33 | Heal Surge = 15/16 | AP:0 | Misc : | Cond : Bloodied

Dead
Nrogut @ F8 | Hit Points = Down 51 | Cond : Dead

(click to show/hide)
Wisdom has two parts; having a lot to say, and not saying it.

Offline Aurenn

  • Full Member
  • **
  • Posts: 112
    • View Profile
Re: Rescue at Rivenroar (Game Thread)
« Reply #722 on: November 15, 2013, 08:54:30 AM »
(click to show/hide)

Offline Melblen_Cairn

  • Honorary Mod
  • *****
  • Posts: 3593
  • TPK's are my business, and business is good.
    • View Profile
Re: Rescue at Rivenroar (Game Thread)
« Reply #723 on: November 17, 2013, 11:11:37 AM »
Gamesh falls deeper into unconsciousness. He will need help soon if he hopes to survive long.

Theo's blast of lightning blasts away the remaining drakes on the left side of the room, scattering some the skitter for hiding among the alcoves in the darkness along the walls.

Round 4 Status!

Map of the Von Jallach Crypt

Initiative
Atanos @ A8 | Hit Points = 16/24 | Heal Surge = 11/12 | AP:1 | Misc : | Cond :
Dalanath @ G6 | Hit Points = 18/23 | Heal Surge = 9/11 | AP:1 | Misc : | Cond :
Gamesh @ B8 | Hit Points = -4/32 | Heal Surge = 10/11 | AP:0 | PP: 2 | Misc : Death Saves Failed = 1/3 | Cond : Unconscious (proceed with death saves), Prone
Thespias @ F5 | Hit Points = 25/25 | Heal Surge = 12/12 | AP:1 | Misc : | Cond :
--->Søffå @ F4 | Hit Points = 27/28 | Heal Surge = 7/9 | AP:0 | Misc : | Cond : Prone
Hidden Attacker | Hit Points = Down 0 | Cond :
Hidden Attacker | Hit Points = Down 0 | Cond :
Drake Swarm @ D9 | Hit Points = Down 22 | Cond : Slowed (Dunor - EoNT)
Dunor @ F6 | Hit Points = 15/33 | Heal Surge = 15/16 | AP:0 | Misc : | Cond : Bloodied

Dead
Nrogut @ F8 | Hit Points = Down 51 | Cond : Dead
Drake Swarm @ E3 | Hit Points = Down 47 | Cond : Dead

(click to show/hide)
Wisdom has two parts; having a lot to say, and not saying it.

Offline Sk4mpE

  • Full Member
  • **
  • Posts: 198
  • Huzzah!!!
    • View Profile
Re: Rescue at Rivenroar (Game Thread)
« Reply #724 on: November 21, 2013, 08:40:49 PM »
Søffå regains his footing and moves to confront the remaining swarm.

(click to show/hide)

Offline Melblen_Cairn

  • Honorary Mod
  • *****
  • Posts: 3593
  • TPK's are my business, and business is good.
    • View Profile
Re: Rescue at Rivenroar (Game Thread)
« Reply #725 on: November 22, 2013, 04:29:22 AM »
The swarm hisses and snap at the runes that leap around them as the tall human aggressively approaches. They leap at the swordmage, trying to bare Søffå to the ground as they bite at his legs and ankles while leaping onto his upper body. With so many swarming him Søffå he eventually stumbles and lands hard on his knees. More pile on once he falls but again most of their bites are hindered by his protective magics and his sturdy leathers.


Round 4 Status!

Map of the Von Jallach Crypt

Initiative
Atanos @ A8 | Hit Points = 16/24 | Heal Surge = 11/12 | AP:1 | Misc : | Cond :
Dalanath @ G6 | Hit Points = 18/23 | Heal Surge = 9/11 | AP:1 | Misc : | Cond :
Gamesh @ B8 | Hit Points = -4/32 | Heal Surge = 10/11 | AP:0 | PP: 2 | Misc : Death Saves Failed = 1/3 | Cond : Unconscious (proceed with death saves), Prone
Thespias @ F5 | Hit Points = 25/25 | Heal Surge = 12/12 | AP:1 | Misc : | Cond :
Søffå @ E9 | Hit Points = 27/28 | Heal Surge = 7/9 | AP:0 | Misc : | Cond : Prone
Hidden Attacker | Hit Points = Down 0 | Cond :
Hidden Attacker | Hit Points = Down 0 | Cond :
Drake Swarm @ D9 | Hit Points = Down 22 | Cond : Slowed (Dunor - EoNT)
--->Dunor @ F6 | Hit Points = 15/33 | Heal Surge = 15/16 | AP:0 | Misc : | Cond : Bloodied

