Author Topic: Rescue at Rivenroar (Game Thread)  (Read 209938 times)

Offline Nanshork

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Re: Rescue at Rivenroar (Game Thread)
« Reply #760 on: February 06, 2014, 09:32:11 AM »
Dalanath stays where he is, dagger drawn, waiting to see what the others do.

Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #761 on: February 09, 2014, 10:31:02 AM »
One of the goblins grabs his spent torch from the fountain and both then scurry around the edge of the room. They reach the corner and are quickly moving toward the edge of the lit space where Dunor and Soff'a lay in wait.

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Wisdom has two parts; having a lot to say, and not saying it.

Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #762 on: February 09, 2014, 10:40:09 AM »
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Wisdom has two parts; having a lot to say, and not saying it.

Offline Aurenn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #763 on: February 09, 2014, 02:14:25 PM »
As the Goblins whisper to each other Gamesh realizes that he recognizes both of them from the goblin slaver caravan.  As the green glow in his eyes swells he growls, "Kill them."

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« Last Edit: February 09, 2014, 02:18:08 PM by Aurenn »

Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #764 on: February 11, 2014, 09:06:26 AM »
At the first sign of treachery the goblins raise their crossbows back. Tkanz screams, "Tricks! Xer shoot dems!" and with a small click his own crossbow fires the quarrel whistles at Atanos and hits the Elf in the leg.

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Xer fires almost at the start of Tkanz's warning. The dismal little crossbow does not have much power behind it and what would have hit Gamesh in the head drops over the distance and slams into his groin.

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Von Jallach Crypt Part II Round 1!

Map of Von Jallach Crypt

Status
Tkanz @ D15 | Hit Points = Down 0 | Cond : A.o.O from Dunor or Soff'a
Xer @ E15 | Hit Points = Down 0 | Cond : A.o.O from Dunor or Soff'a
Atanos @ I15 | Hit Points = 18/24 | Heal Surge = 10/12 | AP:2 | Misc : | Cond :
Dalanath @ D12 | Hit Points = 23/23 | Heal Surge = 8/11 | AP:2 | Misc : Total Concealment (attackers take a -5 to attack on melee or ranged attacks) | Cond :
Gamesh @ N15 | Hit Points = 22/32 | Heal Surge = 7/11 | AP:1 | PP: 2 | Misc : | Cond :
Thespias @ H14 | Hit Points = 25/25 | Heal Surge = 12/12 | AP:2 | Misc : | Cond :
Søffå @ D14 | Hit Points = 27/28 | Heal Surge = 7/9 | AP:1 | Misc : Total Concealment (attackers take a -5 to attack on melee or ranged attacks); Combat Advantage against Tkanz and Xer | Cond :
Dunor @ E14 | Hit Points = 33/33 | Heal Surge = 13/16 | AP:1 | Misc : Total Concealment (attackers take a -5 to attack on melee or ranged attacks); Combat Advantage against Tkanz and Xer | Cond :

« Last Edit: February 11, 2014, 12:04:37 PM by Melblen_Cairn »
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Offline Shadowhunter

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Re: Rescue at Rivenroar (Game Thread)
« Reply #765 on: February 11, 2014, 07:51:11 PM »
The situation turned openly hostile, the Halfling is quick advance and throw a bolt of lightning against the Goblins.

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Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #766 on: February 11, 2014, 08:01:56 PM »
Bzzzztttt!
The bolt sizzles in but the goblins are too agile and duck and dodge out of the way.

Von Jallach Crypt Part II Round 1!

