A while back, I started thinking about some of the Crusader builds and how tanky they could be. Then I thought about ways to improve upon that. I came up with the following, but I would really like assistance in improving it.
There are, however, some restrictions:
- No Dragon magazine material. This is due to lack of easy access and how often such material is banned
- No spellcasting. Most people here on the CharOp boards know you can become practically invincible through spells.
Should be easy enough.
Here is the build so far:
Half Ogre Quasilycanthrope. Major Silver Dragon bloodline
Incarnate 4/Crusader2/Warshaper 3/Crusader11
Base stats (after racial and bloodline adjustments, using 32 point buy)
Str: 21
Dex: 12
Con: 19
Int: 12
Wis: 8
Cha: 11
Natural armor bonus of +7 before equipment
Feats:
Endurance (1)
Bonus Essentia (3)
Extra Granted Maneuver (6)
Stone Power (9)
Improved Bull Rush (bonus from goring horn graft)
Knock Back (12)
Steadfast Determination (15)
Feat slot at 18 is open, as are flaw slots.
Soulmelds: Impulse Boots (bound to feet), Therapeutic Mantle, Bluesteel Bracers, Planar Ward.
Equipment: Soulfire armor, Animated Proof against Transmutation shield, Vicious Wrathful Healing Vampiric Guirsame (as weapon), Ring of Freedom of Movement.
Also got Mantle of the Firey Soul cast for Fire subtype
Just from this, we can see the following for defense:
Evasion + Mettle + Uncanny Dodge
Immunity to critical hits, stunning, death effects, negative energy effects, energy drain, paralysis, slow, entangle, polymorph, and petrification. Also immune to any attempt at posession or control.
Immunity to Fire and Cold.
Lots of healing from manuvers, all of which is amplified by the Mantle.
Healing on each attack, again amplified by Mantle.
Lots of HP
Delayed damage pool
DR10/silver
Still a quickie with what I could get updated on my lunch break, but more organized now.