Dead
Nrogut @ F8 | Hit Points = Down 51 | Cond : Dead
Drake Swarm @ E3 | Hit Points = Down 47 | Cond : Dead

(click to show/hide)
Wisdom has two parts; having a lot to say, and not saying it.

Offline VennDygrem

  • Epic Member
  • ****
  • Posts: 4587
  • Exceptionally Average
    • View Profile
Re: Rescue at Rivenroar (Game Thread)
« Reply #726 on: November 22, 2013, 10:11:29 AM »
Dunor rushes in next to Søffå, and uses his momentum in concert with his attack against the remaining drakes.

(click to show/hide)

Offline Melblen_Cairn

  • Honorary Mod
  • *****
  • Posts: 3593
  • TPK's are my business, and business is good.
    • View Profile
Re: Rescue at Rivenroar (Game Thread)
« Reply #727 on: November 23, 2013, 01:34:47 PM »
Several drakes fall under the assault the rest are hindered further by tendrils of earth that spring forth from the cracks between the stones.
Wisdom has two parts; having a lot to say, and not saying it.

Offline Melblen_Cairn

  • Honorary Mod
  • *****
  • Posts: 3593
  • TPK's are my business, and business is good.
    • View Profile
Re: Rescue at Rivenroar (Game Thread)
« Reply #728 on: November 23, 2013, 01:49:10 PM »
Round 4 Results!

Atanos rushes in, careful to avoid the drakes hopping around sparks still going off in their midst. Grabbing the dragonborn by the arm the cleric drags the heavy warrior out of the runes and away from the drakes kicking a few out of the way that come too close to his fallen charge.

The area around him finally safe for a moment, Dalanath takes a quick breather to center himself as he readies to face the drakes once again.

Gamesh falls deeper into unconsciousness. He will need help soon if he hopes to survive long.

Advancing so that he can see his opponents, Thespias electrical attack this time hits home. Theo's blast of lightning blasts away the remaining drakes on the left side of the room, scattering some the skitter for hiding among the alcoves in the darkness along the walls.

Søffå regains his footing and moves to confront the remaining swarm.

The swarm hisses and snap at the runes that leap around them as the tall human aggressively approaches. They leap at the swordmage, trying to bare Søffå to the ground as they bite at his legs and ankles while leaping onto his upper body. With so many swarming him Søffå he eventually stumbles and lands hard on his knees. More pile on once he falls but again most of their bites are hindered by his protective magics and his sturdy leathers.

Dunor rushes in next to Søffå, and uses his momentum in concert with his attack against the remaining drakes. Several drakes fall under the assault the rest are hindered further by tendrils of earth that spring forth from the cracks between the stones.

Round 4 Ends!


Round 5 Begins!

Map of the Von Jallach Crypt

Initiative
--->Atanos @ A8 | Hit Points = 16/24 | Heal Surge = 11/12 | AP:1 | Misc : | Cond :
Dalanath @ G6 | Hit Points = 18/23 | Heal Surge = 9/11 | AP:1 | Misc : | Cond :
Gamesh @ B8 | Hit Points = -4/32 | Heal Surge = 10/11 | AP:0 | PP: 2 | Misc : Death Saves Failed = 1/3 | Cond : Unconscious (proceed with death saves), Prone
Thespias @ F5 | Hit Points = 25/25 | Heal Surge = 12/12 | AP:1 | Misc : | Cond :
Søffå @ E9 | Hit Points = 27/28 | Heal Surge = 7/9 | AP:0 | Misc : | Cond : Prone

Hidden Attacker | Hit Points = Down 0 | Cond :
Hidden Attacker | Hit Points = Down 0 | Cond :
Drake Swarm @ D9 | Hit Points = Down 34 | Cond : Slowed (Dunor - EoNT), Bloodied
Dunor @ E8 | Hit Points = 15/33 | Heal Surge = 15/16 | AP:0 | Misc : | Cond : Bloodied

Dead
Nrogut @ F8 | Hit Points = Down 51 | Cond : Dead
Drake Swarm @ E3 | Hit Points = Down 47 | Cond : Dead

(click to show/hide)
Wisdom has two parts; having a lot to say, and not saying it.

