Author Topic: Rescue at Rivenroar (Game Thread)  (Read 209934 times)

Offline Aurenn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #780 on: February 22, 2014, 09:51:24 AM »
"We have seen no others of your kind. Though we have only just chased down the last of the first pack of goblins we encountered when we entered this place."

Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #781 on: February 23, 2014, 11:55:33 AM »
"Well there be at least two more." the dwarf holds up stubby fingers.

"A few hours ago, some o' them hobgoblins came fer me. They blindfolded me eyes an be taken me deeper into this place fer question askin. On me way there, passed another group takin Mirtala, a baker in town, back the way we be coming from. I be knowing her by her voice, she be cryin' and bablin' deliriously abot rats as they be dragin' her kickin' down the hall." the recounts of the first with clenching fists.

"They be draggin me up to another level. Biggest hobgoblin me ever seen was there. Came outta ah room where me be hearin' that young Acolyte from the Temple o' Selune."
Wisdom has two parts; having a lot to say, and not saying it.

Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #782 on: February 25, 2014, 07:58:53 AM »
"What be the matter with ye, cat got all yer tongues?" the dwarf asks, "Are ye goin' ta get on with findin' the rest o' me fellow townsfolk?"
Wisdom has two parts; having a lot to say, and not saying it.

Offline Nanshork

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Re: Rescue at Rivenroar (Game Thread)
« Reply #783 on: February 25, 2014, 10:00:05 AM »
Dalanath looks to Dunor for direction.

Offline VennDygrem

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Re: Rescue at Rivenroar (Game Thread)
« Reply #784 on: February 26, 2014, 12:00:05 AM »
"We were already fairly ready to rough up these goblin scum; Now we've just got more reasons to."

Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #785 on: February 26, 2014, 10:17:13 AM »
As you stand the dwarf up and unlock the shackles around his wrists, Atanos asks, "Are we to take Adronsus with us as we go deeper into this complex?"
Wisdom has two parts; having a lot to say, and not saying it.

Offline Aurenn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #786 on: February 26, 2014, 10:34:09 AM »
"That would be up to Adronsus.". Gamesh eyes the dwarf "Can you defend yourself?"

Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #787 on: February 26, 2014, 04:56:51 PM »
"Been in more o' me fair share of pub scraps in me own time." The dwarf answers, "Never be in any fightin' where me life be dependin on it. Ye think it be safer fer me make a run fer it? Them hills will be thronging with goblins when the discover o' me escape."

"Could be givin' ye directions fer where me be hearin' the others, or could be showing ye where."
Wisdom has two parts; having a lot to say, and not saying it.

Offline Shadowhunter

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Re: Rescue at Rivenroar (Game Thread)
« Reply #788 on: February 27, 2014, 02:21:47 AM »
"You should follow then, but keep back. Safest place for you right now is probably somewhere we can see you. We need to get moving".
The halfling starts moving towards where they came from. "We need to backtrack, this is a dead end."

Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #789 on: March 04, 2014, 12:06:53 PM »
Adronsus falls into step behind the group as everyone heads back toward the first chamber. As soon as the door opens to enter, those braziers flare up and begin their trek across the floor and as the door closes behind they both cease.

"Be takin' me straight across through that door" the dwarf says pointing a stubby finger at the door across from you. "Dinnea be knowin' there be another door in this chamber."

"Which way should we take?" Atanos asks the group with a shrug of his shoulders.

(click to show/hide)

Current Party Status!

Map of Rivenroar

Status

Atanos @ | Hit Points = 24/24 | Heal Surge = 9/12 | AP:2 | Misc : | Cond :
Dalanath @ | Hit Points = 23/23 | Heal Surge = 8/11 | AP:2 | Misc : | Cond :
Gamesh @ | Hit Points = 32/32 | Heal Surge = 6/11 | AP:1 | PP: 2 | Misc : | Cond :
Thespias @ | Hit Points = 25/25 | Heal Surge = 12/12 | AP:2 | Misc : | Cond :
Søffå @ | Hit Points = 27/28 | Heal Surge = 7/9 | AP:1 | Misc : | Cond :
Dunor @ | Hit Points = 33/33 | Heal Surge = 13/16 | AP:1 | Misc : | Cond :
Adronsus @ | Hit Points = 14/15 | Heal Surge = 0/1 | AP:N/A | Misc : | Cond :
« Last Edit: March 04, 2014, 12:08:54 PM by Melblen_Cairn »
Wisdom has two parts; having a lot to say, and not saying it.

Offline Aurenn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #790 on: March 08, 2014, 08:26:16 AM »
"Let us check through the door on the right.  If the other is where you came from then we will be going that way eventually."

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Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #791 on: March 09, 2014, 01:00:29 PM »
Upon opening the door to the north the brazier again resume their journey across the floor casting flame back and forth. The light from these and Søffå's torch reveal a long dark stairwell going deeper into the ground.
Wisdom has two parts; having a lot to say, and not saying it.