Map of Von Jallach Crypt

Status
Tkanz @ D15 | Hit Points = Down 0 | Cond : A.o.O from Dunor or Soff'a
Xer @ E15 | Hit Points = Down 0 | Cond : A.o.O from Dunor or Soff'a
Atanos @ I15 | Hit Points = 18/24 | Heal Surge = 10/12 | AP:2 | Misc : | Cond :
Dalanath @ D12 | Hit Points = 23/23 | Heal Surge = 8/11 | AP:2 | Misc : Total Concealment (attackers take a -5 to attack on melee or ranged attacks) | Cond :
Gamesh @ N15 | Hit Points = 22/32 | Heal Surge = 7/11 | AP:1 | PP: 2 | Misc : | Cond :
Thespias @ H14 | Hit Points = 25/25 | Heal Surge = 12/12 | AP:2 | Misc : | Cond :
Søffå @ D14 | Hit Points = 27/28 | Heal Surge = 7/9 | AP:1 | Misc : Total Concealment (attackers take a -5 to attack on melee or ranged attacks); Combat Advantage against Tkanz and Xer | Cond :
Dunor @ E14 | Hit Points = 33/33 | Heal Surge = 13/16 | AP:1 | Misc : Total Concealment (attackers take a -5 to attack on melee or ranged attacks); Combat Advantage against Tkanz and Xer | Cond :
Wisdom has two parts; having a lot to say, and not saying it.

Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #767 on: February 13, 2014, 08:35:12 AM »
Dropping his scythe, Atanos grabs his bow and nocks an arrow in a single motion and lets fly at Xer. The goblin squeals like a stuck pig when the missile buries itself into his body.

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Von Jallach Crypt Part II Round 1!

Map of Von Jallach Crypt

Status
Tkanz @ D15 | Hit Points = Down 0 | Cond : A.o.O from Dunor or Soff'a
Xer @ E15 | Hit Points = Down 11 | Cond : Bloodied, A.o.O from Dunor or Soff'a
Atanos @ I15 | Hit Points = 18/24 | Heal Surge = 10/12 | AP:2 | Misc : | Cond :
Dalanath @ D12 | Hit Points = 23/23 | Heal Surge = 8/11 | AP:2 | Misc : Total Concealment (attackers take a -5 to attack on melee or ranged attacks) | Cond :
Gamesh @ N15 | Hit Points = 22/32 | Heal Surge = 7/11 | AP:1 | PP: 2 | Misc : | Cond :
Thespias @ H14 | Hit Points = 25/25 | Heal Surge = 12/12 | AP:2 | Misc : | Cond :
Søffå @ D14 | Hit Points = 27/28 | Heal Surge = 7/9 | AP:1 | Misc : Total Concealment (attackers take a -5 to attack on melee or ranged attacks); Combat Advantage against Tkanz and Xer | Cond :
Dunor @ E14 | Hit Points = 33/33 | Heal Surge = 13/16 | AP:1 | Misc : Total Concealment (attackers take a -5 to attack on melee or ranged attacks); Combat Advantage against Tkanz and Xer | Cond :
Wisdom has two parts; having a lot to say, and not saying it.

Offline Sk4mpE

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Re: Rescue at Rivenroar (Game Thread)
« Reply #768 on: February 14, 2014, 08:41:16 AM »
Søffå strikes from the shadows, seizing his advantage over the goblins.  "Huzzah!!!"

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Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #769 on: February 15, 2014, 10:28:20 AM »
The tall human's blade hums through the air as he slashes into the unaware goblins. Xer falls under the initial onslaught and the sudden magical wave of slashing force slams into both, four separate pieces of goblin hit the floor unmoving.

As the enemies die, Atanos uses his healing magic on his wounds. Offering the same to Gamesh's injuries as the group takes interest in the dwarf hanging unconscious from the wall.

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Von Jallach Crypt Part II Complete!

Map of Von Jallach Crypt

Status

Atanos @ I15 | Hit Points = 18/24 | Heal Surge = 9/12 | AP:2 | Misc : | Cond :
Dalanath @ D12 | Hit Points = 23/23 | Heal Surge = 8/11 | AP:2 | Misc : Total Concealment (attackers take a -5 to attack on melee or ranged attacks) | Cond :
Gamesh @ N15 | Hit Points = 32/32 | Heal Surge = 6/11 | AP:1 | PP: 2 | Misc : | Cond :
Thespias @ H14 | Hit Points = 25/25 | Heal Surge = 12/12 | AP:2 | Misc : | Cond :
Søffå @ D14 | Hit Points = 27/28 | Heal Surge = 7/9 | AP:1 | Misc : Total Concealment (attackers take a -5 to attack on melee or ranged attacks); Combat Advantage against Tkanz and Xer | Cond :
Dunor @ E14 | Hit Points = 33/33 | Heal Surge = 13/16 | AP:1 | Misc : Total Concealment (attackers take a -5 to attack on melee or ranged attacks); Combat Advantage against Tkanz and Xer | Cond :