Offline Melblen_Cairn

  • Honorary Mod
  • *****
  • Posts: 3593
  • TPK's are my business, and business is good.
    • View Profile
Re: Rescue at Rivenroar (Game Thread)
« Reply #729 on: November 23, 2013, 01:56:50 PM »
Atanos begins working over Gamesh's wounds using salves from his pouch rather than calling upon his god granted powers. Then waving a small sachet under the dragonborn's snout for a moment awakens him with a start.

(click to show/hide)

Round 5 Status!

Map of the Von Jallach Crypt

Initiative
Atanos @ A8 | Hit Points = 16/24 | Heal Surge = 11/12 | AP:1 | Misc : | Cond :
--->Dalanath @ G6 | Hit Points = 18/23 | Heal Surge = 9/11 | AP:1 | Misc : | Cond :
Gamesh @ B8 | Hit Points = 12/32 | Heal Surge = 10/11 | AP:0 | PP: 2 | Misc : | Cond : Bloodied, Prone
Thespias @ F5 | Hit Points = 25/25 | Heal Surge = 12/12 | AP:1 | Misc : | Cond :
Søffå @ E9 | Hit Points = 27/28 | Heal Surge = 7/9 | AP:0 | Misc : | Cond : Prone

Hidden Attacker | Hit Points = Down 0 | Cond :
Hidden Attacker | Hit Points = Down 0 | Cond :
Drake Swarm @ D9 | Hit Points = Down 34 | Cond : Slowed (Dunor - EoNT), Bloodied
Dunor @ E8 | Hit Points = 15/33 | Heal Surge = 15/16 | AP:0 | Misc : | Cond : Bloodied

Dead
Nrogut @ F8 | Hit Points = Down 51 | Cond : Dead
Drake Swarm @ E3 | Hit Points = Down 47 | Cond : Dead

(click to show/hide)
« Last Edit: November 23, 2013, 02:02:26 PM by Melblen_Cairn »
Wisdom has two parts; having a lot to say, and not saying it.

Offline Nanshork

  • Homebrew Reviewer
  • Administrator
  • *****
  • Posts: 13401
    • View Profile
Re: Rescue at Rivenroar (Game Thread)
« Reply #730 on: November 25, 2013, 11:55:35 AM »
Dalanath carefully moves forward to slice at the swarm, then tumbles backwards away from the biting mouths.

(click to show/hide)

Offline Melblen_Cairn

  • Honorary Mod
  • *****
  • Posts: 3593
  • TPK's are my business, and business is good.
    • View Profile
Re: Rescue at Rivenroar (Game Thread)
« Reply #731 on: November 26, 2013, 08:29:04 AM »
The cutting blade scatters the remaining drakes briefly but the skitter forwards again in a surge. Dalanath steps into a dark corner of the room.

Round 5 Status!

Map of the Von Jallach Crypt

Initiative
Atanos @ A8 | Hit Points = 16/24 | Heal Surge = 11/12 | AP:1 | Misc : | Cond :
Dalanath @ G6 | Hit Points = 18/23 | Heal Surge = 9/11 | AP:1 | Misc : Total Concealment (attackers take a -5 to attack on melee or ranged attacks) | Cond :
--->Gamesh @ B8 | Hit Points = 12/32 | Heal Surge = 10/11 | AP:0 | PP: 2 | Misc : | Cond : Bloodied, Prone
Thespias @ F5 | Hit Points = 25/25 | Heal Surge = 12/12 | AP:1 | Misc : | Cond :
Søffå @ E9 | Hit Points = 27/28 | Heal Surge = 7/9 | AP:0 | Misc : | Cond : Prone

Hidden Attacker | Hit Points = Down 0 | Cond :
Hidden Attacker | Hit Points = Down 0 | Cond :
Drake Swarm @ D9 | Hit Points = Down 34 | Cond : Slowed (Dunor - EoNT), Bloodied
Dunor @ E8 | Hit Points = 15/33 | Heal Surge = 15/16 | AP:0 | Misc : | Cond : Bloodied

Dead
Nrogut @ F8 | Hit Points = Down 51 | Cond : Dead
Drake Swarm @ E3 | Hit Points = Down 47 | Cond : Dead

(click to show/hide)
Wisdom has two parts; having a lot to say, and not saying it.

