Author Topic: "Person" class tier consideration  (Read 7642 times)

Offline awaken_D_M_golem

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Re: "Person" class tier consideration
« Reply #20 on: December 28, 2012, 03:53:03 PM »
Although ...  :) ... that is an in-range
level 20 capstone ability, yes?

Armor + 6 Skills , versus
Barbarian class abilities and prc support.
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Offline lans

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Re: "Person" class tier consideration
« Reply #21 on: December 28, 2012, 06:18:10 PM »
Although ...  :) ... that is an in-range
level 20 capstone ability, yes?

Armor + 6 Skills , versus
Barbarian class abilities and prc support.

Also a high reflex save.

I don't think prc support should matter.

"Person" > Expert ... but yeah, not by much. 
Especially after say level 6.
Without Trapfinding early, there's a party slot
it doesn't fill at all.

I would say its by a decent margin, its comparable to the difference between barbarian and warrior.

Barbarian 2 hp/level, +4/6 hit and damage, essentially another high save, double skill points/level 5 damage reduction and some fairly meh class abilities.

"person" gets 3hp/level, +5 to hit, 2 more high saves and 2/3 more skill points, and better weapons and armor-which amount to ~+1 to damage and AC
« Last Edit: December 28, 2012, 06:22:39 PM by lans »

Offline Zelkon

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Re: "Person" class tier consideration
« Reply #22 on: December 29, 2012, 05:05:32 PM »
UMD, amiright?

Offline lans

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Re: "Person" class tier consideration
« Reply #23 on: December 31, 2012, 12:57:35 PM »
Could you be a bit more specific?

Offline Jackinthegreen

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Re: "Person" class tier consideration
« Reply #24 on: December 31, 2012, 04:21:29 PM »
UMD, amiright?

UMD is not mentioned as relevant to class tier discussion unless the class has actual abilities that key off it more than just having it as a class skill.  Artificers and Warlocks have class features based on UMD for example.