Offline Shadowhunter

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Re: Rescue at Rivenroar (Game Thread)
« Reply #792 on: March 11, 2014, 10:09:19 PM »
"Well, might as well get moving. Keep that light close please". The halfling starts moving down the stairwell.

Offline Aurenn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #793 on: March 11, 2014, 10:44:18 PM »
The Dragonborne follows down the stairs.

Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #794 on: March 12, 2014, 04:11:34 PM »
The rest of the group files down the stairwell behind the Halfling and Dragonborn. The door behind whispers closed leaving you to just the torchlight carried by Søffå. Ahead at the bottom of the stairs, appears another closed door.

Current Party Status!

Map of Rivenroar

Status

Atanos @ | Hit Points = 24/24 | Heal Surge = 9/12 | AP:2 | Misc : | Cond :
Dalanath @ | Hit Points = 23/23 | Heal Surge = 8/11 | AP:2 | Misc : | Cond :
Gamesh @ | Hit Points = 32/32 | Heal Surge = 6/11 | AP:1 | PP: 2 | Misc : | Cond :
Thespias @ | Hit Points = 25/25 | Heal Surge = 12/12 | AP:2 | Misc : | Cond :
Søffå @ | Hit Points = 27/28 | Heal Surge = 7/9 | AP:1 | Misc : | Cond :
Dunor @ | Hit Points = 33/33 | Heal Surge = 13/16 | AP:1 | Misc : | Cond :
Adronsus @ | Hit Points = 14/15 | Heal Surge = 0/1 | AP:N/A | Misc : | Cond :
Wisdom has two parts; having a lot to say, and not saying it.

Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #795 on: March 17, 2014, 11:19:26 PM »
Atanos listens carefully near the door. "I hear nothing opposite." he says straining for the smallest sound.

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Wisdom has two parts; having a lot to say, and not saying it.

Offline Aurenn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #796 on: March 18, 2014, 09:45:00 PM »
Gamesh reaches for the door, pushing it open.

Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #797 on: March 18, 2014, 11:11:02 PM »
The door whispers open but then grinds across the floor as it gets caught on a piece of crumbling stone. A damp, musty smell immediately assails your noses. Light from Søffå's torch reaches into the room illuminating a portion of a very dimly lit chamber. Beyond the fire's light, multicolored phosphorescent fungi cover and illuminate mounds of architectural debris throughout the visible portions of the room.

(click to show/hide)

Current Party Status!

Map of the Mushroom Chamber

Status

Atanos @ | Hit Points = 24/24 | Heal Surge = 9/12 | AP:2 | Misc : | Cond :
Dalanath @ | Hit Points = 23/23 | Heal Surge = 8/11 | AP:2 | Misc : | Cond :
Gamesh @ | Hit Points = 32/32 | Heal Surge = 6/11 | AP:1 | PP: 2 | Misc : | Cond :
Thespias @ | Hit Points = 25/25 | Heal Surge = 12/12 | AP:2 | Misc : | Cond :
Søffå @ | Hit Points = 27/28 | Heal Surge = 7/9 | AP:1 | Misc : | Cond :
Dunor @ | Hit Points = 33/33 | Heal Surge = 13/16 | AP:1 | Misc : | Cond :
Adronsus @ | Hit Points = 14/15 | Heal Surge = 0/1 | AP:N/A | Misc : | Cond :
« Last Edit: March 19, 2014, 08:11:14 AM by Melblen_Cairn »
Wisdom has two parts; having a lot to say, and not saying it.

Offline Shadowhunter

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Re: Rescue at Rivenroar (Game Thread)
« Reply #798 on: March 20, 2014, 03:32:01 PM »
The halfling moves slowly into the room and leans down to take a look at the mushrooms, trying to figure out if they're dangerous to poke.
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Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #799 on: March 20, 2014, 09:48:50 PM »
(click to show/hide)

Current Party Status!

Map of the Mushroom Chamber

Status

Atanos @ | Hit Points = 24/24 | Heal Surge = 9/12 | AP:2 | Misc : | Cond :
Dalanath @ | Hit Points = 23/23 | Heal Surge = 8/11 | AP:2 | Misc : | Cond :
Gamesh @ | Hit Points = 32/32 | Heal Surge = 6/11 | AP:1 | PP: 2 | Misc : | Cond :
Thespias @ | Hit Points = 25/25 | Heal Surge = 12/12 | AP:2 | Misc : | Cond :
Søffå @ | Hit Points = 27/28 | Heal Surge = 7/9 | AP:1 | Misc : | Cond :
Dunor @ | Hit Points = 33/33 | Heal Surge = 13/16 | AP:1 | Misc : | Cond :
Adronsus @ | Hit Points = 14/15 | Heal Surge = 0/1 | AP:N/A | Misc : | Cond :
Wisdom has two parts; having a lot to say, and not saying it.