Offline Shadowhunter

  • Hero Member
  • ***
  • Posts: 765
  • E6/E8 fanboy.
    • View Profile
    • The additional vestige collection for all you Binder players out there.
Re: Rescue at Rivenroar (Game Thread)
« Reply #732 on: November 27, 2013, 03:01:35 PM »
Thespias continues his barrage of eldritch energy.

(click to show/hide)

Offline Melblen_Cairn

  • Honorary Mod
  • *****
  • Posts: 3593
  • TPK's are my business, and business is good.
    • View Profile
Re: Rescue at Rivenroar (Game Thread)
« Reply #733 on: November 30, 2013, 12:07:42 AM »
The remaining drakes that do not take the brunt of Theo's electrical attacks scatters and hide amongst the darker recesses of the room or race down the stairs into the darkness behind the group. There has been no further sign of the additional attackers that were striking from hiding beyond the doors.

Round 5 Status!

Map of the Von Jallach Crypt

Initiative
Atanos @ A8 | Hit Points = 16/24 | Heal Surge = 11/12 | AP:1 | Misc : | Cond :
Dalanath @ G6 | Hit Points = 18/23 | Heal Surge = 9/11 | AP:1 | Misc : Total Concealment (attackers take a -5 to attack on melee or ranged attacks) | Cond :
--->Gamesh @ B8 | Hit Points = 12/32 | Heal Surge = 10/11 | AP:0 | PP: 2 | Misc : | Cond : Bloodied, Prone
Thespias @ F5 | Hit Points = 25/25 | Heal Surge = 12/12 | AP:1 | Misc : | Cond :
Søffå @ E9 | Hit Points = 27/28 | Heal Surge = 7/9 | AP:0 | Misc : | Cond : Prone
Hidden Attacker | Hit Points = Down 0 | Cond :
Hidden Attacker | Hit Points = Down 0 | Cond :
Dunor @ E8 | Hit Points = 15/33 | Heal Surge = 15/16 | AP:0 | Misc : | Cond : Bloodied

Dead
Nrogut @ F8 | Hit Points = Down 51 | Cond : Dead
Drake Swarm @ E3 | Hit Points = Down 47 | Cond : Dead
Drake Swarm @ D9 | Hit Points = Down 47 | Cond : Dead

(click to show/hide)

(click to show/hide)
Wisdom has two parts; having a lot to say, and not saying it.

Offline Melblen_Cairn

  • Honorary Mod
  • *****
  • Posts: 3593
  • TPK's are my business, and business is good.
    • View Profile
Re: Rescue at Rivenroar (Game Thread)
« Reply #734 on: December 03, 2013, 08:41:14 AM »
With the hoard of drakes broken and after a moment, realizing that those that struck from hiding may have moved on, you find you have a few minutes to breathe while minding the doors. Now that the fighting it over you now take in more of the room. The retrieved torch reveals more. Oddly the alcoves within chambers walls are all empty, with the exception of debris and detritus making up numerous nests. In some of which hide the few drakes that ran from you.

Atanos works on each of you, calling on his god's divinity to heal the deep puncture wounds, lashing cuts, and burn injuries.

(click to show/hide)

(click to show/hide)

Von Jallach Crypt Complete!