Dead
Tkanz @ D15 | Hit Points = Down 17 | Cond : Dead
Xer @ E15 | Hit Points = Down 18 | Cond : Dead
Wisdom has two parts; having a lot to say, and not saying it.

Offline VennDygrem

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Re: Rescue at Rivenroar (Game Thread)
« Reply #770 on: February 15, 2014, 10:56:02 AM »
Dunor runs over to the dwarf and unties the bindings that hang him like some sort of twisted decoration upon the wall. He gently lowers the body to the ground.

"Hey, is there anything we can do for this fellow? He's pretty badly roughed up."

Offline Sk4mpE

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Re: Rescue at Rivenroar (Game Thread)
« Reply #771 on: February 15, 2014, 08:25:59 PM »
Søffå glances at his blade, somewhat surprised by the carnage it has wrought.  He quickly wipes the blade, then enters the room cautiously.

Picking up his torch in his free hand, Søffå looks at the dwarf being attended by Dunor; seeing his state, he sheathes his blade and offers some of his water to the prisoner.

Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #772 on: February 16, 2014, 12:10:50 PM »
The chains pull free of the wall with a good tug from Dunor's large arms. After a few moments the resilient prisoner comes to. "Ach, me head. Feels like ah had a hard night of drinkin' Durgen's Stout." taking a few small draws from Søffå's waterskin. ""Thank ye. Ye all are a sight fer me swollen eyes."
Wisdom has two parts; having a lot to say, and not saying it.

Offline Aurenn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #773 on: February 16, 2014, 12:26:57 PM »
Gamesh shuffles through the goblins' belongings, hoping that these are the ones that would have his things.

Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #774 on: February 16, 2014, 01:15:12 PM »
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Wisdom has two parts; having a lot to say, and not saying it.

Offline Aurenn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #775 on: February 19, 2014, 08:16:25 AM »
Replacing his belt and pouch Gamesh walks back to the dwarf "What is it you were doing here and how did those creatures capture you?"

Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #776 on: February 20, 2014, 07:52:53 AM »
"The town of Loudwater, dinnae be sendin ye fer us?"answering you with another question before continuing, "We be taken by this scum when they be attackin the town ah few nights ago. Fer meself, was staggerin back to me shop to sleep it off when four gobo slime jumped me. So if me town dinnae send ye, then howin yer findin yerselves in this gobo hole?"
Wisdom has two parts; having a lot to say, and not saying it.

Offline Aurenn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #777 on: February 21, 2014, 06:58:14 AM »
Gamesh recounts escaping the goblin slavers, meeting the group, and their decsent into the dungeon.  Taking a seat on the ground across from the dwarf the Dragonborn slips into a light meditation and asks "How are you known?  What is your name"

Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #778 on: February 22, 2014, 08:16:09 AM »
The dwarf listens intently to Gamesh's telling grimly but brightens about the escape, "Giv'in it to mor'in a few of em on yer way out there eh?"

"Me name's Adronsus Mordar o' the Sundabar Mordar's. Be an Alchemist by trade." the dwarf manages proudly even in his beaten state. "Wonder what those buggers did to me shop back in Loudwater." and then as if he was hit suddenly by the thought, "Have ye run across any o' the others yet?"

Wisdom has two parts; having a lot to say, and not saying it.

Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #779 on: February 22, 2014, 08:32:19 AM »
"Well, lets see to some of those wounds." Atanos states and whispers a prayer to his deity, drawing on the divine power to close some of the Dwarf's more severe injuries.

"Ah, ye have me thanks lad."

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Wisdom has two parts; having a lot to say, and not saying it.