Map of the Von Jallach Crypt

Initiative
Atanos @ A8 | Hit Points = 24/24 | Heal Surge = 10/12 | AP:2 | Misc : | Cond :
Dalanath @ G6 | Hit Points = 23/23 | Heal Surge = 8/11 | AP:2 | Misc : Total Concealment (attackers take a -5 to attack on melee or ranged attacks) | Cond :
--->Gamesh @ B8 | Hit Points = 32/32 | Heal Surge = 7/11 | AP:1 | PP: 2 | Misc : | Cond :
Thespias @ F5 | Hit Points = 25/25 | Heal Surge = 12/12 | AP:2 | Misc : | Cond :
Søffå @ E9 | Hit Points = 27/28 | Heal Surge = 7/9 | AP:1 | Misc : | Cond : Prone
Hidden Attacker | Hit Points = Down 0 | Cond :
Hidden Attacker | Hit Points = Down 0 | Cond :
Dunor @ E8 | Hit Points = 33/33 | Heal Surge = 13/16 | AP:1 | Misc : | Cond : Bloodied

Dead
Nrogut @ F8 | Hit Points = Down 51 | Cond : Dead
Drake Swarm @ E3 | Hit Points = Down 47 | Cond : Dead
Drake Swarm @ D9 | Hit Points = Down 47 | Cond : Dead

(click to show/hide)
« Last Edit: December 03, 2013, 08:47:56 AM by Melblen_Cairn »
Wisdom has two parts; having a lot to say, and not saying it.

Offline VennDygrem

  • Epic Member
  • ****
  • Posts: 4587
  • Exceptionally Average
    • View Profile
Re: Rescue at Rivenroar (Game Thread)
« Reply #735 on: December 03, 2013, 09:27:17 PM »
As the group finishes resting and the cleric puts his healing kit away, Dunor holds his hand up to the group, then gestures toward the door. He had picked up a few minor habits from the Elf during their journey, despite how brief their travels have been, and he had learned how better to perceive his surroundings. His mind momentarily clear, he could hear something just beyond the door. He checks to make sure his group is ready and armed, then launches toward the door, hoping to catch the creatures by surprise. Or, at the very least, give them quite a nasty shock...

(click to show/hide)

Offline Melblen_Cairn

  • Honorary Mod
  • *****
  • Posts: 3593
  • TPK's are my business, and business is good.
    • View Profile
Re: Rescue at Rivenroar (Game Thread)
« Reply #736 on: December 04, 2013, 10:50:20 AM »
Slamming through the door, you see the briefest of torchlight in a dark space get suddenly put out with a hiss, plunging the room beyond into darkness, leaving the light from Søffå's torch illuminating some of the hall beyond the door. You can hear the tinkling of water splashing into a pool or fountain.

"Ah, yer done for now, ye little shites!" which is answered with another thud.

Map of the Ruins
« Last Edit: December 04, 2013, 11:03:28 AM by Melblen_Cairn »
Wisdom has two parts; having a lot to say, and not saying it.

Offline Aurenn

  • Full Member
  • **
  • Posts: 112
    • View Profile
Re: Rescue at Rivenroar (Game Thread)
« Reply #737 on: December 10, 2013, 08:27:32 PM »
Gripping his club and grinding his teeth Gamesh moves in behind Dunor.

(click to show/hide)

Offline Melblen_Cairn

  • Honorary Mod
  • *****
  • Posts: 3593
  • TPK's are my business, and business is good.
    • View Profile
Re: Rescue at Rivenroar (Game Thread)
« Reply #738 on: December 10, 2013, 09:44:05 PM »
Søffå and Atanos follow to keep up with the group. The darkness slowly bleeds away from the torch carried by the tall swordmage. The very edge of the flickering light reveals a low fountain in the room.
Wisdom has two parts; having a lot to say, and not saying it.

Offline Melblen_Cairn

  • Honorary Mod
  • *****
  • Posts: 3593
  • TPK's are my business, and business is good.
    • View Profile
Re: Rescue at Rivenroar (Game Thread)
« Reply #739 on: December 16, 2013, 08:17:44 AM »
As the rest of the group files through the door and Dunor begins to round the corner a Goblin voice comes from the darkness deeper in the room, "Stop right there or we shoots the Dorf."

Another voices whispers loudly from over near the fountain area still masked in dark, "Rhor A dakuul tuur mel khruul."

"Khruun, daan khraal mel duun her okhuul maagaan." the first voice whispers back.

(click to show/hide)
Wisdom has two parts; having a lot to say, and not saying it.